Sorry to ask again, how do you do big jumps. Still can't get past the chasm in the shuttlebay.
Push in and hold down the left thumbstick while running forward then jump.
Sorry to ask again, how do you do big jumps. Still can't get past the chasm in the shuttlebay.
Star trek online is not that hot in the graphics department either, its all DX9 stuff from way back 2009, but i dont think it would be much of a improvement to this new game, both games use old tech but STO is simply more polished and tweaked than this new game.
This new game just did the same thing Legacy did a few years ago, promised much and did not delivery, although in this case they simply got greedy and tried to sell a game well past its value, this game would have faired better overal if they had simply sold it at a budget price of say £25, which is what the game it is, but going for that £40 full retail price has backfired on them somewhat.
Shame really, bugs can be patched and fixed at a later date, but if you dont sell enough copies the publisher is not going to spend money on patches, so they sort of shot themselves in the foot with this one.
What i would not give to have the Trek gaming franchise producing the quailty stuff it was making during the mid 90s.![]()
King Daniel said:Age aside, I thought STO looked weak because it's an MMO, and massively multiplayer games had to deal with tons of players and stuff going on at the same time, far more than a single or two player game does. Hence, less visual detail.
No, not at all. Perhaps I chose my words poorly. STO's visuals are fine, and roughly equal to it's contemporaries. ST: TVG's, on the other hand, are a bit lacking compared to many similar games.King Daniel said:Age aside, I thought STO looked weak because it's an MMO, and massively multiplayer games had to deal with tons of players and stuff going on at the same time, far more than a single or two player game does. Hence, less visual detail.
Thanks, but does that mean you reject(?) the STO graphics, despite the knowledge of higher performance cost?
Played a bit more co-op on the Xbox today. Ended up glitched through several checkpoints on the Gorn planet with a power cell stuck to my feet. Couldn't shoot, jump, crouch, etc. We've had experiences like that on a fairly regular basis. Maybe the PC game is different, but the Xbox version is an unfinished mess.
I take it no one's heard of any SDK...
For modding? Haven't heard of any. I'm hoping we'll see some mods at some point down the road, but I'm not optimistic.
Anything console-only won't get an SDK, period.SDKs have gone the way of the dinosaur... sadly. Modding turns bad games into playable ones and good games get crazy longevity.
Have there been any recent console releases that also enjoy SDKs?
Have you tried to use your tricorder powers to distract them?Trying to do the mission where you have to restore power for sickbay so Bones can get to work. Trying to beat it with stealth, basically trying to get the achievement where you complete all secondary objectives, this one seems more challenging than the other ones though - can't seem to divert power without being detected, any strategy here? There's a Gorn and an infected Starfleet officer that seem to be fairly hard to predict in their pattern, the rest of them I can handle fairly easily.
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