And that right there is likely the reason the game doesn't interest me. For a multiplayer game, the game seems largely devoid of personality, at least from what I've seen in review videos. I don't think removing NPCs in favour of terminals was a great idea. They should have added at least a few key characters to make things more interesting. But eh, I'm not playing it.
I haven’t touched mine once. I played the first hour, then never since. It’s a sad an empty world. Every other Fallout game has a sense of joviality and playfulness. They touch on darker subjects of course, but it’s still very lighthearted.
If we're talking 1 & 2, maybe not, but they're so far removed at this point. Fallout 3 & 4 both have quite a bit of humour. The questline featuring the USS Constitution and the characters of the Robot Captain and his First Mate were quite hilarious, given that they ask you to dislodge them, only to crash into a tall building moments later. And Robots with Period-English accents and vernacular! And there are times the games outright troll you.
I never played 1 & 2. I was more referring to 3 & 4, I should have clarified that. I thought there were a lot of goofy elements that lightened the fact that you’re playing a game where almost everyone is dead including your entire family. The Mr. Robots themselves were so reminiscent of C3PO!
Yeah, that too. And there were times I felt those robots were outright mocking the player. Sometimes by not recognizing the state of the world.
While the overall tone was perhaps darker, there was still a sense of humour behind them. Harold leaps to mind, as does the crazier random encounters with the Tardis & Godzilla. Those games were very aware of their own genre; that is old 50's pulpy sci-fi adventures mixed in with post apocalyptic fiction such as Mad Max & A Boy and His Dog, with the odd dash of cyberpunk here and there.