Your feedback and
@Maurice 's are exactly what I'm looking for--thanks!
In particular, now that I'm letting the camera get
really close to (or go inside of) the
Enterprise I'm noticing material scaling issues like what you pointed out (the wear-and-tear on the doors and the edge of the fantail) all over the ship.

Working on the
Galileo II and the
Winfield have made me acutely aware of this problem--the shuttles are something human-scaled, so the wear and tear on them is appropriately scaled. But that's when I realized that the same degree of roughness around the edges was being used all over the
Enterprise and
Constellation, but at
starship scale. Those pits in the metal on the edge of the fantail would be the size of Manhattan potholes!
Obviously I'm going to have to go back and adjust some things.
ETA: I just realized something else about the animation: When we first see the
Winfield, Decker has already prematurely lifted her off the rising turntable elevator and has already started twisting her around to point towards the clamshell hangar doors.
I know that's what he's doing, but it's not something immediately apparent to the audience. From the audience POV, it almost looks like I've made an animation mistake and have positioned the
Winfield about a meter above the elevator, because both are moving upward at about the same speed by the time we see them. I think I need to revise the timing of the early liftoff so that you can see the
Winfield still on the elevator for a split second. Either that, or put in an insert shot from a different angle (perhaps from the POV of the lower maintenance bay, watching the elevator rising from below?) hmmm...
ETA #2: Re directional continuity, I already have a general sense of how I'm blocking out the episode, and I'm still not seeing how I've violated this principle:
- Heading towards danger will always be oriented left-to-right from our POV (i.e., when the Enterprise is heading into System L-374 and towards the planet killer, she will be flying left-to-right like she did in all 79 episodes.)
- Fleeing from danger will always be oriented right-to-left from our POV. In this scene, the Enterprise is fleeing the planet killer, so she's flying left-to-right. Decker is committing suicide, so he's flying towards the danger (i.e., the opposite direction the ship is going).
- At 0:22 the camera doesn't actually move on the X-axis to starboard in that final shot; the Winfield is in a banking climb to port. Are you suggesting that the problem is that it's the fact the camera is positioned slightly to port to begin with?