trevanian said:
RAMA said:
In fact, I've gone through some considerable explanations on specific issues in various threads, and its actually the incessant droning on of "purists" that don't take into account technical issues, and instead replace that with nostalgia and emotional issues that is tiresome.
Well, there's a difference here, in that THIS purist probably has more knowledge of the technical issues (as well as the aesthetic ones) than just about anybody else here.
And with that specific perspective, I have huge objections to the lighting and rendering of these things, as they are not anything approaching photorealistic IMO. It could be that they are well-modeled vessels, but given those other issues, it doesn't really matter, because in most of these instances you have still got the 'cartoony' effect, which to me is a huge step BACKWARD in credibility. It is like going back to the original PATTERNS OF FORCE and making everything look like the dumb little cartoon explosion in the teaser.
As I said they are never going to be like ST:Enterprise FX...they're not meant to be, you can't have it both ways...you can't say leave the shots alone as a purist, and then say they aren't going far enough. What you DO have is compromise...and in this TOS-R has been highly successful, as evidenced by your comment. Regardless, when you compare the decent Enterprise model from 1966 to the CGI, the CGI model is almost always better lit! All these people saying that the models always look more real or better don't know what they're talking about, because without lighting--and the models were poorly lit--the shots will never be that good. So my original point stands...a purist will not sit back and look at both sides of the issue, while those with a more open mind will consider all the elements, and won't be as emotional over a perceived change to their object of worship.
RAMA