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PS5 Pro And Other Midgenerational Upgrades

Yeap, and the main problem this £700 console will encounter, just like the PS4 pro, are games still appearing on it with rollercoaster fps with dynamic res up the wazzo, because some gamers seem to be unaware that no matter how much power you have in your pc/ console, game devs and publishers are were the real power sit, as proven with the PS5 and XBX, which the vast majority of devs simply used the extra power to brute force their games to run at enough of a level to be able to throw out the door, and once the furore is over i expect the same thing on the pro.....but it will be interesting to watch.:bolian:


Yeah, I feel like console games have never been aimed at being well-optimized. They've always been aimed at being pretty, which is probably why it's taken so long for consoles to properly display at 1080p, not to mention 2K, or 4K, as they're always upscaling and adding the latest bells and whistles, which means pushing it harder and harder. I don't see that ever changing. If anything, because of the variable framerate of the PS5 Pro, I expect to see much more hitching than before, not less.
 
4k has been this gens achilles heal, as it has really held back the whole 60/120 fps aspect of them, and then trying to throw the busted flush that is ray tracing into that, and what we got was a perfect storm of poor unoptimised games trying to push tech that impacted on the games...........real shame as if they had aimed for 1440p native, i think we would have seen some really impressive games by now as standard 60/120.
 
...real shame as if they had aimed for 1440p native, i think we would have seen some really impressive games by now as standard 60/120.
Aiming for 1440p native would be a fool's errand, since nobody has a 1440p display in their living room, and it only scales nicely if you have an ancient 720p display. 1080p and 2160p are the best targets.
 
Native 1440p takes the strain out of having to achieve native 4k, then you can upscale from that to 4k for tv's while adding improved in game elements, that way you get best of both worlds without the resource hog that is still today 4k native 60 fps. ;)
 
If upscaling is the goal, better to render 1080p and get pixel-perfect upscaling than 1440p and deliberately blur the image.
 
Cyberpunk 2077 ftw! :D

I think a true test of seeing if a game is poorly optimized is to see if it runs poorly on a PC, and a top of the line PC at that. I would think the original Crysis fits the bill. It was so demanding it became a meme with people wondering for decades if their PC could run the game. And of course now we have Crysis Remastered. I have to wonder if the game is optimized any better.

But here's a question. If a game is optimized in such a way that people are still asking if they can run it 10 years later, is that really fair for it to be considered a benchmark like it was? I remember when it was part of the benchmark via 3dmark, and it certainly was pretty, but... I question how valid it was. It certainly feels like a poorly optimized game that got the limelight.

Of course back then, PC ports and Console ports were further apart in their capabilities, with console ports often becoming toned down some. Now though, I think we're at the point, where differences are not that big and pretty fairly matched, maybe other than resolution and framerates being the main factors, and I think because of this, issues of optimization can be felt far more than they have in the past. It's like a tug of war. Does the PS5 Pro mean we've hit the ceiling on what's possible with the PS5? Not by a long shot. Will it help in the long run? I don't think anybody knows for sure. Maybe a little bit, but issues of optimization will still rear their ugly head and that's where I think people will stand more to be disappointed in. And of course, the question is, will it run Crysis? ;)

I still wonder how many people can really take advantage of the Pro and game with 4k TVs/monitors. I'm willing to bet there loads of people still stuck with 1080p.
 
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Cyberpunk 2077 ftw! :D

I think a true test of seeing if a game is poorly optimized is to see if it runs poorly on a PC, and a top of the line PC at that. I would think the original Crysis fits the bill.
If it runs poorly (<30 FPS) on PC on all settings, sure. But it should be okay if a top-of-the-line PC can't handle it on the highest settings; I see no issue with developers leaving headroom in a game so it looks even better a few years down the road.

I still wonder how many people can really take advantage of the Pro and game with 4k TVs/monitors. I'm willing to bet there loads of people still stuck with 1080p
I think that back when the PS4 Pro released in 2016, the answer was "not many". But above 40", 1080p TVs basically aren't sold anymore. So I don't think there's as many "stuck" as you might think.
 
If it runs poorly (<30 FPS) on PC on all settings, sure. But it should be okay if a top-of-the-line PC can't handle it on the highest settings; I see no issue with developers leaving headroom in a game so it looks even better a few years down the road.

I mean, I think it should be clarified that it's normal for games to have performance windows. Obviously you want to scale it over time. But in the examples I've used, sometimes games even have trouble hitting those windows. If your game is not performing well at all on a top of the line PC, requiring someone to knock it down to minimum settings, then I'd say your game isn't well optimized, particularly if the PC is way above recommended settings. That's when you know you're in trouble.
 
So a here’s my experience with the Pro so far…. First off I don’t have an OLED or super tv so I’m not getting the max experience. What I am getting are a few games that look absolutely amazing. Ratchet and Clank, TLOU 2 Remastered, Demons Souls all have noticeable differences. The surprise for me was that Ghost of Tsushima looked better too as it’s not an enhanced game and it was already great looking.

Red Dead 2 shamefully still looks like a PS4 game which hurts my soul because it looks incredible on my PC and I know full well Rockstar could issue a patch and RDR2 would look so much better on the Pro and regular PS5.

The enhancement feature the Pro has for older unpatched games works pretty well although I did encounter some weird light effects in one spot (don’t remember which game I was playing with). Baldur’s Gate which I’m replaying looks amazing and that wasn’t a game where I expected any improvement despite it being enhanced.

So far it’s about what I expected. Certain games look and run on par with current gen PC (and I run my PC games on ultra) while others look the same or have negligible differences. A lot of it has to do with whether or not the devs have unlocked their games yet although the few older games I’ve tried out have looked better.

Right now it’s still kinda in beta mode because lots of patches have been coming out for games and the patches can have some drastic improvements. I’d love to see it on an OLED because I can already see it handles HDR and black/contrasts better than the PS5 even on a non OLED tv.

It’s not life changing but it’s a better system and I’m definitely enjoying it. Also the extra space is nice and it was easy to take out my old internal hard drive and put it in the new system. No need to delete and your save files are already in the cloud. Setting it up was easy.
 
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No pro but I just got the PS5 Slim thanks to my wonderful girlfriend who got me an early Christmas gift because the Black Friday deal knocked £80 off the price of the thing. I was going to buy it and it forced her hand to stop me and tell me why - She been secretly saving up to buy one :angel:

Can't wait to tuck into the thing. She got me the new Dragon Age game and I have bought Sackboy Adventures and Uncharted PS5 version of Legacy collection edition.
 
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Being a PC gamer it's getting harder and harder for me to justify buying a console the way they try to lock you into buying overly expensive games that i can get legally for half the price on PC.

Yes, a PC is a larger investment and to get a roughly equal performance you need to shell out about twice as much but a PC is so much more flexible in its use in the long run.

Many A+ titles are also coming for PC either in the initial release or a few years later and PCs have a much wider range of games available. So it seems i won't be buying a console ever again unless they come with one that has some unique abilities.
 
The Sony platfom is not one you want to be locking yourself into digitally, as their digital prices are insane, point in question GT7 standard edition digital PSN store £70, but go to argos here in the Uk and you can grab the same game on a physical for £35, or a game like Death stranding, which on the PS5 store is £50, where as physical is £35 on amazon, and is £35 on steam, so yeah a digital Sony is not a good future at all for Ps gamers.
 
Being a PC gamer it's getting harder and harder for me to justify buying a console the way they try to lock you into buying overly expensive games that i can get legally for half the price on PC.

Yes, a PC is a larger investment and to get a roughly equal performance you need to shell out about twice as much but a PC is so much more flexible in its use in the long run.

Many A+ titles are also coming for PC either in the initial release or a few years later and PCs have a much wider range of games available. So it seems i won't be buying a console ever again unless they come with one that has some unique abilities.

I was PC only for years but I fear PC gaming is dying. Everything is designed around consoles which drives me crazy but fewer people are buying desktops and even laptops are being replaced by iPads and phones. And now 90 percent of publishers/devs are in the hands of either PlayStation, Xbox or Nintendo. All three have been anti consumer when given the chance in every aspect of their businesses.

The price fix on console is a major concern and one that probably won’t be addressed without some sort of government intervention by either the US or EU. Ironically I think XBox and PlayStation ushering out the physical drive will be what forces action on this because it will lock consumers into a single storefront. That said, I don’t think it can be overstated how much Wal Mart taking video game displays out of their electronics departments drove the market away from physical sales in the US. That was the beginning of the end for physical media imo.

Right now, I can justify spending because I’m at home caring for an OH in hospice care. I need content/entertainment to keep sane but if I wasn’t going through content so quickly I’d probably just stick to PC. Really, I miss my MMO but nerfs and burnout drove me to explore new things. But I think most people who play games just want convenience and consoles provide that. (Ironically I think this is more true for young people as they are somehow even more computer illiterate than Baby Boomers - Gen X and Millennials are far more PC literate).
 
The Sony platfom is not one you want to be locking yourself into digitally, as their digital prices are insane, point in question GT7 standard edition digital PSN store £70, but go to argos here in the Uk and you can grab the same game on a physical for £35, or a game like Death stranding, which on the PS5 store is £50, where as physical is £35 on amazon, and is £35 on steam, so yeah a digital Sony is not a good future at all for Ps gamers.

Yeah, tell me about it. Priced up the wazoo in some markets. I find I've gotten very self-conscious about buying anything at launch because of this. What makes it worse is that now some games aren't available in physical format and are only available digitally, like Baldur's Gate 3 for example. The physical copies are limited run and cost even more, ie $200!
 
And now 90 percent of publishers/devs are in the hands of either PlayStation, Xbox or Nintendo. All three have been anti consumer when given the chance in every aspect of their businesses.
As a whole they're still better than PC gaming - you can still get physical copies that they can't take away from you at a whim, and that you can let others borrow. Only a small handful of PC games are available day one without DRM.

(And yes, that may go away in the future, but it hasn't yet. That'll also probably be when I bow out of gaming - PC is just too inconvenient to use from a couch, especially if you haven't locked yourself into Steam's DRM.)
 
Actually, yeah, one thing I appreciate about console gaming is not having to deal with DRM or launchers. I really don't like how PC gaming has evolved to needing different launchers.
 
Without getting too deep into political territory, the recently proposed hike in tarriffs for Canada and Mexico from the U.S could end up having us pay even more for hardware and games. I feel like the price we pay in Canada could get a whole lot worse very soon!
:censored:
 
The Sony platfom is not one you want to be locking yourself into digitally, as their digital prices are insane, point in question GT7 standard edition digital PSN store £70, but go to argos here in the Uk and you can grab the same game on a physical for £35, or a game like Death stranding, which on the PS5 store is £50, where as physical is £35 on amazon, and is £35 on steam, so yeah a digital Sony is not a good future at all for Ps gamers.

If/when consoles go digital only then if they keep up these stupid prices the whole console gaming economy will crash and burn. People cannot afford to buy that many games with such price points and your going to see failure after failure when games sell poorly. Whatever you might say about Steam essentially owning the entire PC market, they have deals so dam often and are more consumer friendly opposed to the Sony digital market.
 
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