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Overview of the Galaxy Class

I think the Galaxy-class remains the pinnacle of starship system design in that it was pretty much was a mobile starbase capable of carrying out any mission Starfleet required of it anywhere in the galaxy. Subsequent starship designs--including the Sovereign-class--could be scaled-down versions for missions of a shorter duration or more specialized nature, IMO.
 
In the WYLB battle, there's a prominent shot of a Galaxy class ship sitting still in the middle of the fray, firing off blasts from the saucer's huge main phaser array, seemingly acting as a stationary fire platform.


I know the shot, and it's a personal favourite, giving the class a sense of scale you don't always get when she's alone in space on mission of the week. It was in fact largely the shot I had in mind when I talked about seeing them sat behind a screen. Contrary to what might be inferred from much of the above I'm a huge fan of the Galaxy, I'm just not convinced that the more practical heads in the upper tiers of SF would have been.

It's like being able to stretch to a Ferrari or split that money on three sensible family cars for both parents and the eldest child to use. The Ferrari is oh so tempting, but common sense tells me the greatest overall benefit comes from giving multiple family members a more practical means of transporting themselves, their possessions and each other about.

My personal theory , which I've danced around so far is that SF produced a very limited run of the hugely expensive Galaxys, not because they were in truth worth the expenditure in terms of the return they could give, but as a "prestige" item. They aren't saying "we need this ship because it is the best way of spending our resources and meeting our goals", more "look just what we can achieve if we want to", sending a message to their own populations and foreign peer powers that the Federation is capable of great things and providing a suitably impressive showcase for their technical prowess, scientific advancement and economic power. Just like the Ferrari.

In that model they were always supposed to be capable of a multi mission role, even though they probably resulted in wasted resources compared to the alternatives, but SF had no way of predicting just how rapidly they would be forced to rethink their priorities in such a short space of time and just how quickly they would go from "needing a kick in their complacency" to facing multiple tooth and nail fights for their very existence after encountering both the Borg and the Dominion.

Prior to TNG the Borg and Dominion were both unknowns, the Romulans were in isolation and the Klingons virtual allies. The only real canon threats they had recently faced were the Cardassians and that was seemingly a conflict fought (as are most SF engagements) as a border war without any credible threat to the federation's existence. They had become somewhat arrogant and Picard's dealings with many parties throughout TNG reflect this attitude. They were forced to learn fast and tighten the metaphorical belt.
 
I know the shot, and it's a personal favourite, giving the class a sense of scale you don't always get when she's alone in space on mission of the week. It was in fact largely the shot I had in mind when I talked about seeing them sat behind a screen. Contrary to what might be inferred from much of the above I'm a huge fan of the Galaxy, I'm just not convinced that the more practical heads in the upper tiers of SF would have been.

If it's anything like modern day, I'm sure Starfleet held a competition between different manufacturers/contractors that could best meet it's mission objectives and design requirements. If the Technical Manual is anything to go by, I'm sure that the mission was along the lines of "a ten to twenty year mission, to explore strange new worlds, to seek out new life and new civilizations, to boldly go where no one has gone before".

If it's anything like modern day, each potential project will have its own backers and detractors from within.

An extended mission away from home and far away from any starbase requires that a ship have great endurance and durability (both in terms of supplies, equipment, and defensive capabilities). This almost always means greater size.

Just because the Enterprise-D kept backtracking toward Earth rather than keep going out further doesn't mean every other Galaxy-class starship did so. It could even be that far away from our televised adventures, there was a Galaxy-class starship or two doing actual exploratory work far from the turmoil of the Alpha Quadrant until the truly dire threat of the Dominion forced Starfleet to call then back. The first time we see the USS Galaxy herself in action is in late 2374, 17 years after her initial launch. She could have performed a 10-year mission away from Federation space and returned without any of us viewers being aware of it.

It's like being able to stretch to a Ferrari or split that money on three sensible family cars for both parents and the eldest child to use. The Ferrari is oh so tempting, but common sense tells me the greatest overall benefit comes from giving multiple family members a more practical means of transporting themselves, their possessions and each other about.

My personal theory , which I've danced around so far is that SF produced a very limited run of the hugely expensive Galaxys, not because they were in truth worth the expenditure in terms of the return they could give, but as a "prestige" item. They aren't saying "we need this ship because it is the best way of spending our resources and meeting our goals", more "look just what we can achieve if we want to", sending a message to their own populations and foreign peer powers that the Federation is capable of great things and providing a suitably impressive showcase for their technical prowess, scientific advancement and economic power. Just like the Ferrari.

There's definitely a prestige factor. Just look at Earth Spacedock. It could be many smaller stations in orbit... or it could be this giant mushroom... IN SPACE! That being said, for the original mission specifications for the Galaxy (again, from the admittedly non-canonical Technical Manual), size was a necessity for an extended mission away from Federation space.

Also, Starfleet operates thousands of ships already (at least ten fleets consisting of hundreds of starships each). Even if Starfleet had 20 Galaxy-class vessels in operation, that's a drop in the bucket.

In that model they were always supposed to be capable of a multi mission role, even though they probably resulted in wasted resources compared to the alternatives, but SF had no way of predicting just how rapidly they would be forced to rethink their priorities in such a short space of time and just how quickly they would go from "needing a kick in their complacency" to facing multiple tooth and nail fights for their very existence after encountering both the Borg and the Dominion.

Prior to TNG the Borg and Dominion were both unknowns, the Romulans were in isolation and the Klingons virtual allies. The only real canon threats they had recently faced were the Cardassians and that was seemingly a conflict fought (as are most SF engagements) as a border war without any credible threat to the federation's existence. They had become somewhat arrogant and Picard's dealings with many parties throughout TNG reflect this attitude. They were forced to learn fast and tighten the metaphorical belt.

Every starship in Starfleet is technically multi-mission. Even the Defiant was shown doing scientific work in "One Little Ship". And remember, even the Defiant could be caught be surprise by a single Jem'Hadar attack ship in the same episode when it couldn't raise shields. Had the intent been destroy rather than capture...
 
An extended mission away from home and far away from any starbase requires that a ship have great endurance and durability (both in terms of supplies, equipment, and defensive capabilities). This almost always means greater size.

Just because the Enterprise-D kept backtracking toward Earth rather than keep going out further doesn't mean every other Galaxy-class starship did so. It could even be that far away from our televised adventures, there was a Galaxy-class starship or two doing actual exploratory work far from the turmoil of the Alpha Quadrant until the truly dire threat of the Dominion forced Starfleet to call then back. The first time we see the USS Galaxy herself in action is in late 2374, 17 years after her initial launch. She could have performed a 10-year mission away from Federation space and returned without any of us viewers being aware of it.

This is a very, very good point. :techman:
 
And here we turn our discussion to Canon v. non-canon. Yes, according to sources, there are over 2500 different vessels on active duty in Starfleet. Yes, the Galaxy Class was designed for extended missions of up to 20 years, where the Sovereign Class was built as more of a tactical vessel. However, even with the Dominion War and subsequent skirmishes in such places as the Briar Patch, isn't it possible that several Galaxy Class ships could be exploring elsewhere (such as the Beta Quadrant)? Theoretically, this could make for several new storylines and/or fan-made series...
 
Not sure I follow you there, surely they would still only occupy one location at a time, but with other locations left empty rather than attended to by others. In a political entity with a population reaching potentially in the trillions, it's pretty unlikely SF faces a problem with their available talent pool, so why assume they have such a problem with recruitment and retention of sufficiently capable command staff?



I'm assuming a random figure here? But in all seriousness, why even send the whole group? One ship would suffice for most FC scenarios whilst the group as a whole could continue operating over the galactic vicinity, covering whatever roles required their particular specialities within that sector (for instance)



Because it wouldn't be equivalent, it would mean multiplying the number of possible concurrent missions and thus increasing the success rate of the time critical ones which otherwise may have either faced relative prioritisation or the likelihood of terminally late arrival (which we also see on a regular basis)



Granted, if there is one objective. Typically though there isn't, there are so many that SF are stretched thin as it is. Surely further concentration of the eggs into even fewer baskets is likely to result in fewer objectives accomplished. Two ships for one task may be silly, but two ships for two tasks less so.

Just one general reply here so I don't make the snippets confusing.

Starfleet officers have to go through the Academy. Last time I checked enrollment was tough to get into. This means that there are a limited number of officers coming through the system. Whatever that number is - is a finite number. I'm going to hazard a guess and say that it's enough but not too many nor too few.

Add more ships - and now you are adding recruitment facilities and cadet throughput, and you are reducing your quality control. There will be a limit here, too - to a level where some negligent officer known only by his service number gets through the cracks and inadvertently destroys the Federation. Quality control is a self-correcting problem - which I would guess Starfleet guards against.

So - even with free replicator technology and whole planets of ore waiting to be mined, SF still has a finite number of ships, a finite number of officers competing for billets and status, and quality maintained at strict levels. It's their question of balance, not unmitigated production (which may eventually require Borg-like controls). So - now we ask, what's the better balance: one big ship or seven smaller ships? A very fair question!

The answer is somewhere between efficacy and self-destruction. Right? Let's say that number is "The Maximum Allowable Amount for Quality Control/Mission Success." Is that fair to say? Now all things being equal - is that seven ships with seven captains and fourteen First and Second Officers, seven Doctors, and seven Major Department Chiefs? So here's my 35 Commanders - totally random example, call it a handful of commanders on a handful of ships if you like. It ain't a million ships. It's a finite number necessitated for effective control and management of their territory exploration, etc.

So we have seven ships with 35 command staff and seven departments with seven warp cores and seven sets of dilithium crystals and seven Chief Engineers and seven transporter chiefs, seven galleys and seven bridge crews, etc.

Now compare this to the command staff of the USS Enterprise D: 7.
Captain, Exec, Ops, Tactical, Engineer, Doctor, Counselor.

Now make time a mission-critical factor.

Now recruit seven times the staff for deep space missions where only the boldest really want to go. Are these your best, most experienced officers? No, they are more the younger, less-experienced Shelby-types, thinking more of their careers than the boring old Prime Directive. Or worse - Worf types, out there starting interstellar wars.


And if you're not sending your group in orbit, where are you deploying them during your diplomatic mission - and how long will it take to regroup should an emergency arise?

And really what it seems you're describing here is exactly what it's like in the Federation interior - minor specialty ships running to and fro, and plenty around when you need them. But the Old Gal, in the proud tradition of the Connie, is a deep space explorer/(tactical warship). That's her raison d'être. And you're not going to be twiddling around your seven support vessels in uncharted space to fend for themselves, get themselves separated, get themselves destroyed.

What happens when a Traveler uses his thoughts to propel seven of your ships to the end of the universe? What happens when the Q continuum decide to throw 7 Q at you? What happens when one of your ships falls into enemy hands and you set the self destruct, and it just so happened to be the weapons platform? Galaxy-class means just what it says- ALL IN FOR ANYTHING THE GALAXY THROWS AT US.

What the Gal does is concentrate the works into the smallest target with the least number of variables and the best command staff with the most probability of success.

So - let the Old Gal come home and do a milk run after saving the worlds.
 
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I always wondered why the Galaxy class couldn't multi task when in battle. Even before I had time to think about it, when I was watching I was wondering: how come they keep just firing one phaser strip? At best I only recall them firing one phaser strip and photon torpedos at the same time. You put that ship at the right angle and on the bottom of both the saucer and stardrive you have eight phaser strips (as I recall) and then you still have the forward torpedo tube, which has been seen firing at angles, so you have that, too. That's quite formidable.

Add to that we saw in "The Best of Both Worlds" one strip could shoot off multi shots in a short period. Imagine eight doing that, or even just two.

Fuck yeah, Galaxy class:
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Good in battle aside from thier worryingly common warp core breaches....then again it's possible LaForge faked those just so he could roll under that door...
 
Good in battle aside from thier worryingly common warp core breaches....then again it's possible LaForge faked those just so he could roll under that door...

It's what they didn't tell you about that visor. Can see anything in eight different spectrums and built in Netflix...but at close range top and bottom blindspots cos he has the smart view on his 16.9 vision. And every day he meant to reconfigure that LCARS display in his office so the coolant warning wasn't in the blindspots...but ooh new episode of House Of Isolinear Chips is on.......

Bridge...There's nothing I could do.
 
Galaxy-class means just what it says- ALL IN FOR ANYTHING THE GALAXY THROWS AT US.

Yeah, that makes a certain sense, but it relies on the galaxy selectively throwing "anything" at that particular ship. In reality most missions would in fact not involve random super beings, subspace phenomena and extragalactic invasions out of the blue, they would involve sitting for months monitoring stellar decay or nebula, dropping food supplies off to colonies, watching prewarp civilisations from a wide orbit to avoid notice, with absolutely nothing happening at all.

We see these things happen so often to the big E precisely because we are watching her. It would make a rubbish show if all we saw was a bored crew assessing comets for dilithium ore sat discussing the adventures someone else was having in the next sector.

Your case is premised on the Galaxys getting the highest risk deployments but often the instances where they face the unknowns seem to happen in the least likely circumstances. One might say I've created a circular argument there in that it demonstrates that space is never safe so all ships should be of the very best possible design but, again, it's done for dramatic effect. Most missions for most crews will simply involve doing a scheduled job and moving onto the next one with the greatest challenges being meeting deadlines, avoiding internal friction and maintaining their ship.

What happens when a Traveler uses his thoughts to propel seven of your ships to the end of the universe?

Nothing in the traveller episodes have indicated that he could do that, he struggled with the one ship he was on board, but yeah, I get your point. Lesser ships and crews may not have been able to deal with exceptional circumstances.

You can't prepare for every eventuality though, ultimately going into space seems to involve situations you can't predict and even a Galaxy can't protect you from all of them, just ask the crew of the Yamato. Starfleet has limited resources and needs to provide a service to the federation, a fleet which meets all of their interstellar defence, exploratory, diplomatic and logistic needs. Of those I imagine the greatest workload is the logistic aspect and it can't all be carried out by elite crews on gigantic starships with bleeding edge tech.

What happens when the Q continuum decide to throw 7 Q at you?

You'd best hope they start fighting amongst themselves, or prepare one heck of a speech about the rights of man and dignity, the precious nature of life etc.

Your most convincing argument I'll admit is the question of available talent. The issue there would be whether there is sufficient talent throughout the 150 member worlds and (presumably) thousands of colonies to adequately provide officers for the fleet (which is of indeterminate size). This is an unknown I'll freely admit, but it's an awful lot of people available, with few other genuinely challenging career options seemingly available in our post scarcity, moneyless society with largely automated manufacturing.
 
It's what they didn't tell you about that visor. Can see anything in eight different spectrums and built in Netflix...but at close range top and bottom blindspots cos he has the smart view on his 16.9 vision. And every day he meant to reconfigure that LCARS display in his office so the coolant warning wasn't in the blindspots...but ooh new episode of House Of Isolinear Chips is on.......

Bridge...There's nothing I could do.

This explains a lot...and it's not like anyone can call him on it.

Captain: "How could you not see that the coolant system was about to breach?!?! are you blind?!?!?!"

LaForge: "yep"

Captain: "well...shit. I'll show myself out"
 
The Exploration Cruisers, of whatever class, were the premiere ships of Star Fleet. They would need to be versatile and self contained, and therefore large. And at any one time, Star Fleet would have only a small number of these resource intensive vessels.

In addition, it seems that the Galaxy class ships were designed as uber ships, as a peace time prestige project.

In the aftermath of the Dominion War, though, I don't think that prestige projects would be a priority.
 
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I think that Spot 261 has a good point. A very limited production run would be consistent with a hugely expensive prestige project.
 
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As originally coceived, she'd take her 3K-plus complement on journeys far beyond the Federation's well-traveled spaceways. But that would have been death to episodic TV. But as a series of bona fide novels (meaning with characters who actually grow), I think she'd have been fantastic. Just imagine the range of storytelling opportunities.
 
I find it interesting that expense is a concern in a post scarcity society.
It is really post scarcity only on personal level. It still takes time and energy to build starships. You may have as many free bagels as you want, you cannot have as many free Galaxy class starships as you want.
 
The Exploration Cruisers, of whatever class, were the premiere ships of Star Fleet. They would need to be versatile and self contained, and therefore large. And at any one time, Star Fleet would have only a small number of these resource intensive vessels.

In addition, it seems that the Galaxy class ships were designed as uber ships, as a peace time prestige project.

In the aftermath of the Dominion War, though, I don't think that prestige projects would be a priority.
Good point. It is interesting that the Galaxy-class was originally conceived, in the real world, by designers driven by Roddenberry's vision of a conflict-free (or conflict-deduced) utopian future. I always thought, as such, that phasers and photon torpedoes were included spoke to the fact that there were still baddies out there we'd needed defense against.

As Trek evolved, post-Roddenberry, conflict became more of a story standard, hence the battle-ready starship designs.

Interesting: there have been discussions by designers on the show exactly how transporter technology might be utilized in starship construction. Perhaps raw material for such might be a limiting factor, too?

Just some thoughts....to add to a good discussion
 
I thought it was a contradiction having families aboard a well armed ship. And it seems that the Galaxies needed to be well armed.

If I were a Star Fleet officer, I wouldn't want to put my family in harms way.
 
I thought it was a contradiction having families aboard a well armed ship.
You think they would be safer on a badly armed ship? (Ask Ben Sisko how well that worked out*)

(* This is a second thread this weekend in which I've typed that sentence. And why the hell was his family on that ship anyway?)
 
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