Hey Robert, Multiplayer?
We should maybe try to get a forum game going when it releases!

I've never played multiplayer in a 4X game. Wouldn't that take weeks or even months to finish?
If I remember correctly, Sid Meier and the Civ II team had left Microprose long before to found Firaxis and create Alpha Centauri, and Microprose released Test of Time to compete with it. Call to Power was released that year as well. What a crazy time that was in the history of the Civilization series. Three games released by three separate companies, all claiming to be the successor to Civ II, and all trying to incorporate sci-fi into the Civ formula. Alpha Centauri was the only one to succeed critically, and Firaxis ended up with the licence, thankfully.Ah, Test of Time. It was a bit of a mess, wasn't it?
They might be able to manage some sort of save-importer feature like Paradox have for Crusader Kings II --> Europa Universalis IV. But they'd probably have to release a specific scenario for Civ V to make it work considering Beyond Earth only has 8 civilisations while Civ V has 43.That being said, I think it could be grafted onto Civ5 in a decent way. All you have to do is make the advanced setup options for CivBE things you build for the spaceship in Civ5. Then you can have it so the winner of the space race goes first and all the others are the latecomers.
I'm excited. I enjoyed Civ V, but Alpha Centauri always had a special place for me (besides being my first turn-based strategy), because it always felt like it was much more in depth than other strategy games. It seems like Beyond Earth is going to be going in a unique, interesting direction.
I used to think India had such a high nuke rating because India has nukes in real life. I've even thought they should replace Mahatma Gandhi with Indira Gandhi. But, in reality, Gandhi is just too much of a tradition to replace (it's why Shaka of the Zulu always comes back) and his nuke rating is to uphold this tradition.
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