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Star Trek III Question...

I agree with Option 3. Plus the signage in TWOK seems to claim the Enterprise has four torpedo rooms (they're numbered) when the ship clearly has only two launchers. :D
 
Plus the signage in TWOK seems to claim the Enterprise has four torpedo rooms (they're numbered) when the ship clearly has only two launchers.

But we also see that at least the portside launcher is served by two levels of rooms.

We see the lower level of the portside launcher designated Bay 2, and then there's the snippet of another lower level designated Bay 4. Quite possibly the respective upper levels to those would have been Bay 1 and Bay 3.

It's another argument whether one could really fit two two-level bays in that location side by side. It's almost doable, though, so we could just squint the way we squint when looking at the TOS shuttle which is slightly larger inside than outside.

(Similar squinting would be needed to hide the fact that the symmetry of this "Bay 4" is the same as for Bay 2, that is, it looks like the portside bay. Naturally so, because only that one set was built... But the shot is framed so that this sort of squinting is quite easy.)

Timo Saloniemi
 
Interesting that you suggest Bay 4 only services the portside launcher; I remember in Mr. Scott's Guide that Shane Johnson had just one torpedo room, and once a torpedo disappeared behind the hatch at the front of the loading track, it would go onto another track that would put it into either the port or starboard tube.
 
Interesting that you suggest Bay 4 only services the portside launcher; I remember in Mr. Scott's Guide that Shane Johnson had just one torpedo room, and once a torpedo disappeared behind the hatch at the front of the loading track, it would go onto another track that would put it into either the port or starboard tube.

Perhaps something like that would better fit in the allotted space. However, the set was pronouncedly asymmetric: there only was an airlock to one side, and people in their shirtsleeves departed towards the corresponding doorway on the other (starboard) side. A configuration of two mirror-image, side-by-side sets would serve the story requirements much better here.

Timo Saloniemi
 
Well the grills are over the launch tracks when Kirk does his boarding and "Cadet review" in STII. So we could speculate that the only reason anyone had to run down there in the first place and pull up the grates is because they never bothered to pull off the grates after the Admiral's boarding-- remember it was just a little cruise. Once the grates are cleared, everything runs on automatic, with maybe one or two people around as troubleshooters/fail-safes.

The ship has a great deal more damage in TSFS than WOK, so something happened in between (the entire port side is damaged).

The "Mirror Universe" saga and "The Doomsday Bug" arc from DC Comics TOS Series I.

The ship has a great deal more damage in TSFS than WOK, so something happened in between (the entire port side is damaged).

The "Mirror Universe" saga and "The Doomsday Bug" arc from DC Comics TOS Series I.

Very good. Except those took place AFTER STIII...

Well there was that short run between STII and STIII, where the 1701 fought the Klingons and the Romulans. Plus there was a short story collection published with the release of STIII, that told the tell of the 1701's limp back to Earth-- including the ship receiving more damage cause various subsystems started blowing out and one of the nacelles attempting to shear off.
 
Well the grills are over the launch tracks when Kirk does his boarding and "Cadet review" in STII. So we could speculate that the only reason anyone had to run down there in the first place and pull up the grates is because they never bothered to pull off the grates after the Admiral's boarding-- remember it was just a little cruise. Once the grates are cleared, everything runs on automatic, with maybe one or two people around as troubleshooters/fail-safes.

Thanks for the thoughtful answers. I'm good with this one - they didn't expect to use them, so they were covered and offline. That would also explain why Kirk didn't fire a torpedo in the original Khan attack scene - they were offline.

Of course, AFTER the attack you would think they would just turn on the automation, and not wait until Kirk calls "red alert". Oh well.

In the real world, i once had a chance to inspect a military submarine. The weapons are absolutely not ever stored in the firing tubes - they are deliberately "safed" and kept separately. That seems like ample precedent to me.
 
The ship has a great deal more damage in TSFS than WOK, so something happened in between (the entire port side is damaged).

The "Mirror Universe" saga and "The Doomsday Bug" arc from DC Comics TOS Series I.

Well the grills are over the launch tracks when Kirk does his boarding and "Cadet review" in STII. So we could speculate that the only reason anyone had to run down there in the first place and pull up the grates is because they never bothered to pull off the grates after the Admiral's boarding-- remember it was just a little cruise. Once the grates are cleared, everything runs on automatic, with maybe one or two people around as troubleshooters/fail-safes.

Thanks for the thoughtful answers. I'm good with this one - they didn't expect to use them, so they were covered and offline. That would also explain why Kirk didn't fire a torpedo in the original Khan attack scene - they were offline.

Of course, AFTER the attack you would think they would just turn on the automation, and not wait until Kirk calls "red alert". Oh well.

In the real world, i once had a chance to inspect a military submarine. The weapons are absolutely not ever stored in the firing tubes - they are deliberately "safed" and kept separately. That seems like ample precedent to me.

Considering how much a pounding they took in the 1st go around with Khan, the launchers (so long as they had the phasers) weren't hight up on the D&C list for the crew.
 
The ship has a great deal more damage in TSFS than WOK, so something happened in between (the entire port side is damaged).

The "Mirror Universe" saga and "The Doomsday Bug" arc from DC Comics TOS Series I.

I remember those comics! The poor writers had to concoct Star Trek 2 1/2 and Star Trek 3 1/2 to vamp for a couple of years, then get everything back in place for the next movie! The stories weren't all that bad, given all that.
 
The ship has a great deal more damage in TSFS than WOK, so something happened in between (the entire port side is damaged).

The "Mirror Universe" saga and "The Doomsday Bug" arc from DC Comics TOS Series I.

I remember those comics! The poor writers had to concoct Star Trek 2 1/2 and Star Trek 3 1/2 to vamp for a couple of years, then get everything back in place for the next movie! The stories weren't all that bad, given all that.

Strangely enough, if you look at the damage read-out on the bridge on TWOK, there is damage displayed approximating the heavier damage seen in TSFS.

It was probably thought at the time that Spock was really dead, so no need to put heavier damage on an effects model that needed to be "cleaned up" for the next movie.

I still remember rumours of the celebrations at ILM that they'd never have to work with the Enterprise miniature after TSFS due to it's poor filming design, only to find it was to be used as the -A.
 
We might choose to argue that Khan indeed hit the ship in all the places indicated in the ST2 display, only the "hits" on the starboard side indicated internal cascade damage, not external weapons impact. And that cascade damage didn't show up outside the ship until a safety valve too many blew up a few minutes after the end credits rolled.

...Although yes, adventures in between ST2 and ST3 might have taken place, since somehow Saavik got off the ship and onto another much sooner than Kirk got home. What delayed Kirk? A poorly working warp drive, or something more interesting? Not sure I really like the "and 1/2" stories, though.

Timo Saloniemi
 
Where do I find these in between stories? They sound interesting.


Here's the short story collection I mentioned up thread

Travel with your favorite Star Trek III characters into five new and original short stories. Join the Enterprise crew as they take their crippled starship into orbit around Azphari, where they meet the strange and dangerously curious people of that planet in "The Azphari Enigma." Go with Lieutenant Commander Uhura to her home in the United States of Africa where she finds her past and present colliding in a life-and-death struggle in "The Jungles of Memory." And on the drab and frozen planet of Osler, meet 7-year-old Pandora, sole survivor of an experiment gone wrong, a child with powers and the willingness to use them to protect her privacy and the secret she must hide in "As Old As Forever." These stories and more will thrill and enthrall all Star Trek fans!
-- From Memory Beta

The others are the DC Comics First Series/volume of Star Trek from the 1980s.

Best bet is to hit used comic and book stores.
 
Although yes, adventures in between ST2 and ST3 might have taken place, since somehow Saavik got off the ship and onto another much sooner than Kirk got home. What delayed Kirk? A poorly working warp drive, or something more interesting?

As we said, DC Comics say that Saavik undergoes pon farr and must seek out Xon, her bondmate, who is undercover in Romulan space. (Pon farr sends your hair curly, your eyes change colour, and your eyebrows go slanty!) The novelization of ST II assumes Rand and Chapel are on the Enterprise, and there is mention of a Starfleet vessel, Firenze, rendezvousing with Enterprise to ferry the worst injured cadets to Earth faster while the Enterprise limps back. Presumably Chapel, Rand - and perhaps Saavik and David - accompany Firenze. Enterprise returns to Earth via Ceti Alpha V to rescue the marooned Kyle, Beach and other Reliant survivors.

Then the ST III movie features Rand watching the Enterprise return to Spacedock (I know you prefer to think of her as Rand's sister, but the rank insignia is simply a costuming error). The novelization of ST III coincidentally omits Rand, which continues to work in the theory's favour, and features Chapel associating with the families of the Genesis Project scientists.
 
We see the lower level of the portside launcher designated Bay 2, and then there's the snippet of another lower level designated Bay 4. Quite possibly the respective upper levels to those would have been Bay 1 and Bay 3.

It's another argument whether one could really fit two two-level bays in that location side by side. It's almost doable, though, so we could just squint the way we squint when looking at the TOS shuttle which is slightly larger inside than outside.

(Similar squinting would be needed to hide the fact that the symmetry of this "Bay 4" is the same as for Bay 2, that is, it looks like the portside bay. Naturally so, because only that one set was built... But the shot is framed so that this sort of squinting is quite easy.)

Was that how they were arranged? My memory's far from perfect, cause I haven't watched TWOK in awhile. :D
 
Well, the only thing that really existed was the portside lower level, plus the illusion of an upper level created by the balcony up there.

The portside lower level wall was decorated with "Bay 2" most of the time, but with "Bay 4" briefly prior to the entry to the nebula. No such decorations could be glimpsed on what little was built of the upper level(s). So the interpretation that would allow for just the connecting-neck launchers is that the lower levels had even numbers and the upper levels had odd ones.

Of course, it is also possible that the ship had more launchers than just the big two. After all, the TOS ship had at least six forward launchers, probably all in the saucer, and (if configured the same as the Defiant in "IaMD") at least one aft launcher atop the secondary hull. The refit might well have retained these weapons - outmoded, low-caliber, and of little or no tactical value.

Indeed, the refit has four inset features atop the secondary hull that Probert apparently intended as thrusters but we could freely reinterpret as low-caliber aft-facing torpedo launchers left over from the TOS configuration. (But the loading bay for them couldn't be as extensive as the set we saw, since it would interfere with Main Engineering then!)

Timo Saloniemi
 
I still remember rumours of the celebrations at ILM that they'd never have to work with the Enterprise miniature after TSFS due to it's poor filming design, only to find it was to be used as the -A.

Some guys at ILM hated the model, claiming it had few to no good angles on it, but when given the chance to replace it they concocted the Excelsior, which has even fewer good angles, so I wouldn't put too much stock in that opinion.
 
As a model guy... the Refit wasn't considered spectacular by someone at ILM?

I would beg to differ. A completely thoughtful, beautiful ship, well aligned with the original...

And the Excelsior was supposed to be more attractive?

Not in my book.
 
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