mmmm, this might be the carrot I need to finish my USS Boundless.It is possible to export Sketchup models (using the Pro version) as .obj and .3ds files which can be read into more powerful rendering engines. I've converted a few Sketchup models at peoples request and made decent pictures and animations with them. If you finish your model and want it converted to Lightwave, send me a pm and I'll do the conversion. For a small model like this it would take no time, and once in Lightwave I can light and texture it a bit better than Sketchup can manage.
The thing with the TOS and the TAS designs I've adapted into more credible looking vehicles is that there are a lot of subtle compound curves and angles that aren't immediately apparent. It isn't easy making those shapes flow naturally into each other. And some simple things like lining up corners where two different curvatures meet is ...interesting.No promises. Converting a simple shuttle model should take minutes, but a much larger model can take hours of work.
I also like that feature and it will facilitate tweaking my original schematics.One thing I do like about SU is that you can do orthographic projections of your own models ! Could replace Illustrator for me.
Thanks. I, to, am enjoying the idea of some of the TAS designs "coming to lie" so to speak. If the model works out well enough I hope to do some photomanips with it to render some never seen live-action shots.I am loving this! Great work!
Hence the large viewport
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