A group I am part of is having a Pinewood Derby in a couple of weeks. (See the link if you don't know what a Pinewood Derby is.) Besides the typical rules, we have a division with no rules other than flames aren't allowed (no rockets). People have tried things such as CO2 canisters for propulsion, or contraptions to block other cars. Well, I'm going to give my car a fast start by some sort of propulsion. One idea I have is to basically make my car a rail gun. Here's where I need your help.
Okay, here's the idea: I'll cut the block in half lengthwise (top half/bottom half) and glue a metal plate in the middle to make something of a sandwich. Then, I'll build a starting block of sorts which will sit on the track behind the car with rails extending up either side of the car contacting the metal plate. I will run a current through the rails to propel the car forward. I can get 12 volts and plenty of current easily using my portable jump starter, but anything else will seriously complicate the project. Here's my question: how much voltage/current do I need to get decent, but not excessive (I don't want to kill anyone) acceleration? It has been about 12 years since I studied this in physics and I only remember the concept, not the details of the math.
Okay, here's the idea: I'll cut the block in half lengthwise (top half/bottom half) and glue a metal plate in the middle to make something of a sandwich. Then, I'll build a starting block of sorts which will sit on the track behind the car with rails extending up either side of the car contacting the metal plate. I will run a current through the rails to propel the car forward. I can get 12 volts and plenty of current easily using my portable jump starter, but anything else will seriously complicate the project. Here's my question: how much voltage/current do I need to get decent, but not excessive (I don't want to kill anyone) acceleration? It has been about 12 years since I studied this in physics and I only remember the concept, not the details of the math.