AUTHORS NOTE:
Welcome to *Expedition 8180*! This miniseries marks the beginning of a thrilling journey told in seven Parts here on AO3. The conclusion of the initial arc intentionally remains open-ended, setting the stage for a new episodic format. Each subsequent episode will stand alone, weaving in stories that resonate with the events of the 7-part series.
All future episodes will be available right here on Archive of Our Own and as audio dramatizations on our YouTube channel @TrekWritersRoom. Each 30-minute episode will be identical in content to the text versions, so rest assured you won't miss a thing!
Additionally, our YouTube channel offers opportunities for fellow Star Trek enthusiasts to share their own short podfics. If you're interested, we encourage you to check it out!
For new writers, we’ve also created a creative writing course using Star Trek as a narrative backdrop—perfect for those eager to explore their storytelling skills.
We warmly welcome your thoughts, suggestions, and questions. Feel free to reach out to us via email at TrekWritersRoom@gmail.com. We’d love to hear from you!
Expedition 8180
"The New Frontier"
Episode / Scene 4.1
On the Promonade
The Service Cube has a Promenade, six decks high and designed to look like a traditional town square. There is a grass-covered park with several varieties of trees, picnic tables and a large water fountain at its center. On all four sides is a street with sidewalks on either side. Instead of automobiles there is an electric trolley on a track that travels the half mile square.
On the opposite side of the streets are various buildings of differing sizes. There are shopping outlets for everything from foodstuffs to clothing, toy and hobby stores, and house wares. There are also many different types of restaurants, both fast food and fine dining. Mixed within the shops are recreational buildings, a swimming pool, roller and ice rinks, movie theaters, an art gallery, a gymnasium, a library, bars and night clubs as well as buildings that are currently vacant, ready to be turned into something that the community would like to add.
To cap everything off with environmental flair is the ceiling with a 12 degree dome-like curvature. Set on a 24 hour cycle, the "sun" rises and sets on perpetual sunny days and the night skies are clear and full of stars. Care has been taken to include depictions of the seasonal constellations and space phenomenon for all of the Federation member homeworlds, in a random rotation.
One building immediately stands out. It is a three story white granite affair with a balcony on the second floor. A stunningly gaudy and entirely too large green and red neon sign flashes the name of the establishment: QUARK'S
A "summer stage" resides toward one end of the park, a permanent structure for either open air theater productions or concerts under the stars. Currently there are two people on stage and about 120 in the audience. Standing next to one another and speaking into a single shared microphone are Quark and Elmin Garak. They are at the close of a business association meeting.
Garak is addressing the crowd, "As Mr. Quark has explained in great detail, we hope to open the promenade in one week's time. If you can open earlier, by all means please do, our customers are anxious to see what we have to offer."
AUTHOR'S NOTE: ELIM GARAK (Andrew Robinson) appears as the actor did at the end of Season Seven of DEEP SPACE NINE with all of the character's memories and experiences up until that point.
Quark leans forward to "steal the mic".
"As well as the now universally known excellent hospitality and liberal libations at QUARKS that has become the hallmark for the discerning customers who want to relax after a hard day of exploring a new galaxy."
AUTHOR'S NOTE: QUARK (Armin Shimerman) appears as the actor did at the end of Season Seven of DEEP SPACE NINE with all of the character's memories and experiences up until that point.
This draws light laughter and some clapping from the crowd. Garak is still wondering just how any intelligence higher than that of a Cardacian tugworm would have thought to include a Quark in any galaxy. Sending him to a new galaxy, maybe. Add him to one while keeping him in the other... beyond comprehension. "Yes, well we all know the sterling reputation of Quark's and all I can say is, Buyer Beware."
More laugher, perhaps a bit louder, though Quark's smile loses some of its luster, as Garak continues, "So, to wrap things up for our first Commerce Association meeting, I, as you're not so duly elected president, and on behalf of my vice president (nodding to Quark) I thank you for your time and please know that my office, located at Garak's Tailoring, is always open if you need anything. Until further notice, we will meet every two weeks as we, to use a tailor's term, iron out the wrinkles. Now, let's get to work!"
There is loud applause as Quark stays to soak up the adulation while Garak gives a quick wave and exits stage right. He then steps behind the freshly painted blue and white flats and with the flash of a transporter disappears from view.
Moments later, Garak has materialized into a very long hallway, of the Warehouse Cube, that is wide enough to accommodate the large robotic transport platforms that move items from place to place depending on type and need. The place is harshly lit by industrial lighting suspended from the two-deck high ceiling, necessary for many of the items stored in this particular cube. He follows the hallway until he gets to a door that requires both a DNA hand scan and the entry of a pass code. The door slides open only to reveal a vestibule with another door ten feet way. The entry door closes behind him as he approaches the second door. This one is not nearly so benign looking. It is a shielded, armor plated doorway that is clearly designed to "protect itself" should anyone attempt a forced entry.
This time Garak speaks a sequence as a scan field travels up and down his body. The fact that the door, much slower this time due to its weight and size, opens suggests that Garak is not only Garak, but he is carrying nothing of concern.
The room he enters is in no way similar to the warehouse he just left. This space has a modest mix of Starfleet and casual decor though clearly this is a place with a very specialized purpose. The considerable technology in this room looks much like a smaller version of the Bridge. But that is where the similarities end. The stations here are much less about monitoring the cube and much more about monitoring the fleet. There is a station dedicated to each of the six ships of their convoy as well as one station that has fifty or so monitors, all much smaller and aligned in twenty banks of five.
There is only one other person in the room as Garak enters, the Georgiou holographic A.I. who has her feet up on the central console on the top tier. Oddly she appears to be drinking a cup of coffee. Garak regards her with an equally odd expression. Speaking quietly he asks her, "What is the purpose of an A.I. who needs to rest their legs or drink a caffeinated beverage. Or any drink for that matter."
The AI stares back at him blinking several times as if trying to clear her vision, and replies, "What is the purpose of questioning an Artificial Intelligence about anything? Whatever they are doing, it has a purpose otherwise they would not be doing it. The real question is why question something you clearly lack the intelligence to understand."
Garak is incredulous, "Did you just insult my intelligence?
"Not at all. I insulted your lack of intelligence."
Garak smiles, accepting it, "Well, in a strange way I have to agree with you. Where is your better half? And I mean that exactly how it sounds."
"I could debate you on that, however we run back into the problem with your capacity to understand my argument. She is with 'He Who Must Not Be Named.'"
Garak begins to walk to the far side of the room, heading for another door, though this one is not nearly as tedious to get through. Adding over his shoulder, "Alright... back to your coffee with you."
Garak once again passes the hand and voice scan and steps through the now open doorway. He is met by another version of Philippa Georgiou, though this one is dressed differently. She is wearing a Starfleet uniform with her Captain's pips and, interestingly, is also drinking a cup of coffee.
Garak address the "real" Georgiou, "Your twin has the same habit." She says nothing. He tries again, "And how is our new boss?"
Georgiou regards him coolly before answering. She is not exactly sure how to take Garak yet. "Getting dressed. I hope. He's been in his quarters for over an hour. I think he is intentionally keeping me waiting. Revenge."
The room has a very similar decor to Picard's Ready Room. Though instead of a conference table this one sports a sunken space with couches and cushioned chairs and a centralized 3D display where the table would be. Garak chooses one of the comfortable looking chairs asking as he sits down to wait, "How is he taking things?"
Still not sure of Garak but for the moment not caring she answers, "Who cares how he's taking things. I'm pissed. Whatever were they thinking? He is dangerous. More than you know."
Suddenly a door at the far end of the ready room opens and out steps Gabriel Lorca, cleaned up and well fed, substantially different from his condition in his cell. He steps through the doorway and walks in with confident strides. Other than his neat and regulation appearance he is dressed in a Starfleet uniform, adorned with the pips of a captain. He looks directly at Garak. "You're late. And get out of my chair."
THE USS ENTERPRISE
The Enterprise is stationary about 800 meters away from the derelict alien ship. The running lights are lit and there is quite a bit of scorching on the hull plating, but otherwise the craft seems to be fine. There are between 60 and 70 bodies frozen in a death grimace floating in small groups about 100 meters from the front of the ship. It is almost as if they were intentionally transported there so that the last thing they saw was the attacking ship responsible for their demise.
On the Bridge of the Enterprise, Picard and Data are in their respective chairs as they survey the scene on the main view screen. Everyone is transfixed by the awful sight, until Picard asks, "Mr. Zhaban?"
"The hull integrity is stable, the ship's power plant and engines, including their warp core appear to be operational and life support is functioning, providing for an oxygen rich environment. I believe it is safe to board her without life suits."
"Very well. Mr. Data, you and Mr. La Forge take a small security detail, along with Dr. M'Benga and see what you can learn about these people. I would be especially interested in their log entries. We need to know who they are, how long they have been here and what sort of technology they are working with."
Data stands and heads for the turbo lift doors at the back of the Bridge. He taps his comm badge. "Commander Data to Security, please have a detail report to transporter 3. (a beat) Dr. M'Benga and Chief Engineer La Forge, I require your expertise. Please arm yourselves with hand phasers and meet me in transporter room 3."
Picard turns his attention to the main view screen, his mind turning to the horror the people floating in space must have experienced. And then... "Oh no. (his features falter a bit - pointing) Zhaban, magnify that bunch there to the far left."
As Zhaban makes the adjustment, the Main View Screen shows the bodies of about 20 or so children from about the ages of 5 to late teens. Two adults, both holding shoulder weapons of some kind, are there was well. It would seem that the children were secured in some part of the ship with two guards to protect them against a boarding party attack.
Some minutes later Data, La Forge, M'Benga and the security detail beam aboard the alien ship. Zhaban had rightly chosen the most logical place the ship's Bridge would be located and beamed the party there. The three officers immediately begin scanning using with their tricorders.
Instead of an orderly Bridge the place is a tangle of wiring, conduit, and jury-rigged portable equipment clearly brought in from other parts of the ship. Control consoles lay open and exposed, some have been removed entirely. This was not a recent event. It is evident that months of work has gone into these modifications.
Geordie whistles as he scans an engineer's nightmare of a Bridge, "Wholly mackerel. What a mess."
Data never at a loss for the obvious states flatly, "It would appear that this ship has had quite a number of equipment failures. These repairs were made by cannibalizing other parts of the ship."
M'Benga, expecting it announces, "No life forms here, and I am not reading any in the vicinity."
La Forge moves to one of the central command consoles, or what is left of it and begins a visual inspection, reporting as he goes. "It looks like they are using laser filaments to transfer energy and liquid crystal for the computers. Not very efficient under ideal conditions. I can only imagine how this ship has managed to operate with this set up."
Data looks up from a console. "I have located their Captain's log entries, though it has not been accessed for over a year. I will attempt to remove it so we can analyze the data on Enterprise."
"Careful Data," Geordie cautions, "The crystal must remain in its shielding, otherwise it will liquefy and we'll never get anything from it."
M'Benga, scanning a panel in front of him concludes, "I have found their life support systems control. They have routed most of their energy reserves here. Makes sense. What good are your engines or weapons if you can't breathe or your blood and muscles are frozen solid. I'll need to find their sickbay if I want to really learn any of the xenomorphic information on their species."
Data has completed his removal of the core and its shielding. He is holding a heavy metallic cylinder. He taps his comm, "Data to Captain Picard."
Back on the Enterprise Bridge, Picard sits up a little straighter in his chair. He is still thinking about the dead children floating in space. "Picard here. Please report."
Sir, I would like to beam the Captain's logs to the Enterprise. There are in a liquid crystal form and will need to be synthesized before analysis. If this can be done quickly it may provide us with more specific information."
"Very good Mr. Data. Send when ready. Ask Dr. M'Benga to see if there is anything at all recorded for the death or burial rituals for this race. I do not intend to leave these people floating in space for all eternity."
Dr. M'Benga hears the transmission and taps his comm to reply. "I understand sir. I will do my best."
"Data again sir, the Bridge is in a serious state of disrepair. I believe these people have been aboard this ship for an extended period of time. It would also appear that they are far from home as they have not had the opportunity to re-supply or make repairs."
"Very well. I would be interested to know something of their warp capabilities, it may prove useful to Captain Worf. When you are finished there, have Commander La Forge take a look at their engine room."
"Yes, sir. Data out."
Welcome to *Expedition 8180*! This miniseries marks the beginning of a thrilling journey told in seven Parts here on AO3. The conclusion of the initial arc intentionally remains open-ended, setting the stage for a new episodic format. Each subsequent episode will stand alone, weaving in stories that resonate with the events of the 7-part series.
All future episodes will be available right here on Archive of Our Own and as audio dramatizations on our YouTube channel @TrekWritersRoom. Each 30-minute episode will be identical in content to the text versions, so rest assured you won't miss a thing!
Additionally, our YouTube channel offers opportunities for fellow Star Trek enthusiasts to share their own short podfics. If you're interested, we encourage you to check it out!
For new writers, we’ve also created a creative writing course using Star Trek as a narrative backdrop—perfect for those eager to explore their storytelling skills.
We warmly welcome your thoughts, suggestions, and questions. Feel free to reach out to us via email at TrekWritersRoom@gmail.com. We’d love to hear from you!
Expedition 8180
"The New Frontier"
Episode / Scene 4.1
On the Promonade
The Service Cube has a Promenade, six decks high and designed to look like a traditional town square. There is a grass-covered park with several varieties of trees, picnic tables and a large water fountain at its center. On all four sides is a street with sidewalks on either side. Instead of automobiles there is an electric trolley on a track that travels the half mile square.
On the opposite side of the streets are various buildings of differing sizes. There are shopping outlets for everything from foodstuffs to clothing, toy and hobby stores, and house wares. There are also many different types of restaurants, both fast food and fine dining. Mixed within the shops are recreational buildings, a swimming pool, roller and ice rinks, movie theaters, an art gallery, a gymnasium, a library, bars and night clubs as well as buildings that are currently vacant, ready to be turned into something that the community would like to add.
To cap everything off with environmental flair is the ceiling with a 12 degree dome-like curvature. Set on a 24 hour cycle, the "sun" rises and sets on perpetual sunny days and the night skies are clear and full of stars. Care has been taken to include depictions of the seasonal constellations and space phenomenon for all of the Federation member homeworlds, in a random rotation.
One building immediately stands out. It is a three story white granite affair with a balcony on the second floor. A stunningly gaudy and entirely too large green and red neon sign flashes the name of the establishment: QUARK'S
A "summer stage" resides toward one end of the park, a permanent structure for either open air theater productions or concerts under the stars. Currently there are two people on stage and about 120 in the audience. Standing next to one another and speaking into a single shared microphone are Quark and Elmin Garak. They are at the close of a business association meeting.
Garak is addressing the crowd, "As Mr. Quark has explained in great detail, we hope to open the promenade in one week's time. If you can open earlier, by all means please do, our customers are anxious to see what we have to offer."
AUTHOR'S NOTE: ELIM GARAK (Andrew Robinson) appears as the actor did at the end of Season Seven of DEEP SPACE NINE with all of the character's memories and experiences up until that point.
Quark leans forward to "steal the mic".
"As well as the now universally known excellent hospitality and liberal libations at QUARKS that has become the hallmark for the discerning customers who want to relax after a hard day of exploring a new galaxy."
AUTHOR'S NOTE: QUARK (Armin Shimerman) appears as the actor did at the end of Season Seven of DEEP SPACE NINE with all of the character's memories and experiences up until that point.
This draws light laughter and some clapping from the crowd. Garak is still wondering just how any intelligence higher than that of a Cardacian tugworm would have thought to include a Quark in any galaxy. Sending him to a new galaxy, maybe. Add him to one while keeping him in the other... beyond comprehension. "Yes, well we all know the sterling reputation of Quark's and all I can say is, Buyer Beware."
More laugher, perhaps a bit louder, though Quark's smile loses some of its luster, as Garak continues, "So, to wrap things up for our first Commerce Association meeting, I, as you're not so duly elected president, and on behalf of my vice president (nodding to Quark) I thank you for your time and please know that my office, located at Garak's Tailoring, is always open if you need anything. Until further notice, we will meet every two weeks as we, to use a tailor's term, iron out the wrinkles. Now, let's get to work!"
There is loud applause as Quark stays to soak up the adulation while Garak gives a quick wave and exits stage right. He then steps behind the freshly painted blue and white flats and with the flash of a transporter disappears from view.
Moments later, Garak has materialized into a very long hallway, of the Warehouse Cube, that is wide enough to accommodate the large robotic transport platforms that move items from place to place depending on type and need. The place is harshly lit by industrial lighting suspended from the two-deck high ceiling, necessary for many of the items stored in this particular cube. He follows the hallway until he gets to a door that requires both a DNA hand scan and the entry of a pass code. The door slides open only to reveal a vestibule with another door ten feet way. The entry door closes behind him as he approaches the second door. This one is not nearly so benign looking. It is a shielded, armor plated doorway that is clearly designed to "protect itself" should anyone attempt a forced entry.
This time Garak speaks a sequence as a scan field travels up and down his body. The fact that the door, much slower this time due to its weight and size, opens suggests that Garak is not only Garak, but he is carrying nothing of concern.
The room he enters is in no way similar to the warehouse he just left. This space has a modest mix of Starfleet and casual decor though clearly this is a place with a very specialized purpose. The considerable technology in this room looks much like a smaller version of the Bridge. But that is where the similarities end. The stations here are much less about monitoring the cube and much more about monitoring the fleet. There is a station dedicated to each of the six ships of their convoy as well as one station that has fifty or so monitors, all much smaller and aligned in twenty banks of five.
There is only one other person in the room as Garak enters, the Georgiou holographic A.I. who has her feet up on the central console on the top tier. Oddly she appears to be drinking a cup of coffee. Garak regards her with an equally odd expression. Speaking quietly he asks her, "What is the purpose of an A.I. who needs to rest their legs or drink a caffeinated beverage. Or any drink for that matter."
The AI stares back at him blinking several times as if trying to clear her vision, and replies, "What is the purpose of questioning an Artificial Intelligence about anything? Whatever they are doing, it has a purpose otherwise they would not be doing it. The real question is why question something you clearly lack the intelligence to understand."
Garak is incredulous, "Did you just insult my intelligence?
"Not at all. I insulted your lack of intelligence."
Garak smiles, accepting it, "Well, in a strange way I have to agree with you. Where is your better half? And I mean that exactly how it sounds."
"I could debate you on that, however we run back into the problem with your capacity to understand my argument. She is with 'He Who Must Not Be Named.'"
Garak begins to walk to the far side of the room, heading for another door, though this one is not nearly as tedious to get through. Adding over his shoulder, "Alright... back to your coffee with you."
Garak once again passes the hand and voice scan and steps through the now open doorway. He is met by another version of Philippa Georgiou, though this one is dressed differently. She is wearing a Starfleet uniform with her Captain's pips and, interestingly, is also drinking a cup of coffee.
Garak address the "real" Georgiou, "Your twin has the same habit." She says nothing. He tries again, "And how is our new boss?"
Georgiou regards him coolly before answering. She is not exactly sure how to take Garak yet. "Getting dressed. I hope. He's been in his quarters for over an hour. I think he is intentionally keeping me waiting. Revenge."
The room has a very similar decor to Picard's Ready Room. Though instead of a conference table this one sports a sunken space with couches and cushioned chairs and a centralized 3D display where the table would be. Garak chooses one of the comfortable looking chairs asking as he sits down to wait, "How is he taking things?"
Still not sure of Garak but for the moment not caring she answers, "Who cares how he's taking things. I'm pissed. Whatever were they thinking? He is dangerous. More than you know."
Suddenly a door at the far end of the ready room opens and out steps Gabriel Lorca, cleaned up and well fed, substantially different from his condition in his cell. He steps through the doorway and walks in with confident strides. Other than his neat and regulation appearance he is dressed in a Starfleet uniform, adorned with the pips of a captain. He looks directly at Garak. "You're late. And get out of my chair."
THE USS ENTERPRISE
The Enterprise is stationary about 800 meters away from the derelict alien ship. The running lights are lit and there is quite a bit of scorching on the hull plating, but otherwise the craft seems to be fine. There are between 60 and 70 bodies frozen in a death grimace floating in small groups about 100 meters from the front of the ship. It is almost as if they were intentionally transported there so that the last thing they saw was the attacking ship responsible for their demise.
On the Bridge of the Enterprise, Picard and Data are in their respective chairs as they survey the scene on the main view screen. Everyone is transfixed by the awful sight, until Picard asks, "Mr. Zhaban?"
"The hull integrity is stable, the ship's power plant and engines, including their warp core appear to be operational and life support is functioning, providing for an oxygen rich environment. I believe it is safe to board her without life suits."
"Very well. Mr. Data, you and Mr. La Forge take a small security detail, along with Dr. M'Benga and see what you can learn about these people. I would be especially interested in their log entries. We need to know who they are, how long they have been here and what sort of technology they are working with."
Data stands and heads for the turbo lift doors at the back of the Bridge. He taps his comm badge. "Commander Data to Security, please have a detail report to transporter 3. (a beat) Dr. M'Benga and Chief Engineer La Forge, I require your expertise. Please arm yourselves with hand phasers and meet me in transporter room 3."
Picard turns his attention to the main view screen, his mind turning to the horror the people floating in space must have experienced. And then... "Oh no. (his features falter a bit - pointing) Zhaban, magnify that bunch there to the far left."
As Zhaban makes the adjustment, the Main View Screen shows the bodies of about 20 or so children from about the ages of 5 to late teens. Two adults, both holding shoulder weapons of some kind, are there was well. It would seem that the children were secured in some part of the ship with two guards to protect them against a boarding party attack.
Some minutes later Data, La Forge, M'Benga and the security detail beam aboard the alien ship. Zhaban had rightly chosen the most logical place the ship's Bridge would be located and beamed the party there. The three officers immediately begin scanning using with their tricorders.
Instead of an orderly Bridge the place is a tangle of wiring, conduit, and jury-rigged portable equipment clearly brought in from other parts of the ship. Control consoles lay open and exposed, some have been removed entirely. This was not a recent event. It is evident that months of work has gone into these modifications.
Geordie whistles as he scans an engineer's nightmare of a Bridge, "Wholly mackerel. What a mess."
Data never at a loss for the obvious states flatly, "It would appear that this ship has had quite a number of equipment failures. These repairs were made by cannibalizing other parts of the ship."
M'Benga, expecting it announces, "No life forms here, and I am not reading any in the vicinity."
La Forge moves to one of the central command consoles, or what is left of it and begins a visual inspection, reporting as he goes. "It looks like they are using laser filaments to transfer energy and liquid crystal for the computers. Not very efficient under ideal conditions. I can only imagine how this ship has managed to operate with this set up."
Data looks up from a console. "I have located their Captain's log entries, though it has not been accessed for over a year. I will attempt to remove it so we can analyze the data on Enterprise."
"Careful Data," Geordie cautions, "The crystal must remain in its shielding, otherwise it will liquefy and we'll never get anything from it."
M'Benga, scanning a panel in front of him concludes, "I have found their life support systems control. They have routed most of their energy reserves here. Makes sense. What good are your engines or weapons if you can't breathe or your blood and muscles are frozen solid. I'll need to find their sickbay if I want to really learn any of the xenomorphic information on their species."
Data has completed his removal of the core and its shielding. He is holding a heavy metallic cylinder. He taps his comm, "Data to Captain Picard."
Back on the Enterprise Bridge, Picard sits up a little straighter in his chair. He is still thinking about the dead children floating in space. "Picard here. Please report."
Sir, I would like to beam the Captain's logs to the Enterprise. There are in a liquid crystal form and will need to be synthesized before analysis. If this can be done quickly it may provide us with more specific information."
"Very good Mr. Data. Send when ready. Ask Dr. M'Benga to see if there is anything at all recorded for the death or burial rituals for this race. I do not intend to leave these people floating in space for all eternity."
Dr. M'Benga hears the transmission and taps his comm to reply. "I understand sir. I will do my best."
"Data again sir, the Bridge is in a serious state of disrepair. I believe these people have been aboard this ship for an extended period of time. It would also appear that they are far from home as they have not had the opportunity to re-supply or make repairs."
"Very well. I would be interested to know something of their warp capabilities, it may prove useful to Captain Worf. When you are finished there, have Commander La Forge take a look at their engine room."
"Yes, sir. Data out."