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Star Trek Post-TOS Remake

Gibraltar,

It would be interesting to have the Romulans in an expansionist phase. They had made surprisingly fast advances in warp-drive technology...
 
What kind of plot do you think would be good?

Depends...

Are you planning on going the Modern Trek route with the story featuring the crew being rounded up or are you going the Star Trek route with the reader being dropped right into a story?

Are you going to do a fresh story first time out or are you wanting to take a thread from other Trek and run with it?
 
Bill J,

Are you planning on going the Modern Trek route with the story featuring the crew being rounded up or are you going the Star Trek route with the reader being dropped right into a story?

Well, certain characters would definitely make appearances. I don't know how abruptly the reader would be dropped into the story...

The story would start with the Enterprise undergoing the final stages of its 18-month refit at a starbase (I honestly don't think having the Enterprise undergoing it's refit at Earth would be all that wise, as you'd spend a considerable amount of time going out deep into space, then undo that by flying all the way back). At this stage, other than Chekov and Uhura, the rest of the crew would be different (Scott might be at the Starbase overseeing the refit).

The characters that could most easily make an appearance would be CDR Scott as he'd be overseeing the refit, LCDR Sulu, as he'd be the XO on another ship and that ship could easily encounter the USS Enterprise, and RADM Kirk because everybody would want to see Kirk again.
 
Just a thought here...

We've never really seen the commercial side of the Federation in Star Trek. Might be interesting to have the refit take place at a Lockheed-Martin type of facility and perhaps introduce a civilian engineer as a regular. Perhaps Scott could oversee the refit as a civilian engineer? Plus a civilian engineer wouldn't be subject to the whims of command which could create an interesting dynamic.

Might want to watch to many incidental meetings between the Enterprise and her former crew. Space is big and it's easy to get caught up in 'Small Universe Syndrome'.
 
I guess another question I have is...

Is this suppose to fit into the Modern Trek timeline? Or is it purely a sequel to TOS? If it's the latter you could kinda 'reinvent the wheel' as far as how a starship crew is structured.
 
Bill J,

Just a thought here...

We've never really seen the commercial side of the Federation in Star Trek. Might be interesting to have the refit take place at a Lockheed-Martin type of facility and perhaps introduce a civilian engineer as a regular.

Interesting, but most star-bases appear to be military run. Regardless, there could be civilian engineers at the base working on the Enterprise.

Perhaps Scott could oversee the refit as a civilian engineer?

Could be interesting, but I'm not entirely sure if that would be a good idea.

Might want to watch to many incidental meetings between the Enterprise and her former crew. Space is big and it's easy to get caught up in 'Small Universe Syndrome'.

The idea was to compensate for the fact that the characters are not on the Enterprise, the idea was for them to appear in other roles. Regardless, you make a good point about the crew's paths crossing each other's too much.

Which characters would you want to make appearances? I'm thinking Kirk would be essential. McCoy, and Spock while both well respected characters, would both be in capacities that would not have them out in deep-space; should Sulu make an appearance?
 
Which characters would you want to make appearances? I'm thinking Kirk would be essential. McCoy, and Spock while both well respected characters, would both be in capacities that would not have them out in deep-space; should Sulu make an appearance?

Early on, I would steer completely clear of appearances unless it serves the story.
 
It might be interesting to have Kirk show up and try to give Decker the 'pep-talk' Will thought was coming in TMP. It could present you with the opportunity to show Decker standing up to Kirk and establishing that Enterprise is his now, and though he understand's Kirk's committment to the ship, he needs to let go.

Kirk might emerge from the confrontation with a newfound respect for Decker, and some solace that at least his beloved Enterprise will be in good hands.
 
BillJ,

Early on, I would steer completely clear of appearances unless it serves the story.

So you'd just mention somehow what's happened to them?

Is there even a need for that? Sounds like you're wanting to do a soft re-boot, starting with the relaunch of the Enterprise.

It's not as if Kirk is the one sitting in the center seat and making comparisons. A new captain isn't going to have a reason to make comparisons to crewmembers he has never served with.

Would Uhura or Chekov have any reason to bring him up? I think it's a creation of fanon that these minor characters were close.

But at the end of the day... it's your story. It should be what you want it to be.
 
Bill J,

Is there even a need for that? Sounds like you're wanting to do a soft re-boot, starting with the relaunch of the Enterprise.

Now you get the idea...

I got the idea... for a while now. A reboot is suppose to free you to do the things you want to do. If you don't want Kirk, Spock and Sulu in it... then why even bother with the cameos? They just take up space that could be better used to flesh out your 'new universe'.
 
I think the Romulans would somehow play the villains in this one. They have made relatively rapid advances in warp-drive technology, and also have an alliance with the Klingons to further help them out. They are an empire, and would logically whole-heartedly support the idea of colonizing and conquering. They are suffering some corruption problems, and Romulans like the ship-commander in "Balance of Terror" is a dying breed, and the kind more like in TNG are becoming increasingly present.

These characteristics make potentially for quite some conflict. What ideas do all of you have?
 
Perhaps you have the Romulans, literally, as a dying species. There have been reports of missing Vulcan ships over the last century. Romulans are using Vulcans as guinea pigs as they try to find a cure for what's killing them.
 
I love this idea, which is why I'm writing an amalgam/alternate universe story uploaded onto Youtube (see my sig if interested - part 3 should be out by Xmas).

I stuck with the same set up as TMP and I'm following Christopher's lead from his novel 'Ex Machina' to utilise the stills from the Rec Deck scene to populate the supporting crew. Gimp is also useful for pasting other heads onto TMP bodies. I realise that the uniforms aren't as popular as TWoK but TMP is the only movie that had a large, diverse cast with which to work on the photos with minimal photoshopping.

I love the look of the refit Enterprise but I agree that each console needs its own mini-viewscreen or the facility to project a viewscreen. Helmsmen and tactical officers would not be using the main viewscreen to do their jobs because they would be relying on sensor data rather than a simple visual guide (plus the viewer often magnifies the view - it's useless from a tactical perspective). If I ever feel the need, I'd be inclined to paste on a visual projection at the console.

As far as crew goes, the Rec Deck scene gives you lots of characters to work with. Keeping Decker and Ilia is a good idea in my view (in my story they have been restored by V'ger and part of the plot will revolve around why that happened, whether they should be considered the 'real' Decker and Ilia, whether they can be trusted etc). We've all seen that the Picard/Riker dynamic can work but Kirk's desire to be even more of an action man than Picard could make things interesting too. I saw these issues as good ways to introduce some paranoia and conflict into the otherwise sterile atmosphere. Deltans are more interesting than betazoids (who are annoying one-trick ponies) with their nebulous empathy, pheromones, emotion control, mystique, and sexual deviancy (one assumes/hopes).

I'm making Sulu the Chief Operations Officer who occasionally sits at helm. He's too senior and too experienced to be kept at a minor post all the time. Chekov isn't going to be Security Chief because I think he's too young, too inexperienced (in security) and poorly qualified for that role. Instead I made him the assistant security chief and chief tactical officer on the bridge and I will introduce another character (a woman) as the actual security chief. I'm debating whether to use a cut-and-shut of Suzie Plakson to make it an andorian security chief but I might keep her as a subordinate.

I also wanted to make more use of the supporting characters. I love the Big 3 but the characters all have expertise in certain areas and I want to see a qualified geologist doing geology, not always a physicist and computer expert like Spock. I also wanted to give Janice Rand a fair crack of the whip. She was initially intended to be the female lead and in her major appearances she displayed enough personality, humour, and gumption to work with. In TMP she's assigned to engineering as a transporter technician CPO, which is a very experienced, senior non-comm. I also figured that anybody who can make hot coffee with a phaser must be an expert shot, so if Janice gets into a firefight you can bet she isn't going to be missing much.

Overall, I think the second 5-year mission and its wide array of characters has the most potential to tell TOS stories with very minor modifications. Of course my story is very niche (and very cheesy) because I've chosen to pilfer ideas from other franchises to create a more dangerous and diverse Trek universe.
 
Pauln6,

Helmsmen and tactical officers would not be using the main viewscreen to do their jobs because they would be relying on sensor data rather than a simple visual guide (plus the viewer often magnifies the view - it's useless from a tactical perspective). If I ever feel the need, I'd be inclined to paste on a visual projection at the console.

You know what would be kind of cool? Imagine an area in the center of the two consoles (in front of the radar display) that could flip up, and then slide out some kind of flexi-screen or something which would display the necessary tactical data for the helm/navigator?
 
Sort of like a stowed away fiber optic screen? If you're planning on using the solid console design (no split between the control surfaces) then a small screen with relevant tactical data would not be hard to conceal in the back/top (the edge nearest the viewscreen) edge of the console
 
Sergeant Joe,

Sort of like a stowed away fiber optic screen? If you're planning on using the solid console design (no split between the control surfaces) then a small screen with relevant tactical data would not be hard to conceal in the back/top (the edge nearest the viewscreen) edge of the console

Well, I was thinking of an area in the middle which could flip up, then roll-out a flexible-screen into position. It could also slide up from the edge of the helm and nav-consoles in front of the helmsman and navigator (in a position similar to that shown here -- http://cdn.screenrant.com/wp-content/uploads/star-trek-iowa_bridge_red_alert.jpg , except it could slide out and back in)

It could be kept simpler and a fixed screen like that shown above ( http://cdn.screenrant.com/wp-content/uploads/star-trek-iowa_bridge_red_alert.jpg ) could simply be kept in front of both crew. Might not look as sophisticated, but it would work, and the screen could be transparent when off and, thus, deactivated when not needed.
 
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