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NX-01 Deck Plans, Version 2.0

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^ Why thank you! :bolian:

Just an FYI, I have a post about G Deck coming soon! I am also working on a schematic of the Starfleet Hand Weapons at the moment. More to come!
 
Can't wait! (But will have to...)

So, how about simply removing that radial corridor next to the mess hall and replacing it with parts of the galley? That would seem to solve the problem of food transfer nicely enough.

On the torpedo loading mechanism, it would appear more satisfactory to eliminate the manual loading stage completely, since we don't actually see it take place in the episodes. What we do see is the vertical magazines to the sides of the armory, then the raised central rails and their plungers. Why not have the torpedoes move from the side magazines all the way down to the 'tween-decks space below F, slide sideways to directly beneath the rails, then emerge up through the rails and finally be plunged in to the tube by the machinery? The design of the rails should allow for such emergence... The long boxes with the inset lights could simply hinge outward to allow the torpedo to pop up, then close again around the plunger as the first line of defense against backflash-type magazine explosions.

Does the underfloor 'tween deck lack the necessary space? The requirements would be minimal, though: just a conveyor high enough for a torpedo to travel sideways. I thought you had this sort of an arrangement in place originally.

I mean, it doesn't even seem possible to manually remove torpedoes from the side magazines - there's too much steel in the way! That is, the torps are longer than the opening is wide... Plus it would be horribly inefficient and dangerous. We never seem to have enough crew in the armory for manhandling even a single torpedo by the "grab and carry" method, and there are no tools for the task such as hoists or forklifts or even decent ramps. To the contrary, the floor between the side magazines and the rails is almost invariably littered with service carts and the like.

Timo Saloniemi
 
^ Actually, come to think of it, my original plan was to have the spatial torpedoes pop up out of the platform instead of hand loading them onto it. To be honest, I can't remember now. I was so concerned with getting a post for F Deck thrown together that I didn't check my notes. It's not like it can't though. The drawing doesn't specifically show it working either way. And there is enough room under the floor for the mechanisms to do it.

(Yeah, I know. I am being sloppy about this. I just have way to much going on right now to give F and G Deck the posts and explanations they deserve.)
 
This is G Deck. It consists of the massive planetary sensor array and the VIP guest quarters. And there is a crawl space around the outer edge… and not much else.

G_Deck.jpg


The planetary sensor array is based on an image Doug Drexler posted on his blog. It spins up when in use. The only other bit I wanted to point out is that each guest quarter has its own atmospheric processor that can be customized for each guest. For example, since the Andorians come from a cold climate, the processor can be set to make the quarters cold. If the Tellerites need an atmosphere with lower nitrogen content the processor can be programmed for that too.

Let me know what you think! And I have a schematic for Starfleet hand weapons on the way next. After that, I may have the Cutaway completed but who can say. (There is a lot of custom work on the Cutaway so it is taking much longer to complete than I had hoped.)
 
^ I hadn't thought of that. :( I am only doing side views of everything. To do all the angles would require a new page for each prop and I am trying to save memory for the rest of the companion pages. (The site is already HUGE and I can't afford to upgrade the bandwidth again.)

I was planning on rendering a few things (like the tricorder, communicator and MACO scope rifle) open and closed. Hopefully that will make up for it.
 
Great look on that most recent deck. I'm loving what you're doing in building in the angled porthole walls. Great job.
 
I have been extremely busy recently. I can't seem to catch more than an hour or two to work so this update has been hard to complete. But here I am... finally.

With this post we have a schematic of Starfleet's Weapon Arsenal. I was thinking about combining all of the weapons, Starfleet and MACO's, together on the same sheet but I would have had to render everything about half the size to fit everything in. So I decided to break the weapons into two groups instead. And here is the first...

Enterprise_NX-01_Starfleet_Weapons.jpg


What most people don't really understand is that the drawing is the easy part. Most of them took less than four hours to do. But I spent ten times that researching each prop's colors, size, details and tech. And I especially had trouble with that damn stun grenade. It was either in someone's hand with fingers covering most of it or on the ground and far away from the camera. I managed to piece most of it together from those fleeting images until I realized they had used them as part of the bombs meant to disable the Borg vessel in "Resistance". Even then the lighting only gave me a complete outline.

But let me know what you think. The MACO weapons are next on my list so stay-tuned.
 
Looking really good. :techman::techman: I am very impressed and will be looking foreward to part 2. Great work. :techman::techman:
 
I know it has been a little while since I posted something but “real life” keeps busting in on me demanding more and more attention. And if that attention means a paycheck and a way to put my life back in some semblance of order after “the flood”, this project can wait a few days.

Anyway, here she is… the MACO’s weapons. Check it out.


Enterprise_NX-01_MACO_Weapons.jpg



Next on the agenda: the away team equipment. My July is booked back to back for the next three weeks so it may take me a little while to finish them. Stay tuned though! We are in the home stretch now. I have five more prop/costume schematics and the side cutaway to complete then I am done with this project. I am still weirded out by the fact that after four years I am about to finally put this one to bed.
 
...Just to be the usual contrarian, I wonder whether the pistol and rifle should really be considered phase weapons. The pistol is identical to a gun that early in the show was defined by not being a phase weapon, thus requiring replacement by the Starfleet phase pistol. Unlike the Starfleet plasma rifle, the pistol was not later modified with add-on parts.

Moreover, both the pistol and the rifle fire bolts very similar to those of the original EM-33 plasma pistol, and never beams.

Both the pistol and the rifle are sometimes seen stunning or otherwise incapacitating their victims, rather than killing them. But that's possible with today's slugthrowers as well; and the pistol is never said to feature a stun setting, nor do our heroes and sidekicks adjust its possible settings on screen. Since the MACO force carries the extra weight and bulk of those stun sticks and grenades, one would assume they have no surefire stun weapon of other type available - just a gun that's not 100% lethal...

The rifle is indicated to have a specific stun setting in "Impulse", though.

It wouldn't be all that surprising if a conservative branch of the military opted not to adopt the fancy new phase technology immediately, especially not when the fate of Earth depended on the reliability of their guns as much as it did in ENT S3.

Oh, and your artwork certainly has the stun setting on; I'm still reeling from the effect. ;)

Timo Saloniemi
 
^ Both were either eluded to (MACO Phase Pistol) or called as such (the rifle) during the run of the show. I also questioned why they were mentioned as "phase" technology since they do fire bolts rather than beams. The color of the energy is also different too. But since I just work here and try to keep the hordes of canon-crazies off my lawn I went with what was said. (Sometimes it is easier to go with it rather than fight it... and again I just work here. :rommie:)

And since I don't have an "in-universe" theory for the discrepancies, let me offer one for the production's decisions. The props for the EM-33 were used once by the NX crew at the behest of the studio. I thought they looked really sweet and I am sure someone else did too. Of course they paid all that money to design and produce them why not use them. So with a new paint job (reversing the colors) they became the MACO weapon. The rifle was designed to match the smaller weapon. Of course later, I am sure the special effects people felt the weapon needed its own beam so the audience could tell who or what was being fired at whom. Making it easy for the audience to follow the story is a top priority in television. Now if the writers had decided before hand that the MACO's were using "phase" technology is anyone's guess. I just know that in the episode "Babel One" Talas was shot with a MACO phase pistol and died from a phase pulse infection. The MACO rifle was referred to as a phase rifle several times in the episode "Harbinger". It may have just been something the writers simply assumed since it was a technology already present in the show.

Oh and thanks for compliment... and the pun.
 
I love the illustrations of the weapons AS. It's nice to finally have some clear visuals of them.

I wonder what the prop designers were thinking with the scope on the Class-3 Pulse rifle though. From the perspective of someone quite familiar with firearms, it looks like it would be pretty uncomfortable to use, with it being mounted so low to the weapon. I'd imagine that the user's eye would sit a few centimeters above the scope. And the fact that they never bothered to put sights on the thing in the first place bugged me. Especially because it was not a beam weapon with a constant trajectory. You'd probably need to adjust your aim when firing plasma pulses the same as you would with actual bullets.

Oh well. Fantastic job! :drool:
 
^ Actually I thought that myself at first about both the pulse rifle and the MACO phase rifle. Both are to close to the body to be of any use. If you look closely, the scope on the MACO phase rifle is actually a little below the housing making it even harder to get a proper line of site than the pulse rifle.

But then I got to thinking. What if the scope displayed what it saw on a screen at the back of the scope rather than relying on optics. You wouldn't have to worry about line of site or getting your head down close to the weapon. As long as you were in the vicinity to see the display properly, you were in the clear.

Oh and thanks! :bolian:
 
^ I have no plans to do anything with Doug's refit right now. Actually, after four years, I am about burnt slam out on the NX-01. My next project (which I have already started tinkering with a little) will be as far away from Trek as I can get.

(I hope to show you folks the first piece from the new project before fall! I am very excited about what I am doing and I have a feeling some of you old school scifi fans will be too.)

But that doesn't mean I won't change my mind in the future though. :rommie: I can't really say either way.
 
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