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Post-TOS Remake Trek-Tech Thread

How about in your examples, the ships are designed by different species, with different histories and influences, so while the general idea is similar, the results vary a bit.

For your EARTH examples (subs, destroyers, planes), pretty obviously all built by the same species, same knowledge of history of warfare, and same general technology behind the different factions' designs?

Pretty easy to explain the design differences that way, isn't it?

But yeah, it's mostly so you can make them iconic and represent them on screen and have people just KNOW who's who. Wouldn't it be kinda lame if the Klingons and Romulans were all flying around in essentially replicas of the Enterprise, but just changed the font on the hull, or the shade of blue in the nacelles?

Same reason that most species all seem to be wearing the 'team uniform' whenever they are shown, in just about any sci-fi series. Easy way to distinguish them from each other, allows you to try and set the tone for them, flesh them out a little more than having the entire cast standing around wearing jeans and t-shirts. In basketball, you should know which guys are on your team, and can tell if you look, but they make them wear different colored jerseys anyway....
 
USS KG5

Oh I don't see a reason either - I was agreeing with you!

Oh, okay


Scout101

How about in your examples, the ships are designed by different species, with different histories and influences, so while the general idea is similar, the results vary a bit.

For your EARTH examples (subs, destroyers, planes), pretty obviously all built by the same species, same knowledge of history of warfare, and same general technology behind the different factions' designs?

Actually, there have been many cultures that built boats and ships that probably didn't interact with each other. That would be pretty similar in concept. A ship is shaped the way it is because it works.

Same reason that most species all seem to be wearing the 'team uniform' whenever they are shown, in just about any sci-fi series.

Actually, I've found that many cultures in Star Trek are too two dimensional. Humans are so versatile, but the Vulcans are largely the same as are the Klingons and you get the idea, I think it would be great to make the alien cultures deeper. Regardless, this kind of goes beyond the scope of Trek Tech...
 
Scout101

How about in your examples, the ships are designed by different species, with different histories and influences, so while the general idea is similar, the results vary a bit.

For your EARTH examples (subs, destroyers, planes), pretty obviously all built by the same species, same knowledge of history of warfare, and same general technology behind the different factions' designs?
Actually, there have been many cultures that built boats and ships that probably didn't interact with each other. That would be pretty similar in concept. A ship is shaped the way it is because it works.

Based on similar technology. When the technology changes, so does the appearance. Current destroyers don't look much like old sailing ships. And neither of those look like submarines. In a very loose sense, they share characteristics, but built with different tech.

Alien ships would be like this, probably more varied because the lack of gravity allows you to configure things a bit differently without the physics being as limiting.

All share very basic things, but plenty of ways to make the ship work, especially if they are built with different technology (warp core, singularity drive, etc) and have different missions (exploration, warfare, transport, etc).
 
Actually, there have been many cultures that built boats and ships that probably didn't interact with each other. That would be pretty similar in concept. A ship is shaped the way it is because it works.

Alien races are not going to think like humans.
Hence the reason why Vulcan, Ferengi, Romulan, Klingon, Tholian or any other alien race's ships don't look like a human ship.
 
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