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PS5 Pro And Other Midgenerational Upgrades

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Best Buy Canada has this thing pegged at $959.99 bucks. That'll be almost $1100 after taxes......
 
That Retro Design PS5 is only going to make one group happy: Scalpers. They're gonna buy them all off using their trustworthy bots (as far as I know it's a limited edition?) and we'll have a "PS5 at outrageous prices" situation all over again. Sigh.


Yep, we're already starting to see it with the disc drives. And is it just me or does the all-grey design make it look rather cheap?
Best Buy Canada has this thing pegged at $959.99 bucks. That'll be almost $1100 after taxes......

Yep, and it's going to vary depending on the province you're in via the taxes. In Ontario, that's 13% tax. And we also get screwed via digital downloads being taxed the same amount. At least with boxed copies, you can look for discount bins.
 
Is it just me or does the guy look AI generated? He doesn't look real to me. Heck, everything coming out of his mouth is surreal at this point. It's like he must live on a different planet.

There are reports coming in that the price of the PS5 Slim Anniversary Edition is only $50 more than the regular one. Being that the PS5 Pro was announced at $700, I'd imagine the Anniversary version of that to be getting sold for $800. But this definitely puts things in perspective, because it means that if they're selling the Anniversary editions with all that extra stuff, that they surely could do much better pricing the regular PS5 Pro that doesn't have all that extra stuff. Because at this point, it's not that Sony can't, and more that they don't want to in order to rake more money in from people.
 
Well here in the UK the digital 30th anni version wil cost you a eye watering £960!!!...............I will say that again, because i am saying it and i don't believe it myself, but a digital console with no online access until you drop a min of £60 for 12 months access, and some grey panels, will cost you £969. lol
:barf:

Now a RTX 4070 at £450 looks like value for money. lol
 
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I've kept hearing comments in various places about the PS5 Pro's price, in that if you have to ask what the price is, then it's not for you, which completely misses the point that they've outpriced themselves in certain markets. And if they effectively do that, then it starts to feel like discrimination just by default.
 
Well here in the UK the digital 30th anni version wil cost you a eye watering £960!!!...............I will say that again, because i am saying it and i don't believe it myself, but a digital console with no online access until you drop a min of £60 for 12 months access, and some grey panels, will cost you £969. lol
:barf:

Now a RTX 4070 at £450 looks like value for money. lol

Good grief. I don't even want to calculate what the Pro & Anniversary Editions will be retailing at in New Zealand. For the anniversary I'd guess close to 1500NZD.

I will say after watching Digital Foundry's hands-on with the Pro, I'd be keen to play the upgraded Horizon Forbidden West: 60FPS and increased fidelity over the base game's fidelity mode? It'll look pretty damn amazing.

But yeah, my attention is well and truly turned to a PC setup now.
 
The timing of the PS5 Pro reveal and the 30th Anniversary Edition were awful, and I feel only served to point out how disastrously bad the price was for the standalone PS5 Pro, especially in markets where the price is way out there. I've heard that the reason Sony didn't make two versions of the PS5 Pro was to avoid having two SKU's, but then they go and announce the 30th anniversary edition and then have two SKUs anyway.

I think what they should have done is eliminate the base PS5 Pro due to bad value for money and make the 30th Anniversary version the default with everything included and not make it a limited edition. That would have gotten people talking in a more positive way, and I don't think people would have minded so much over the price.
 
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So, is it just me or does the original look better? In only very specific circumstances does the remaster look better, but most of the time, I feel the lighting is much better in the original. Lighting can evoke something, often in very specific ways through intention in its design. All too often in remasters, the original intent is lost. What I see in these comparisons, in the remaster it might appear sharper and brighter, but in most of the comparisons, I feel like the details are blown out by the brighter lighting, an example being the explosion. In other comparisons, I feel the mood lighting, ie the color grading, is lost in favour of brighter visuals across the board, something common with modern remasters, and I feel we lose something in the process. To me, there's something quite majestic in experiencing the color grading of an environment the way it was intended, as it makes you feel like you're in a different place. The changes here make it feel too clinical.

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Exactly! Used to be remasters were done to games that were of a generation no longer playable on current hardware, stuff like Legacy of Kain, not games that are still available and already playable on current hardware. Now I fear what that is doing to development studios overall, never being able to move on. It's insane how precious time and resources have to be spent on remasters like these. Now it's apparent that whatever came out last gen isn't good enough and these studios are chasing perfection. I wonder what the newly formed unions would think about that?
 
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The 30th Anniversary Pro comes with a DualSense AND a Dualsense Edge. That's a $200 controller and likely where the price jump is coming from.
 
So, is it just me or does the original look better? In only very specific circumstances does the remaster look better, but most of the time, I feel the lighting is much better in the original. Lighting can evoke something, often in very specific ways through intention in its design. All too often in remasters, the original intent is lost. What I see in these comparisons, in the remaster it might appear sharper and brighter, but in most of the comparisons, I feel like the details are blown out by the brighter lighting, an example being the explosion. In other comparisons, I feel the mood lighting, ie the color grading, is lost in favour of brighter visuals across the board, something common with modern remasters, and I feel we lose something in the process. To me, there's something quite majestic in experiencing the color grading of an environment the way it was intended, as it makes you feel like you're in a different place. The changes here make it feel too clinical.

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They use a much warmer filter on the original. It looks like a polarizing lens which tends to make colors more rich. On the original, desert areas look more like red clay whereas the remaster it looks more desert like. I personally like the red clay look better but then again I'm from an area with a ton of red clay. The original intent may well have been for those areas to look more desert like.

The character models look a 100 times better in the remaster, imo as do the particle effects but I do like the warmer tones and darker contrasts in certain areas from the original. Remasters are taking passes from a technical standpoint. Without involvement from OG directors who may or may not have done things like upping polarization with the intention of creating a particular look. Sometimes you do things to mask what you can't do but wanted to do and sometimes you do them because that's exactly how you wanted it to look. One thing I thought was odd... was the removal of a flock of birds but that may well be so it doesn't fry your console given the other upgrades.
 
The 30th Anniversary Pro comes with a DualSense AND a Dualsense Edge. That's a $200 controller and likely where the price jump is coming from.

Wait, what? It comes with two controllers? I must have missed that fact.

They use a much warmer filter on the original. It looks like a polarizing lens which tends to make colors more rich.

Yeah, I do prefer the warmer richer look. I love how it bathes the area in warm light, especially when you're in that big city. It gives off this GoT-like vibe, like a warm and sunny coastal town, which I don't get in the remake's comparison of the same area. The remaster in comparison feels cooler everywhere.

Sometimes you do things to mask what you can't do but wanted to do and sometimes you do them because that's exactly how you wanted it to look.

I think being limited to using tricks can sometimes be beneficial in creating the wanted look though. And in a remaster, removing those limitations aren't always going to look the best.
 
Exactly! Used to be remasters were done to games that were of a generation no longer playable on current hardware, stuff like Legacy of Kain, not games that are still available and already playable on current hardware. Now I fear what that is doing to development studios overall, never being able to move on. It's insane how precious time and resources have to be spent on remasters like these. Now it's apparent that whatever came out last gen isn't good enough and these studios are chasing perfection. I wonder what the newly formed unions would think about that?

Yeap, but now on a positive i can thank Sony for chasing me from their now insanely overpriced console ecosystem, as i just bite the bullet and went back to PC gaming, and grabbed a RTX 4060, which is half the price of a PS5 now, and has replaced my RX 6400, and now i am able to play most games at 1080p at 60 fps on high/ultra, and have access to every pc store i already have on the Pc with games on it, which is a lot........ and no online £60 a year min paywall or £700 min console hardware entry, which will only increase for the foreseeable future of the console market, so thank's Sony. lol
 
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