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Spoilers ST Strange New Worlds - Starships and Technology Season Three Discussion

- Firing torpedoes is a literal big red button.
I'm surprised there is no "Safety Switch" cover on the Fire Torpedoes button.

Usually in Fighter Craft or other Vessels, there's a protective cover that you have to move out of the way before you are allowed to push the "Fire Torpedoes" button.

This is to prevent accidental firing because you leaned on the console or sat on the console in a funny way.
 
I'm surprised there is no "Safety Switch" cover on the Fire Torpedoes button.

Usually in Fighter Craft or other Vessels, there's a protective cover that you have to move out of the way before you are allowed to push the "Fire Torpedoes" button.

This is to prevent accidental firing because you leaned on the console or sat on the console in a funny way.

For comparison, I'm pretty sure in TOS that there were no safety switches on the fire weapons button (although there were a sequence of buttons pushed to enable the button.) For reference, in "Balance of Terror" we see Spock push a red button after pushing a few switches or buttons to trigger the phasers.

Perhaps in SNW the big red button isn't active unless the weapons are enabled?
 
For comparison, I'm pretty sure in TOS that there were no safety switches on the fire weapons button (although there were a sequence of buttons pushed to enable the button.) For reference, in "Balance of Terror" we see Spock push a red button after pushing a few switches or buttons to trigger the phasers.
Maybe those were "Lock/Un-Lock" switches to prevent accidental firing of the Phasers & Torpedoes?

Perhaps in SNW the big red button isn't active unless the weapons are enabled?
It could be, they literally dedicated an entire display panel to the "Big Red Button" with no other functions near it.

A bit overly dramatic, but I can understand why given the nature of Touch Screen panels.

You don't want other buttons around such a important button.
 
A bit overly dramatic, but I can understand why given the nature of Touch Screen panels.

You don't want other buttons around such a important button.

Please join Tesla.

In fact, just tell them to have some actual fucking buttons rather than touchscreens.

I nearly got crashed into by a Muskrat the other day because he was too focused on.... fuck... trying to turn up the seat massager?

Mazda have fucking nailed this.
 
Please join Tesla.

In fact, just tell them to have some actual fucking buttons rather than touchscreens.

I nearly got crashed into by a Muskrat the other day because he was too focused on.... fuck... trying to turn up the seat massager?

Mazda have fucking nailed this.
I've tried, but all the idiots across many car companies seem to copy the iPhone esque Touch-Screen Dash Board that Tesla started with the "Ultra Minimalist" Apple inspired design.

Their interior designers are not listening to the drivers and their needs.

Hopefully the EU's recent new regulations will start forcing them to cut back on that non-sense.
 
Maybe those were "Lock/Un-Lock" switches to prevent accidental firing of the Phasers & Torpedoes?

Yeah, Spock was either arming the phasers or confirming a target lock as those controls he went to first were on a different console before he walked over to the console with the red fire weapons button.

It could be, they literally dedicated an entire display panel to the "Big Red Button" with no other functions near it.

A bit overly dramatic, but I can understand why given the nature of Touch Screen panels.

You don't want other buttons around such a important button.

We do hear La'an push some buttons and verbally confirm that the torpedoes were armed and locked on target so that would be the equivalent of enabling that big red button in SNW. However, that big red button in SNW is surrounded by what appears to 4 rings of buttons (all touchscreen). They could be some kind of status ring but the red button has arrows pointing to the ring so I'm not sure. Perhaps those are torpedo casing selectors?
 
We do hear La'an push some buttons and verbally confirm that the torpedoes were armed and locked on target so that would be the equivalent of enabling that big red button in SNW. However, that big red button in SNW is surrounded by what appears to 4 rings of buttons (all touchscreen). They could be some kind of status ring but the red button has arrows pointing to the ring so I'm not sure. Perhaps those are torpedo casing selectors?
Hard to tell, I can't read the text of the buttons surrounding the Big Red button.

If you can get a better high rez screen shot, you might be able to read the text on the screen.
 
And similarly, I think the only other real mass of any ship we know is Voyager, at 700,000mt - and while a good deal shorter than the SNW Enterprise, she probably still has as much or more volume.
The weight figure for the Enterprise comes right from the FJ TOS Tech Manual, they never adjusted it for the increased scale they're using in SNW.

This episode also mistakenly says the Enterprise only has two torpedo tubes, but this design actually has 4, there's two between the impulse engines. Though we've yet to see them used.

Six phaser banks is accurate, if you count each emitter pair as a one bank. three on top of the saucer, and three in the bottom.


 
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The weight figure for the Enterprise comes right from the FJ TOS Tech Manual, they never adjusted it for the increased scale they're using in SNW.

Yeah, bummer the tonnage wasn't adjusted for the increased scale in SNW.

However, SNW didn't specify what the 190,000 Metric Tons relates to so there is some room for interpretation beyond the assumed mass of the ship...

FJ's TOS Tech Manual and blueprints state 190,000 Metric Tons as Deadweight Tonnage. Since this is the total weight they can carry then the Enterprise could be any size.

TMOST says 190,000 tons is the Enterprise's Maximum Gross Weight. This being the total weight of the ship+what it is carrying then might be more restrictive and bumping it up would've been better.

And in "Mudd's Women" Scotty describes the TOS Enterprise as "almost a million gross tons of vessel" which could be either the same as long tons (mass) or gross tons (volume). If it was volume, "almost a million gross tons" would push the TOS Enterprise's size to a little larger than SNW's at +460m in length...which might work out more...

Six phaser banks is accurate, if you count each emitter pair as a one bank. three on top of the saucer, and three in the bottom.

I'm not so sure about the phaser bank count. I think there are also individual emitters on the top of the saucer between the pairs. In "Serene Squall" we do see a total of 6 beams firing so perhaps phaser banks do not correspond to the number of emitters but the number of generators like in TOS which had only 4 banks. Or the 6 banks means something else?

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We've never seen the ship fire from anything except the visible emitters in external shots.

Might just be an fx mistake.

Probably the VFX people confused the two nubs directly in front of the bridge as phaser emitters. Interestingly the twin bank seemed to be firing two beams per nub. Screenshot of title sequence from same episode.

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