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Star Trek Online - Exclusive Content Interview

Acidrain

Commander
Red Shirt
Outpostgamez had the opportunity to ask questions from the community and for the community to that of Cryptic. We ask questions such as Fleet/Clan/Guild, to that of Ground even to the big question of what others have wanted to know about, Interiors and more……….

Read on............
 
That was a stupid interview. They interviewer wasted 3 or 4 questions about ship interiors and other random asinine eye-candy. Fleet insignias? I'm in a tight knit fleet, and we wouldn't give a crap about that. One question was asked about possibly improving space combat, nothing on the ground, nor was there discussion on the nature of WHAT they're doing next.

The dev threw out some hints, but the interviewer refused to follow up on what could be a far more interesting set of questions. Sure, the dev won't tell you exactly what's coming out, but you could at least get a better feel for the general thinking of the team.

All I learned was that Cryptic is focusing on adding PvE content first, adding some more to PvP and putting off eye candy until they're out of important things to do. Good for them. This was established in the first half dozen questions. The rest is a waste of time.
 
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That was a stupid interview. They interviewer wasted 3 or 4 questions about ship interiors and other random asinine eye-candy. Fleet insignias? I'm in a tight knit fleet, and we wouldn't give a crap about that. One question was asked about possibly improving space combat, nothing on the ground, nor was there discussion on the nature of WHAT they're doing next.

The dev threw out some hints, but the interviewer refused to follow up on what could be a far more interesting set of questions. Sure, the dev won't tell you exactly what's coming out, but you could at least get a better feel for the general thinking of the team.

All I learned was that Cryptic is focusing on adding PvE content first, adding some more to PvP and putting off eye candy until they're out of important things to do. Good for them. This was established in the first half dozen questions. The rest is a waste of time.

Thank you for the feedback, however these questions came from that of our community members. We appreciate your criticism and it will be noted.

Cheers,

Acidrain
 
I must have missed that. My apologies for sounding so hard. I assumed an interviewer, which has a higher standard of quality.

Having said that, I do wish for more gameplay focused questions, and more open-ended probing-type questions. Not a bunch of "are you going to add this skin/costume/superficial mod" questions. That's all, a little more variety, and hopefully more insight.
 
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