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Game Star Trek Resurgence - new Star Trek videogame announced

Perhaps it wasn’t a year’s extra development but they had to delay it for those comics.
 
No, you need to make a Epic account and have the launcher installed on your pc to access the store and any games you have on said account, it is the same as Steam but with less bells and whistles.
 
Makes sense to be an Epic exclusive. It may not attract a sizable playerbase, so why not get some money back just for putting it on a particular platform.
 
But it's not an Epic exclusive, since it's also available for the Xbox and PS4/PS5. Just having it on Epic wouldn't be fair to us console players, since I can't afford to upgrade to a gaming laptop (I'll probably be on PS5 before that ever happens, since gaming laptops are about twice the price of a PS5, depending on the brand).

Though it's available for the PS4 (or else I'd have to wait fot this title as well, just like I'll have to do with Jedi: Survivor), I'm unsure if it will be available for the Xbox One (good thing I got a Playstation, even if I'm still on "last year's model" as Elena Fisher would put it from the Uncharted series). :lol:
 
But it's not an Epic exclusive, since it's also available for the Xbox and PS4/PS5. Just having it on Epic wouldn't be fair to us console players, since I can't afford to upgrade to a gaming laptop (I'll probably be on PS5 before that ever happens, since gaming laptops are about twice the price of a PS5, depending on the brand).

Though it's available for the PS4 (or else I'd have to wait fot this title as well, just like I'll have to do with Jedi: Survivor), I'm unsure if it will be available for the Xbox One (good thing I got a Playstation, even if I'm still on "last year's model" as Elena Fisher would put it from the Uncharted series). :lol:

It’s Epic exclusive on PC. Also on current and last gen XBox and PlayStation
 
The website eats ass. None of the links work and they have hoverable elements that do nothing - zilch thought put into the UI - again it doesn't fill me with confidence.
 
^^It's all very strange, they are saying it will release next month after pushing it back another month, but still not one single new trailer or info, no reviews, no one from any review site has seen anything at this point, and we are just over 2 weeks from its supposed launch month, and retail copies usually takes about 3 weeks to press and get out to stores, assuming it's getting retail version on ps and xbox, so it is all very strange, so what is going because this was just supposed to be some final polishing 7 months ago, so at this point they must have polished it into oblivion. Lol
 
^^It's all very strange, they are saying it will release next month after pushing it back another month, but still not one single new trailer or info, no reviews, no one from any review site has seen anything at this point, and we are just over 2 weeks from its supposed launch month, and retail copies usually takes about 3 weeks to press and get out to stores, assuming it's getting retail version on ps and xbox, so it is all very strange, so what is going because this was just supposed to be some final polishing 7 months ago, so at this point they must have polished it into oblivion. Lol

Maybe they lost the license and are frantically working on new dialogue for Ambassador Spook! :lol:
 
The website eats ass. None of the links work and they have hoverable elements that do nothing - zilch thought put into the UI - again it doesn't fill me with confidence.

Sounds like a company that is running very low on money.
 
They still have gaming magazines, i had no idea, i have not seen a physical gaming magazine never mind buy one in well over a decade plus, not that i have been looking them out mind you.....but i wonder why they chose something like a physical magazine rather than going with a more main stream online reviewers which i would have thought allowed way more people to get info on the game.
 
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https://www.pcgamer.com/pc-gamer-uk-may-issue-on-sale-now-star-trek-resurgence/
Link: https://www.pcgamer.com/pc-gamer-uk-may-issue-on-sale-now-star-trek-resurgence/

So, yes, it's real.
 
Lol, I’d buy the odd gaming magazine in the 90s…. Very niche!

I remain as perplexed as you guys, there’s no excuse to have crappy websites and limited social media these days. They could have come here and asked for some paid ‘volunteers’ ;)

Between about 1999 and 2002 I was buying the Official Nintendo UK magazine religiously to read up on N64 games and upcoming Gamecube features and games. Heady times.
 
I love that they have it set on a Centaur-type ship. Heavily modded, though, and in the original Buckner scale, interestingly.
 
The PC Gamer article talks about, for the most part, things we've already known about the game. A handful of new details, too, and the writer seemed to enjoy it. They let you just copy+paste right out of the issue for some reason so:

The story has three acts:
While not episodic, Resurgence has three distinct acts and each switch between Jara and Carter is treated as a new episode with a unique title. “We’ve often said it’s like three Star Trek movies stitched together,” is how Mudle described it, which sounds about right given my experience during the hands-on.
Info on the new races and the confirmation of something we've known for a while from the logo:
Resurgence introduces two new races into the Star Trek canon: the Hotari, a rocky-faced, hardy and previously subservient race who mined on their planet’s moon, Tau, and the Alydians, a tall Kelpian/Kaminoan-looking race who are staunchly militaristic and who once seemed to control the Hotari by forcing them to work in the mines that they technically owned. Jara and the crew of the Resolute are tasked with arbitration between the two races as they each seek control of the mines and the dilithium within. Only, there’s ancient but advanced Tkon technology at work here, and not everyone is who they say they are.
There are plenty of easter eggs and Spock won't be the only cameo:
There have been several nice canonical Star Trek references made during my playthrough – having the choice to command “engage!” to the helm, Star Trek science babble only Data would be able to understand and the obvious throwbacks to The Next Generation series – but Grant tells me there are a good few more exciting Easter eggs to come. “In this universe, there are characters that you know and love that you will have the opportunity to interact with.”
The game is still technically a bit shaky:
Partnering with Epic Games means that Resurgence is developed in Unreal 5, though there were a few stray Mass Effect-esque eyebrow raises here and there with the characters’ facial animations. A little uncanny valley at times, but it takes more than a little too much side-eye to put me off Star Trek.

...

I played roughly half of the latest QA build of Star Trek: Resurgence and went into it knowing there would still be a few bugs and issues here and there. What’s a game preview without a little random invisibility or falling through the floor for no reason? Steam’s controller mapping also decided it didn’t want to play ball and interfered with my gameplay for much of my hands-on experience, but it didn’t detract too much from the state of the game and, more importantly, the excellent universe-building that Resurgence has to offer.
Blending the Telltale adventure game style with more "gamey" elements seems to work well for the writer:
“Adding a number of different gameplay styles sort of enhances the kind of like Star Trek roleplay experience. You get to use the tricorder, you get to use the phaser, you get to fly a shuttle, you get to do some sort of like arcadey cover shooting.” Mudle elaborates, and he’s right – there is a lot more action and challenging puzzles in Resurgence that makes it unlike any other Telltale-like game. Resurgence’s gameplay focuses on more than just making a dialogue choice every few minutes. Some of the puzzles are, at times, infuriatingly difficult – and not just because Steam’s controller mapping was already making my life harder.

Mudle went on to say that, “Sometimes our games were criticised for basically being just movies, you pressed buttons occasionally. And so we’re trying to make it more robust than that this time around.” The interjection of sections with puzzles, dialogue and stealth sequences break up the gameplay nicely.
The verdict:
It would be easy to compare Resurgence to previous Telltale games, but it just hits differently. It’s real Star Trek, with all the shenanigans and drama and danger we’ve come to know and expect over the decades. I’m glad I’m not roleplaying as my favourite captain and instead get to experience a unique and exciting new saga that boldly takes Star Trek to a new level: with a damn good videogame.

This graphic is, I assume, a breakdown of the balance of different gameplay types. The "stealth sections" mentioned multiple times in the article aren't on this graphic, maybe those were considered puzzles:
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