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Contest: ENTER Star Trek Redux Enterprise WiP...

Just an awesome design you got there. Looks very graceful and large to me. Do you imagine this version of the ship to be created in the 60s as well or in a later period? Maybe it's the font you are using, but this would look right at home in the 70s as well. :techman:
 
Just an awesome design you got there. Looks very graceful and large to me. Do you imagine this version of the ship to be created in the 60s as well or in a later period? Maybe it's the font you are using, but this would look right at home in the 70s as well. :techman:
thank you. And you have hit the nail on the head my friend. She is a 70's take, or feel.
 
Yeah, that's a pretty nice concept. I've been dabbling with 70s era for my own design as well, and I had a short glance at Tron before deciding not to use that as a seed. But this engine is really sweet!
 
Yeah, that's a pretty nice concept. I've been dabbling with 70s era for my own design as well, and I had a short glance at Tron before deciding not to use that as a seed. But this engine is really sweet!
Thanks! That's awesome! Cannot wait to see what you have devised...

Updated the first post with a side view and impulse assembly closeup
 
Are those physical rotating coils in the middle? That looks rad. I can imagine a close-up of that section when powering up for FTL would be a great "start the engine" scene, like you see when a starship goes to warp where they zoom out a bit.

In relation to the guiding beam: how does that exactly work? Is it projected between two points? A bit like how a Mass Effect mass relay takes you between point A and B?
 
Are those physical rotating coils in the middle? That looks rad. I can imagine a close-up of that section when powering up for FTL would be a great "start the engine" scene, like you see when a starship goes to warp where they zoom out a bit.

In relation to the guiding beam: how does that exactly work? Is it projected between two points? A bit like how a Mass Effect mass relay takes you between point A and B?
Aye those are rotating coils. ;)
As for Mass Effect, I am unfamiliar with that. I know it is a videogame, but that's about it. In any case, the way I envisioned this whole operation to go visually, is the forward projector would emit a beam towards the destination the crew want/need to go. At the same time, the aft projector emits another beam to "anchor" the position of where the ship has just been. The whole ship would "ride" this beam like a zipline towards her destination. Now, a ship could still go to warp w/o the use of this projector system, but it runs a HUGE risk of being lost in space or even destroyed by impacting some object.
 
In Mass Effect, there is a "relay" that spins up to basically catapult a ship from one relay to another almost instantaneously. That's not how this works I now understand, but it is still a cool concept. Would you say that travel would be even a bit faster using these Beam Drives if physical anchor constructs are used? As you describe it, if I understand correctly, a planet itself can function as good an anchor as an asteroid where you want to go. In that light, I'd say that a device which functions as an anchor point means that the beam can be more stable and thus allow higher velocities.
 
Updated the first post with another image

In Mass Effect, there is a "relay" that spins up to basically catapult a ship from one relay to another almost instantaneously. That's not how this works I now understand, but it is still a cool concept. Would you say that travel would be even a bit faster using these Beam Drives if physical anchor constructs are used? As you describe it, if I understand correctly, a planet itself can function as good an anchor as an asteroid where you want to go. In that light, I'd say that a device which functions as an anchor point means that the beam can be more stable and thus allow higher velocities.
Correct. There is no device that is left behind specifically. Any stellar object that has mass/density/gravity can be used as an anchor point (although, I could see pioneering this technology, ships would have projected blindly into the void, laying down relay points originally, until the technology advanced enough to do what this Enterprise can. Just starts to create a chronology for this technology.).
 
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Edit: I am not sure if I can enter my own Challenge...so if I cannot, that is cool, and just use this as an example of an entry idea. Again, I have very little to no knowledge of the process to all this.

So here is my Enterprise for the Challenge. I am putting this here rather than just submitting it, because we still have a good amount of time for me to possibly change/refine the design, or do a scene with it. I am also open for a collaboration on the design if anyone is interested, just PM me.

Enjoy:
Concept-Federation-USS-Enterprise-Sketch-00a.jpg

Direct Link:
https://i.postimg.cc/yNdM0rnp/Concept-Federation-USS-Enterprise-Sketch-00a.jpg

Some Details, and Shuttle:
Concept-Federation-USS-Enterprise-Sketch-01a.jpg

Direct Link:
https://i.postimg.cc/nh8F58cN/Concept-Federation-USS-Enterprise-Sketch-01a.jpg

Dorsal:
Concept-Federation-USS-Enterprise-Sketch-02a.jpg

Direct Link:
https://i.postimg.cc/YC5WcTVT/Concept-Federation-USS-Enterprise-Sketch-02a.jpg

Side Elevation (w/o hull to show how the interconnecting dorsals connect to the nacelle) & Impulse Assembly:
Concept-Federation-USS-Enterprise-Sketch-03a.jpg

Direct Link:
https://i.postimg.cc/GtMTqn2N/Concept-Federation-USS-Enterprise-Sketch-03a.jpg

Front 3/4 Perspective:
Concept-Federation-USS-Enterprise-Sketch-04a.jpg

Direct Link:
https://i.postimg.cc/sxPS8HTp/Concept-Federation-USS-Enterprise-Sketch-04a.jpg
That front 3/4 view is glorious!
 
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