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ridiculously hard NES games

Frankly, as someone who isn't all that great at video games, I thought they ALL were ridiculously hard games.
 
Frankly, as someone who isn't all that great at video games, I thought they ALL were ridiculously hard games.

Me neither. I was always the kid who was getting the controller taken away from him by some other kid who was like, "here, I'll get you past this part."
 
So I've downloaded a few NES titles to my Wii via the virtual console. Double Dragon. Did anyone ever beat this without the help of a game genie?

I remember as an 8 year old kid I could get pretty far in it so long as I had another person playing player 2. Although I always lost interest near the end and never beat it.

Mind you if I tried to play it now, I wouldn't get very far.

One game you can download on the Wii that's sorta like DD is River City Ransom.... really fun for what it is, upgrades in your fighting styles, RPG style upgrades, etc.... kinda silly too.

The first Ninja Turtles game is even more difficult. Still, for five bucks a pop, it's a nice trip down memory lane.

The first one was always the hardest, but possible to beat. Then again, now that I remember, I never did beat that game without the game genie :P

I could always get up to Shredder without cheating, but after that, I just got my ass kicked.

Now Kirby's Adventure, that's more my speed. :rommie: I actually do love that game, it's very relaxing to me, the SNES version even moreso.

I have the NES version on my Wii as well. My first experience with Kirby was on the Gameboy.

But seriously, how did we ever play and beat some of these games? You get like, three lives in Double Dragon, with no opportunity to get extras, and the villains just keep coming and coming. Not to mention how easy it is to fall off the screen on a lot of these games, because you're always jumping from ledge to ledge.

They've got Lifeforce on there now, too. That one was hard, but I actually beat it back in the day.

We beat these games back in the day because many of us were obsessed enough to go out and buy all the Nintendo Power books, or we knew people who had them. Not to mention back then the gaming frame of mind was a bit more simpler.... AKA: you had less to focus on in the game compared to the games of today.

One hard game I remember for the Nintendo was NARC.... that was a real pain in the arse.

Another was Faxanadu.

Hell I could list a bunch, but don't have the time now. I know my brother is a major collector of a bunch of things... one of which is NES games. He still has his original NES console from the 80's and last I checked with him, he has every single NES game that was ever put out except perhaps for 3...... which is a lot of games.
 
I found the original Mega Man difficult to the point that I was put off the franchise until I discovered that the second and third games had a much more managable difficulty curve. It was those damn block puzzles that were most annoying.

I started and stopped on Mega Man II.... took me a while to figure it out but learned that starting off on the buzz saw dude was the best way to get through the rest quickly.

Someone else mentioned Battletoads... I owned it.... beat it a number of times in the past.... then recently I had a chance to play it and can no longer get through the underground hover car challenge (dodging blocks, hitting ramps, etc.)

The other difference about games back then is once you did figure them out (being that most only had one way to beat a boss or level, rather then todays games where you have several).... they became hard-wired into your brain that you no longer even had to think about what needed to be done next time around, you just did it.

A perfect example of this for me would be Mortal Kombat II.

Sure I knew everything about Mortal Kombat I.... but when MKII came out, I was not only hooked, I was religious with that game.

Since 1993/94 when it first came out (16 years ago) and I was 13 years old..... everything about that game was hard-wired into my head so much to the point where I never could come accross anybody..... ANYBODY who could beat me at it.

People called me cheap or even sometimes a cheater.... yet I just knew all the moves, counter moves, limited combos available and how to turn someone's moves against them in a flash. It got to a point where I'd beat people in 10 seconds or less, Even without my best character.

To this day I still play it on occasion, and I still remember about 90% of the entire content of the game.






And yet I can't remember family member's birthdays.... go figure.
 
Fester's Quest (which was hard and garbage)
Castlevania II
A Boy and his Blob (especially if you didn't have the chart of what beans did what)

The original Mega Men was pretty hard, I agree.
 
Ninja Gaiden I, II, and III were pretty freakin hard. Same with Street Fighter 2010, considering we're approaching 2010, brings me back. This snowboarding game called Heavy Shreddin', Karnov, Xenophobe. I must be really terrible at sidescrollers.
 
The old Disneyland NES game was pretty difficult. I'm thinking mostly of the Haunted Mansion and Space Mountain challenges.
 
Corran,

I want to say that there were six medals that you needed to get. I was always at least one shy, so I don't know if there was a final level that was unlocked or just the typical NES congratulations screen.
 
Lots of games that I failed to beat, but most of them were rentals, so it's hard to say if I would've gotten there.

Fester's Quest I owned and never beat.
TMNT I owned and never beat.
Ninja Gaiden I owned and never beat. I made it to the final boss.. I think.. you defeat the first form and then there's another... and for all I know maybe another one after that. All I know is the game was crazy hard to even get to that point, so it would take me forever just to make it to the final boss, where I'd lose in a few seconds and have no clue how to beat him. I think if I could get some iterations in I'd have figured it out.

Battletoads was a total renter, but was pretty freakin' hard. I don't know if I would've made it anywhere had I owned the game, but I'm pretty sure I would've gotten past level 2 or 3 or whatever it was. Very fun game though. Ninja Gaiden rocked too. The other two I mentioned kind of sucked though.

It was an interesting era in gaming, and in some ways I do really miss it. Nowadays there's never a game that I "can't beat". It's all too easy with the autosaves, halo-style health regen, and infinite continues.
 
TMN was pretty hard as well, I remember, but I believe I beat it after finding some Nintendo power article with maps that revealed where captured turtles could be recovered after they 'died'.

Blaster Master was hard, I agree.
 
TMN was pretty hard as well, I remember, but I believe I beat it after finding some Nintendo power article with maps that revealed where captured turtles could be recovered after they 'died'.

Blaster Master was hard, I agree.

Ah, see I didn't have that, in fact for the most part never knew anything about getting turtles back, which would probably explain why it was so damn hard. Thinking back now, that does ring a bell, and I think I figured that out finally around the time I was getting near the end of the game and fighting shredder..... but he was still a bit hard for me.
 
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