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PS5 Pro And Other Midgenerational Upgrades

I had no idea about another outage, but i am glad people pay £60 a year min to keep it all up and running. Lol
 
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I'd love to see what modders could do with consoles like the PS5.

We've had people in the past do things like turning them into windows machines, that kind of thing.
 
I'd love to see what modders could do with consoles like the PS5.

We've had people in the past do things like turning them into windows machines, that kind of thing.

The US Airforce once strung together a ton of PS3s and created the 30th fastest super-computer. Back then, Sony had an open system and even allowed other OS's to be installed. The Airforce saved millions by doing this because consoles tend to be sold at a loss to manufacturers. But the PS3 was an absolute feat of engineering - the power consumption vs output was amazing. The airforce calculated that it would've taken 10k per unit to buy comparable tech vs $400 dollars per unit for the playstation 3. https://phys.org/news/2010-12-air-playstation-3s-supercomputer.html

That said, Sony shut down the ability to run alternate OS's pretty quickly because of the aforementioned selling at a loss. Console manufacturers need you to buy games because that's where they make their money and if you're running linux or windows on it, they're losing money.

As far as mods go.... I would LOVE for Sony to allow real modding. But I doubt they ever will and even Xbox limits things. The problem is that a lot of your more intensive mods require you to to run something like a script extender and what a script extender does is allow you to run and add commands that aren't built into the game engine. Whenever you run one you're basically handing over the keys to your house. If that's not scary enough from a security standpoint, you're downloading scripts to go through that engine. If you're the user and literate enough you know what you're telling your computer to do (but most mod users and even a lot of modders are taking a huge hunk of their scripting on faith). All it would take is one malicious script to wreak some real havoc AND because Bethesda and everyone else seems to think single player games should be connected online (even ones that shipped without it) this is inviting disaster because someone will figure out how to use that to get into both the Playstation Network and Xbox Live if there ever comes a point where a lot of people are using it.

BUT they're tech companies, that's their problem to deal with, fix, and prevent. As a consumer, I don't think a console company should have the right to tell me what I can do with a product I purchased. Tell me what I can do on their network, sure but not what I can do off of it. But with games hooked into online mode they're keeping control.
 
I remember reading about that story. Seems like a fascinating idea and it's too bad Sony decided to remove the ability to do it.

As far as modding goes, console games are just now starting to have modding built-in. I know Fallout 4 did, and I just started playing Snowrunner, which has a built--in mod browser. And I think that's only being allowed because of how sandboxed it is.
 
By modding I meant hardware modding as well.

There was a really neat video a while back of a guy that made a case for the PS5 that looked a lot nicer than the one it sells with.
 
Oh, right, that kind of modding. I didn't immediately connect it to hardware modding. By that nature, I'm sure that's a similar reasoning was used to limit the use of 3rd party controllers this generation. It sucks because, with the price of the controllers going up, I wish there would be a cheaper 3rd party option. With my Sega Genesis, I had 3rd party controllers I felt were more comfortable than the ones that came with the system. So, why couldn't they partner up with some hardware manufacturer like Logitech to offer alternatives.
 
Oh, right, that kind of modding. I didn't immediately connect it to hardware modding. By that nature, I'm sure that's a similar reasoning was used to limit the use of 3rd party controllers this generation. It sucks because, with the price of the controllers going up, I wish there would be a cheaper 3rd party option. With my Sega Genesis, I had 3rd party controllers I felt were more comfortable than the ones that came with the system. So, why couldn't they partner up with some hardware manufacturer like Logitech to offer alternatives.

I'd love that for the Switch. I find the layout of the right stick uncomfortable to use for a long time.
 
While it is getting a little off-topic, one thing I'd really love is more options for PC controllers. Used to be you would have so many options, but now it's either an XBox controller or a DS4. The ones from Logitech haven't been updated since the PS3 era, and the last time I looked there weren't many other options.
 
I found the video, actually there's two of them.

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I'm tempted to buy the Pro... I know I don't need it but then they announced Ghost of Yotei and the idea of RTX and DLSS got me all hot and bothered. Ray tracing really does matter in higher end games. I play RDR2 on the PS5 and once I get to Rhodes, I start missing RTX bad. It's still beautiful but damn it's hard to give up once you've had a taste and I'd love to see what my RTX can do on my TV.....

I. am. getting. weak. help.
 
Well, all of this will end up in the PS6 anyway, and might even be better by then. So, just wait a little longer ;)
 
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Well, all of this will end up in the PS6 anyway, and might even be better by then. So, just wait a little longer ;)

Yeh the PS6 is likely to hit in November 2028 so the Pro is a waste of time IMO. PS6 will likely support all PS4 & PS5 titles and infact consoles are just PC's now so they are just minor upgrades at this point forward every several years. I would bet the next Xbox will be out in 2027 to just get the jump on Sony.
 
Yeah, that's the other thing I don't get about the PS5 Pro. If the PS6 is coming out so soon, then it makes the very idea of the PS5 Pro kind of pointless and a very expensive idea to invest into.
 
I think the pro is purely for Sony to cement into the minds of ps console gamers the fact that £700 plus is now the baseline for a digital console, so a digital PS6 at £900 is only £200 more for a whole new console gen with all its new stuff, so it must be worth it.......same thing Nvida and Apple do with their products, but what will be i teresting is to see if Nintendo now sell their Switch 2 for £500 or more, now that they have seen what Sony have done.

But the console market is now going to be a utter mess of high hardware prices, old gen console games remasters at next gen prices, and of course the ever increasing payway that are subscriptions for online access, and ironically we are just seeing the start of the insanty that is selling pre-orders fot patches and updates with the HDZ patch, that you can pre-order for £10..........pre-ordering a update.....i am saying it and i still don't believe this is were we are. Lol
 
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Yeah, should be interesting for sure. If anything, Nintendo has always positioned itself as an affordable option, being that they'd often get purchased by parents for their kids, and that's part of the reason why they've been doing so well even if their hardware hasn't always been the greatest. And it's interesting to note that while Sony and Microsoft have had mid-gen updates, that Nintendo never has, and has had to make do with the hardware it has, which in a turnabout, has made developers squeeze everything out of it by the time the next gen comes out, and they're just now announcing the Switch 2. I don't know if we'll ever see Nintendo go beyond $200.
 
I think the pro is purely for Sony to cement into the minds of ps console gamers the fact that £700 plus is now the baseline for a digital console, so a digital PS6 at £900 is only £200 more for a whole new console gen with all its new stuff, so it must be worth it.......same thing Nvida and Apple do with their products, but what will be i teresting is to see if Nintendo now sell their Switch 2 for £500 or more, now that they have seen what Sony have done.

But the console market is now going to be a utter mess of high hardware prices, old gen console games remasters at next gen prices, and of course the ever increasing payway that are subscriptions for online access, and ironically we are justing the insanty of now selling pre-orders fot patches and updates with the HDZ patch, that you can pre-order for £10..........pre-ordering a update.....i am saying it and i still don't believe this is were we are. Lol

Consoles having new variations every several years + the absolute mess that is the GPU PC market coupled with all this AI/RT bollocks + the fact game companies cannot get there bloated budgets under control and it takes 4/5 years to get just a game out now.

Industry crash seems inevitable!
 
You could be right, and i can see the pro possibly being the straw that breaks the camels back when devs simply do not use it, as they did not use the PS5, because why spend real money on a actual pro version, when you can just upscale at the hardware level, and then charge ps5 pro game prices. Lol
 
Yeah, and when games take so long to develop that they sometimes skip an entire generation, it starts to become a problem. Part of me wonders if the all the games were in development suddenly start coming out on the PS6, then we get an influx of new IPs that were absent on the PS5.

The PS5 Pro to me feels like something of a solution in search of a problem. And you're probably right that devs will likely not end up using it, because when your userbase is as small as it is due to it being a niche, why then would devs want to put extra effort into something most would never end up taking advantage of in the first place? It's not going to be a selling point like Sony thinks it will be.
 
You could be right, and i can see the pro possibly being the straw that breaks the camels back when devs simply do not use it, as they did not use the PS5, because why spend real money on a actual pro version, when you can just upscale at the hardware level, and then charge ps5 pro game prices. Lol

The beauty of the Pro is that it doesn't matter if the devs use it (but they will, oh they will). That AI based up-scaling from AMD is absolutely revolutionary. It can literally fill in the blanks. Imagine it like this.... a Pointillist painting turned into full 4k-8k realistic image. Now while that would be an abomination in the Art world it's exactly what you want in computer graphics. It means the GPU AI can take the load off the rest of the system and the PS Pro can render images at the level of a PC. It also means that games can in theory can push graphics WITHOUT taxing hardware as much. It's a more efficient version of DLSS which is something that's must have in PC gaming and should be must have in console gaming. For regular gaming, this means devs can go nuts on RTX effects (shadows, reflections, water effects, all the stuff that makes a game eye popping) and compensate for the added load with a slightly lower rez graphic because the AI can upscale the image to what they wanted. (This will also change cloud gaming).

Ironically, this is the solution that Microsoft needed to make the Xbox X and Xbox S actually work out. It would've changed this generation for Xbox because devs could've used AI upscaling on the X to uprez from the S. It's also the solution that those developing primarily for the Switch want to see because now those low rez games that get ported over will actually look like 4k.

Now none of this may be a reason to buy the Pro for regular consumers but 1. this is aimed at the Prosumer market and 2. the tech that AMD just dropped inside the Pro is absolutely going to make life better for gaming and it will also push nVidia.
 
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