^^^^
I gave MW2 another go last night and now its beyond redemption, not only do the hackers open and close your challenges at will, they now have the ability to make all your hard work disappears by messing with your stats.....i had something like 6888 off kills and 5777 odd deaths, so i was doing quite well, but a quick check last night and i see i now have 56888 kills and 5777 deaths....so that's it, my actual stats are gone.
Now I'm at a crossroads with this game, keep it just in case they do manage to sort it all out or trade it in and be done with it as their or no going back.....and that's the thing, their has been rumblings that Sony and IW are working on something big to take back this game from the hackers, but unless IW has all our game data sitting on some secret untouchable server i don't think it possible to get all the legit players back to their official stats before the game was blown apart.
I think i will keep it till the end of the month and then trade it and, before it goes down in values any more.![]()
Suppose I had a company that made games consoles. Suppose I'm developing a new product, and in five years or so I'll be developing another. Because my products are so good, I'm concerned that people will continue playing on the current one and be less interested in buying my next one.
I know that if someone sabotaged the online experience for my players at just the right time, that would make the console undesirable, and help to retire it when I'm getting ready to sell a new one.
I could choose to have a master key as the basis of all security, and insist (against common sense) that game developers rely fully upon that, with full knowledge of what would happen if it should be cracked.
Sony sees the PS3 as having a 10-year lifecycle, and they have to because of the obscene amount of money they sunk into the R&D for the PS3. They can't really afford to start building the "PS4" now.
Does it ban people who have actually cheated/hacked the game, or anybody at all who have cracked the PS3's security system even if they've done nothing (or just installed linux or whatever)?
Yeah, that's actually a known problem with the used console market. A lot of the second-hand 360s being sold are banned from XBL, which is why they're being sold in the first place. I believe Microsoft bans the console itself, whereas with the Black Ops issue in particular Sony is only banning accounts. This has one nasty side effect: if you ever use your account on a friend's hacked console, then go home, you'll find that you are nevertheless banned even though your own console hasn't been jailbroken. I think it should be tied to whether or not the hardware you're currently using is compromised, but perhaps this was easier to implement.
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