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Old City Station

F. King Daniel

Fleet Admiral
Admiral
Where Uhura is transferred to in STIII, where she locks "Mr Adventure" in the closet and beams Kirk and company to the Enterprise.

It's called "Old City Station". Is it on Earth, a transporter station in San Francisco somewhere? Or is it in an older part of the insanely mammoth spacedock?
 
Good question. I always assumed it was in the mushroom dock but it could easily be on earth too. Maybe mr adventures quote of 'this is the hind end of space' is a clue that they're in orbit and not on earth?
 
Why would it be called Old CITY station if it was in space?
Because it was a redress of the Regula 1 transporter set, doesn't really look like a planet-based set (not that it means much) and "Old City" could be reference to the oldest parts of the Big Mushroom spacedock, which I'd imagine* was built over a very long period of time owing to it's ridiculous size.

*Paramount Pictures is not subject to my imagination. For all I know it was built over the weekend before STIII.
 
I've never given it any thought until now, but I've always assumed the transporter station was on Earth. However, I prefer the idea that's it's somewhere in Spacedock.
This is by-the-by, but the ST III novelisation mentions that Old City Station is Earth-based.

*Paramount Pictures is not subject to my imagination. For all I know it was built over the weekend before STIII.
:guffaw:
 
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I always assumed that Old City Station, much like the prison they break McCoy out of, was on Earth...probably somewhere in San Fransisco.
 
I'm not sure why anyone would think Old City Station would be on Spacedock. Spacedock was where the Enterprise was. If Kirk and co. were already on Spacedock, then they wouldn't need Uhura to beam them to the Enterprise. Plus, they had just busted McCoy out of jail. The jail wasn't on Spacedock, was it?
 
Given how big Spacedock was, the whole movie could have taken place aboard it.

But it's difficult to think of a plot twist that would make the transporter station a facility aboard the space station. The heroes would need to get to Spacedock first somehow (even if and especially if the gaol was up there), and that should be the transporter-requiring, plot-complicating hijink.

Now, the interesting question is, how come the heroes used this particular station? I mean, fine, it's probably the most obscure Starfleet transporter facility they could find, and a better means of getting up there than, say, the SF HQ Primary Transporter Hub #01. But surely Earth and its neighborhood would have thousands of non-Starfleet transporters available, too - why not use one of those? Perhaps Kirk needed to abuse the Starfleet gear at Old City Station for bypassing the sort of security that should keep those civilian users from beaming aboard the Enterprise? (But couldn't Scotty have used the Excelsior transporters to even greater effect, with even less hassle, as he'd have actual clearance to keep the event more or less private until the point where he exceeds his authority and then makes his own immediate getaway?)

Timo Saloniemi
 
I'm not sure why anyone would think Old City Station would be on Spacedock. Spacedock was where the Enterprise was. If Kirk and co. were already on Spacedock, then they wouldn't need Uhura to beam them to the Enterprise. Plus, they had just busted McCoy out of jail. The jail wasn't on Spacedock, was it?
I always assumed McCoy's jail was in spacedock too:lol:
 
I always thought it was an on-planet station. Probably really out of the way so nothing really ever happened there. Like being the park ranger assigned to Baker, CA.
 
I guess I think a little more about it, the film shows the cast back on earth after the beginning of the film, I assume the bar Bones goes into is on the surface? Therefore I think I can make the assumption the jail he was taken to is also. Why at that point would he taken to a prison on the mushroom dock? I'm revising my initial post and going with it being on-planet.
 
I guess I think a little more about it, the film shows the cast back on earth after the beginning of the film, I assume the bar Bones goes into is on the surface? Therefore I think I can make the assumption the jail he was taken to is also. Why at that point would he taken to a prison on the mushroom dock? I'm revising my initial post and going with it being on-planet.
I assumed the bar was on Spacedock too... did Nimoy have a thing against establishing shots?
 
But didn't the bar scene take place after the crew went back to the surface? Why would Bones go back to spacedock at this point? Unless he's trying to charter a ship from spacedock itself. My head hurts now.
 
Outdoors shooting would naturally have been rather expensive, so the closest we get is matte paintings of a San Francisco skyline behind the windows of Kirk's apartment and apparently also behind the windows of the room where Kirk and Morrow meet. But curtains cover the latter, so that action could already be up at Spacedock (despite the signage saying "Starfleet Headquarters", as that facility could extend from San Francisco to places like Paris, Singapore and Spacedock), thus placing Sulu and Chekov up there already as well - in readiness for the action to continue smoothly to the gaol and then via the Old City Station to the ship.

It all just calls for an explanation as to why our heroes are wearing heavy outdoor clothing if aboard a space station...

Timo Saloniemi
 
I'm not sure why anyone would think Old City Station would be on Spacedock.

Me neither. The choice of that name is a clue for the audience that it was someplace "old," and someplace in a "city." In other words, not on a space station.
 
Something else occurred to me that supports that Old City Station was on earth: the movie was still being written, and possibly being filmed, before the new Spacedock concept was fully developed. According to the ST3 DVD commentary and behind the scene features, ILM was involved with developing the designs for Spacedock, Excelsior, Grissom and the Klingon Bird of Prey. This likely meant that Spacedock wasn't finalized until they were in post-production. The only two interior shots clearly established to be in Spacedock - the lounge that Grace Lee Whitney watches the Enterprise pull in and the control booth - were filmed at ILM during Post.

If they didn't know exactly what this new Spacedock would be yet, its likely that Bennett and Nimoy began blocking the story based on the scaffold like drydock established in TMP & TWOK -- a docking structure with limited habitable space, physically removed from the orbital office complex. Indeed, if one were to redo the effects in ST3 and replace the scenes with Spacedock with TMP style Drydocks, one for each ship, it wouldn't change the film at all.

The only part of the new Spacedock really needed for the story were the space doors Scotty had to open, creating tension during the escape sequence. If they stayed with the TMP style dock, this could have been achieved with some kind of enclosing gate or clamp that had to be released. Even the scene with possible Janice Rand could have been accomplished with an observation module on the side, like in the beginning of Generations.

The final realization of Spacedock is at odds with the premise that Excelsior was the only ship with potential to stop or pursue the Enterprise. We even see glimpses of other ships in Spacedock at the end of TVH. While there are ways to explain this, the idea that there are no other ships that could have picked up the chase after Excelsior was disabled fits much better in the more "sparse" depiction of Starfleet in TMP and TWOK (sparse in the sense that their resources are out there in space instead of buzzing around earth). Because of this, I think they wrote the scenes for Old City Station, Bar scene with McCoy, Lounge scene with Morrow, and the prison break scene to all be locations on Earth.
 
No doubt. But just to cover all angles, the visual side of things should probably be noted as well: the actual set for Old City Station makes no attempt to appear either old or city-based.

Certain other sets were built with specific ideas in mind, even if done on the cheap (the Excelsior bridge, say); many were modified out of existing elements to suggest story-clarifying variety or specificity (the Grissom bridge and the Spacedock observation lounge, say). There was no time, money or incentive to modify the transporter room for Mr Adventure's adventure to a specific dramatic end, though. A console and two chairs were added, but there was no telltale signage, nothing inserted in the monitors of the console, no window or a glimpse of city life through a door, not even a soundscape different from shipboard transporter rooms.

It's not as if the set would have needed such things, of course. And it's difficult to see how a revealing window or doorway could have been affordably created (reusing the skyline matte would just make one wonder why the transporter is in the 27th floor of the building!).

Timo Saloniemi
 
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