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ST: TMP blurry film

Sometimes the blur is so intense, I find myself oddly focused on what is blurry instead of what is in focus. In this case, it's a chair and some boobies (and the boobies are closer to the camera than the background on the left which is a lot less blurry. The chair is just as close as the people in the background, yet there is a drastic difference in the blurriness. Makes no sense.):

YDFIoc9.jpg

It makes perfect sense. The captains chair is the focus of the scene.

Neil
 
Sometimes the blur is so intense, I find myself oddly focused on what is blurry instead of what is in focus. In this case, it's a chair and some boobies (and the boobies are closer to the camera than the background on the left which is a lot less blurry. The chair is just as close as the people in the background, yet there is a drastic difference in the blurriness. Makes no sense.):

YDFIoc9.jpg

It makes perfect sense. The captains chair is the focus of the scene.

Neil
I see no real reason to have Shatner's back to be in focus though.

Similarly, I see no reason in the following people to have the random dude at the back of the bridge in focus:

EbYz0tF.jpg




And boobs should always be the focus of a scene.
 
You use black foamcore -- not white -- to bounce light off of.

I understood it this way: let's say there's a white wall bouncing off light you don't want. So you put a black board between the actor and the wall, so he doesn't receive any of the bouncing light. So you are "taking away", even though it's not a physically correct term.
No. Blocking light is to flag it. Trevanian specifically says the light is bounced off a black surface.
Which is the same thing, isn't it. When you block fill light from the surroundings with a black surface, what you instead get is fill light from that black surface.
 
"Boobs"? What is this, 8th grade? Don't answer. It's self-evident.

That's in focus is what the director wants you to see. The chair. The guy's reaction in the background. Etc.

That the split diopter's use here was a bad choice: sure.
 
What did they do in later movies then to avoid a too shallow depth-of-field?
Light it more to get a high f-stop? Use more wide-angle lenses?
Different film stock with higher ASA?

That would be a question for somebody with more technical knowledge than I have.

I do know that the production switched from projected film loops (in TMP) to CRT displays (beginning in TWOK). Would that have played into the sequels?

They should have done that from TMP in the first place. Even if the displays were just the standard green CRT graphics, that's what they should have done.
 
Sometimes the blur is so intense, I find myself oddly focused on what is blurry instead of what is in focus. In this case, it's a chair and some boobies (and the boobies are closer to the camera than the background on the left which is a lot less blurry. The chair is just as close as the people in the background, yet there is a drastic difference in the blurriness. Makes no sense.):

YDFIoc9.jpg

It makes perfect sense. The captains chair is the focus of the scene.

Neil

I appreciate the intent you're seeing in the scene. But the fact that the chair in the background is way more blurry than the people next to the chair is the part that makes no sense whatsoever visually. It's very distracting. So my eyes are not going to the captain's chair. Instead, they're focused on the unnatural blurring in the scene. Hey, it's nitpicking I know! But since it was brought up and it's something that has always bothered me, I'm answering the OP.
 
Actually, a wider angle lens does not inherently have a deeper depth of field.

If I take a photo with a 50mm lens at f1.4 and then take a photo of the same subject with the same aperture but a focal length of 10mm, I can then crop both pictures to have the same framing, and the amount of blurring in each will be the same.

The reason the wider angle lens appears to have a deeper depth of field is because any blurring is proportionately smaller in the frame and thus harder to notice. It's the same reason that an out of focus picture still looks sharp on the back of your camera. Make it smaller and it looks sharper.

SOURCE: A decade of experience as a photographer.
That's totally counter to my experience, and I think I'd probably be able to find some DoF charts in my old ASC manual to back me up. In Super 8, 6mm (I think it was a 6-72 zoom; maybe it was 7-77, but that's in the ballpark) was roughly the equivalent of a 24mm lens in 35mm, and when I shot live-action AND miniatures with it, I almost could not get anything out of focus, unless I was shooting nearly wide open.

The thing about stuff being smaller in frame only pertains to stuff further back in frame, and if the foreground is sharp and the lines of the set remain sharp (even with curvature from the lens), then you've got seriously large DoF.
 
What did they do in later movies then to avoid a too shallow depth-of-field?
Light it more to get a high f-stop? Use more wide-angle lenses?
Different film stock with higher ASA?

That would be a question for somebody with more technical knowledge than I have.

I do know that the production switched from projected film loops (in TMP) to CRT displays (beginning in TWOK). Would that have played into the sequels?

They should have done that from TMP in the first place. Even if the displays were just the standard green CRT graphics, that's what they should have done.

I don't think it was an option. Burbank Studios developed the 24fps video system, and I think it was around 1980 when it first started being used. Pretty sure it would not have been made available to a rival studio before it was in general use, and TMP shot in 1978. (the academy cited it for special commendatio in 1981, so that makes it very unlikely it would have been available in 1978.)
 
You use black foamcore -- not white -- to bounce light off of.

I understood it this way: let's say there's a white wall bouncing off light you don't want. So you put a black board between the actor and the wall, so he doesn't receive any of the bouncing light. So you are "taking away", even though it's not a physically correct term.
No. Blocking light is to flag it. Trevanian specifically says the light is bounced off a black surface.
Which is the same thing, isn't it. When you block fill light from the surroundings with a black surface, what you instead get is fill light from that black surface.

Most cinematographers have described it as a subtractive effect. Also, one thing to keep in mind is that a colored reflector on the fill side can tinge the image ... that is kind of the principle behind Gerry Turpin's lightflex system, which Freddie Francis employed on DUNE and elsewhere, using it as a contrast control and a way to add color in the shadows. Lighflew was built on the camera, but it had a rheostat to dial a light up & down that gave that tint or tinge to things.
 
It sounds like some crazy filter box cum beam splitter.

The Lightflex consists primarily of an oversized filter-hood faced with optical glass. Dimmer-controlled quartz lamps built into the hood reflect into the lens and overlay a controlled amount of light on the scene to be photographed at the time of exposure. The device can be used to adjust the gamma curve of the emulsion, and also extends its photometric range without affecting grain. Francis would come to regularly use the Lightflex, which became an integral part of his photographic process. This acessory was later developed into the Arriflex VariCon. "I found the Lightflex to be an absolutely fantastic tool," the cameraman says.

The American Society of Cinematographers fetes legendary English cinematographer/director Freddie Francis, BSC with its International Award. (link)
 
It takes a really light touch, otherwise it can flatten the image like you wouldn't believe (actually some of the desert stuff in DUNE looks too flat for my taste, but the painterly quality of the early scene with Paul's mother and the Reverend Mother are just gorgeous beyond belief.)

Supposedly the whiteout moment when Paul first gets a dose of the spice was not an optical but entirely achieved by dialing up the light on the lightflex, which means you could do incredible optical-looking effects in camera.

Man, just talking about this makes me want to get the blu ray of GLORY - that is one of Francis' best, and it has never looked right on homevid the way it did in the theater, at least not laserdisc or dvd.
 
I do not understand this insistance on having a crisp, minutely detailed image in old movies - especially something like STAR TREK: The Motion Picture, which is so gorgeous, as-is, and right out of the box. The softeness almost gives it a dream-like quality, which I find wholly appropriate. The Motion Picture is a work of art, like a moving painting. I don't have to see - or want to see - every pore in Persis Khambatta's skin ... it's just not necessary! Is it really such an aggregious offense to let an old movie look like an old movie? I don't get that ...
 
I do not understand this insistance on having a crisp, minutely detailed image in old movies - especially something like STAR TREK: The Motion Picture, which is so gorgeous, as-is, and right out of the box. The softeness almost gives it a dream-like quality, which I find wholly appropriate. The Motion Picture is a work of art, like a moving painting. I don't have to see - or want to see - every pore in Persis Khambatta's skin ... it's just not necessary! Is it really such an aggregious offense to let an old movie look like an old movie? I don't get that ...

Plenty of 'old' movies from the 70s showed pores in skin - look at CLOSE ENCOUNTERS (which won the oscar for cinematography) and the skin tones are amazingly detailed, almost like Melinda Dillon is wearing no makeup at all.
The soft look is a choice in TMP -- a screamingly wrong one IMO -- it isn't that this was the only option open to them. Shoot, compare how sharp TOS (esp 3rd season) is to TMP.

As for a soft dreamlike quality, I find that inappropriate in the extreme for a hardware/shipboard film ...
 
That would be a question for somebody with more technical knowledge than I have.

I do know that the production switched from projected film loops (in TMP) to CRT displays (beginning in TWOK). Would that have played into the sequels?

They should have done that from TMP in the first place. Even if the displays were just the standard green CRT graphics, that's what they should have done.

I don't think it was an option. Burbank Studios developed the 24fps video system, and I think it was around 1980 when it first started being used. Pretty sure it would not have been made available to a rival studio before it was in general use, and TMP shot in 1978. (the academy cited it for special commendatio in 1981, so that makes it very unlikely it would have been available in 1978.)

Just an update/clarification on this. I was rereading the old CFQ double issue on THE BLACK HOLE, which was in production at exactly the same time as TMP, and they DID use video playback on-set instead of doing the RP thing like TMP. They found an outside company to do the 24 frame video and synch it up, a company with a name I didn't recognize at all.

So this IS another case of TMP's look being compromised by bad planning after all. If they'd gone Disney's route, the low light look necessitated by RP wouldn't have impacted all the bridge shooting the way it did. (of course, this is also a show where the bulbs in the consoles kept making the plastic buttons melt, so they reduced the intensity of those by like 75% in order to not melt the buttons, so there AGAIN is an instance of the look being compromised ...
 
Plenty of 'old' movies from the 70s showed pores in skin - look at CLOSE ENCOUNTERS (which won the oscar for cinematography) and the skin tones are amazingly detailed, almost like Melinda Dillon is wearing no makeup at all.

The soft look is a choice in TMP -- a screamingly wrong one IMO -- it isn't that this was the only option open to them. Shoot, compare how sharp TOS (esp 3rd season) is to TMP.

As for a soft dreamlike quality, I find that inappropriate in the extreme for a hardware/shipboard film ...
The youthifying effect for the rapidly-aging crew seemed to demand a softer focus, certainly. Also, as so much of this film is gorgeous eyecandy, from the models, sets, uniforms and props, that it only seems to have followed to use some artistry in the cinematography. Especially since The Original Series was known for making use of this soft-image approach, especially - but not exclusively - for its leading ladies. STAR TREK's so fantastical and make-believe, anyway. Unfortunately, I do not see this kind of visual approach being repeated in this franchise. I for one am disappointed by that ...
 
I do not understand this insistance on having a crisp, minutely detailed image in old movies - especially something like STAR TREK: The Motion Picture, which is so gorgeous, as-is, and right out of the box. The softeness almost gives it a dream-like quality, which I find wholly appropriate. The Motion Picture is a work of art, like a moving painting. I don't have to see - or want to see - every pore in Persis Khambatta's skin ... it's just not necessary! Is it really such an aggregious offense to let an old movie look like an old movie? I don't get that ...

This is why: Film is fully capable of being a good source to transfer to HD (its actually superior, but age, etc can make it look inferior) . Therefore there is no reason to not make it look as good as it was originally intended to. Since film-making has so many technical elements to it, isn't it logical to make those elements look their best?

RAMA
 
A minor aside, I never understood what those circle-graphic things were on the monitor screens on the right of this picture. They look to me like State Farm insurance logos. :lol:

If you mean the three interlocking hexagons, according to my ST:TMP Peel-Off Graphics Book, they're the logo for the security department. The station shown there is the internal security station.
 
A minor aside, I never understood what those circle-graphic things were on the monitor screens on the right of this picture. They look to me like State Farm insurance logos. :lol:

Going back 35 years to the TMP sticker -- excuse me, "peel-off graphics" -- book, those were symbols to identify stations and departments aboard ship. What I can't remember is what that symbol was for. Security?

ETA: Christopher got it while I was researching.
 
A minor aside, I never understood what those circle-graphic things were on the monitor screens on the right of this picture. They look to me like State Farm insurance logos. :lol:

If you mean the three interlocking hexagons, according to my ST:TMP Peel-Off Graphics Book, they're the logo for the security department. The station shown there is the internal security station.

Oh, that's good to know they had a meaning. It's all a throwback to my graphic design days, I guess. There were always critical observations of things like, "That's nice...except aren't those the colors of the Miami Dolphins?" or "This is high-end merchandise, and that layout looks like a seed catalogue." :lol:

Guess I wasn't on the ST:TMP design team! :)
 
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