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Next ship should be Prometheus derivative

SeerSGB said:
Dayton3 said:
The Multi-Vector Attack Mode is a gimmick.

Like the Enterprise-D saucer separation capability or Voyagers planetary landing capability.

A new series would use it in the series premier, once or twice afterwards, then it would be abandoned as a unwieldy storytelling device.

Then in half the episodes that followed, fans would wonder why it was never used as so many situations would find it useful.

Didn't some fan design a larger verions of the Prometheus that had a similiar design but no MVAM?

That's one of the reason I really loath special-gimmicks for a ship. There's really no practical way (from a storytelling POV) to pull it off every single time it would make since, of come up with some BS excuse as to why it isn't working. It's just ends up being wasted storytelling time that could be better spent on other aspects of the story.

The only "gimmick" I wanted for a future starship was an Enterprise that I did the basic design of that had a detachable weapons pod that actually served as an independent starship capable of conducting operations on its own with a small crew.

This was the original concept for the "battle section" in ST:TNG.

I always figured though that since this detachable weapons pod (named Independence) carried a significant portion of the ships firepower that it would only be used in extreme situations.

Such as going into areas where its smaller size would enable it to go that the larger starship could not.
 
I favoured the battle section concept revealed in Enterprise D plans also. In a sense this is that concept with the various hulls able to operate fully independantly.
The upper dorsal would connect with a Defiant sized vesell and below the engineering hull would be a second vesssel/component optimized for planetary atmospheres.
Each component has it own crew and commanding officer with the overall command going to the Captain in the primary hull.
The point is to operate better in areas that have few ships and get around the big ship can only be in one place at a time by splitting up into smaller ships which rejoin when the resources of the full vessel are needed.
Stories could rotate their focus on the various component ships or the docked ship as needed.
Prommetheus had it's hull sections under control by the main bridge, they were remote controlled while this vessel would have fully independant sections with own crews.
This would get the first, seconc and third officers experience with command and allow them to do more than just advise the Captain and carryout bridge orders.
 
westwords2020 said:
I would like to see a series in novel form like Titan or for that matter television series set post Nemesis about the exploration of the galaxy using tech gained from Voyager Endgame and Seven of Nine's knowledge of Borg systems to feature a Prometheus Derivative starship but seperating into fully independant modules each with it's own crew and bridge/engineroom for which sets would be redressed and having Captain in the Alpha Section, First Officer in Beta Section, Chief Engineer in Charlie Section and Operations Officer in Delta Section. I'd use four modules in my ship with fourth module mounted above primary hull on a strut like Nebula class pods.
The concept would involve starship seperation occurring not just for battle but also to dispatch the modules to different missions as an effective two/three/four ships would be availible in deep space rather than just one.
It could allow an adventure commanded by others than just the captain.

Why not write the story yourself in Microsoft Word / Works; then, using Paint Shop Pro, edit a version of the Prometheus-Class (Variant) to suit the story.

I'd love to have the story for my "Star Trek: New Worlds" anthology. E-mail me the story once these items have been finished & I'll post it for everyone to read.

ufpi_morgan@hotmail.com
trekfan1975@yahoo.com
http://www.geocities.com/trekwriter31/FanFic.html

Lastly, at SciFi-Meshes.Com, there is already the U.S.S. Amun, a Prometheus-Class variant where the MVAM ability has been completely stripped from the ship but re-equipped with upgraded thrusters, impulse engines & a "Quantum, Mk. II" Drive.

http://www.scifi-meshes.com/forums/3d-gallery/36584-family-outing.html

http://www.scifi-meshes.com/forums/3d-wips/35857-amun-class-u-s-s-osiris-9.html
 
A Superdreadnought, thats what I wanna see!!! I want to see a Federation starship with just a single Phaser Cannon on the front of the ship and the rest of the ships hull will be completely covered in Transphasic Torpedo launchers capable of firing 50 torpedos a second or something similarly insane. No other ship in the entire galaxy would survive against that kind of onslaught and the ship could house a huge warp reactor to power super powerful regenerative shielding and the ship could have Voyagers batmobile armour, the warp nacelles will be embedded in the ships hull for efficiency and to avoid battle damage.

HOW COOL WOULD A SHIP LIKE THIS BE!!!!! :D
 
Ehhh... I don't agree. The Prometheus seems pretty fan-wankish to me. Along with a lot of the Voyager uber-tech.

If anything, I want Trek's next incarnation to take a more realistic, hard sci-fi approach.
 
The Prometheus was too "uber" for my liking.

For the next Star Trek series, they need to scale back the technology. A revamp which breaks partially with established "tech canon" is required IMO.
 
Fire said:
A Superdreadnought, thats what I wanna see!!! I want to see a Federation starship with just a single Phaser Cannon on the front of the ship and the rest of the ships hull will be completely covered in Transphasic Torpedo launchers capable of firing 50 torpedos a second or something similarly insane. No other ship in the entire galaxy would survive against that kind of onslaught and the ship could house a huge warp reactor to power super powerful regenerative shielding and the ship could have Voyagers batmobile armour, the warp nacelles will be embedded in the ships hull for efficiency and to avoid battle damage.

HOW COOL WOULD A SHIP LIKE THIS BE!!!!! :D
MEGA COOL! or should that be "MEGA KEWL"!?
 
HRHTheKING said:
The Prometheus was too "uber" for my liking.

For the next Star Trek series, they need to scale back the technology. A revamp which breaks partially with established "tech canon" is required IMO.

Really doesn't part with canon if you can come up with a way for Trektech to be forced into a retrograde or stagnant state. And I have to agree that 'Trek for the last several years has moved more in the direction of "Star Wars" style tech (as in, bigger, badder, over gunned, fanwankery "dude this would be so cool), and really has lost a bit of the...uniqueness that is 'Trek ships.

As for the prommies: Ditch the Mutlivector assault mode and make it a one piece corvette or frigate (not some uber-ship killer-shit kicker-pwnage machine of death) and it's a good overall design. MVAM is the only thing that drags it down in my opinion.
 
I agree with SeerSGB. There aren't enough regular TOS/TMP era ships in compelling Voyager-style singular episodes or two-parter stories that investigate temporal SNAFU's or "lost tribe" scenarios. A post-Dominion War era where a handful of feasibly well-kept museum vessels (Phobos-Class / Loknar-Class variants, etc.) are recommissioned & sent out to keep an eye on things.
 
hellsgate said:
I agree with SeerSGB. There aren't enough regular TOS/TMP era ships in compelling Voyager-style singular episodes or two-parter stories that investigate temporal SNAFU's or "lost tribe" scenarios. A post-Dominion War era where a handful of feasibly well-kept museum vessels (Phobos-Class / Loknar-Class variants, etc.) are recommissioned & sent out to keep an eye on things.

If you if you look at it from the POV we were given in DS9, the Dominion war supposedly took a major toll on the infrastructure and military strength of the Federation.

Going backwards-- at least in the sort term-- to tried and true tech with smaller ships (Mirandas, Constellations, a scattering of Excelsiors and maybe Ambassadors) would allow the service to get their numbers up quick (be it through new construction or reactivating the mothball reserves) and have plenty of spare-parts waiting in the scrap-yards. While, in the mean time, Starfleet is gearing up to start replacing/repairing the newer-generation ships (Galaxies, Nebulas, Sovereigns, Intrepids, etc.). R&D, aside from weapons and shields research, would probably be low down on on the list of priorities for a post-war Starfleet that's had the shit kicked out of it, and is facing a large scale recovery effort in terms of ships and rebuilding member-worlds hit in the war.

Of course this would also be an era where we'd see a lot of younger Captains and Commanders than the typical norm. Basically men and women who advanced during the war cause of the high causality rate and the need to feel the upper-ranks.
 
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