Eaglemoss is following what starship fans are doing and catering to them specifically in developing those miniature subscriptions. I mean who else wants to see a random background ship of the week? The model-building community seems more interested in classics like the TOS Enterprise. VFX supervisors, on the other hand, were making do with what was available in order to get story points across to a much wider audience.
The prevailing attitude of the VFX people for TNG, DS9, VOY and ENT (and even TOS to an extent) with spaceship shots was to
1. Use stock footage first;
2. Film new footage of an old model if stock footage couldn't be used (and then use that stock footage whenever possible;
3. Build a new filming model ONLY if there's no possible way the first two options would work.
They weren't too overly concerned with how the fans perceived the shots or had any real intention of having the fans' imaginations come up with something different than what was shown on screen. Other than maybe changing up the colors of the ships in post-production and adding some little bits here and there to suggest a different ship than when it was used for the previous aliens-of-the-week, most of the ship shots were the same, no matter what alien race was using them, what time period it was, or what part of the galaxy it was taking place in.
While I suppose that's not a huge deal for aliens-of-the-week, the Klingons at least should have been given better shrift. The Ferengi had failed as the main villains, the Romulans were being reintroduced, and Worf was becoming a more popular character and the Klingons' relationship with the Romulans were a part of that. Between the Pagh from "A Matter of Honor," the three BoPs from "The Defector" and the K'Vort class from "Yesterday's Enterprise," there definitely should have been a new Klingon filming model built much earlier than the Vor'cha.
(I’ve argued before that the DS9TM shouldn’t have shown the “Frankenstein fleet” up close, and that the later photo-based reconstructions, while certainly fun and interesting, are hard to take entirely seriously. On the other hand, it’s not like we have an alternate option until someone chooses to create the “actual” designs, or it would stop being analysis/discussion and become unlicensed fan art.)
I agree that those ships should never have been shown in that manual, especially since it made things even more convoluted by pointing out that they weren't actual ship classes, but parts of ships cobbled together as if the IRL kitbashing was actually a thing in-universe, which is absurd based on the different scales for each of the components used.
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