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My Dearest Blizzard Entertainment: Fuck You.

More bad Blizzard news, it looks like they may start charging money to use Battle.net

In other news, T'Bonz may start charging for access to TrekBBS.
The comparision makes no sense. Blizzard itself is saying that it may start charging for it. That a quite a bit different than randomly declaring some random place will start charging.

Premium memberships on TrekBBS offer certain features for a fee, yet so far as I'm able to discern you're still here, posting, for free. Monetisation does not necessarily translate to charging for core services, in the case of Battle.net it almost certainly doesn't. The comparison makes perfect sense, assuming that "monetisation" means "we're going to charge a monthly fee for access" is like assuming that the introduction of premium memberships on TrekBBS marks the end of free memberships.
 
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Blizzard announces the NBE - New Battle.net Experience - to feature Netflix access and avatars. Yours for the low, low price of 50 dollars a year! ;)
 
Personally I'd rather have nine shorter campaigns across three releases.
They considered that, but it wouldn't so much be "nine shorter campaigns" as "nine thirds of campaigns", with cliffhangers at the end of each one. They opted for making it so that each box is a complete story.
 
Premium memberships on TrekBBS offer certain features for a fee, yet so far as I'm able to discern you're still here, posting, for free. Monetisation does not necessarily translate to charging for core services, in the case of Battle.net it almost certainly doesn't. The comparison makes perfect sense, assuming that "monetisation" means "we're going to charge a monthly fee for access" is like assuming that the introduction of premium memberships on TrekBBS marks the end of free memberships.

And that sort of thing has worked out great!
 
Premium memberships on TrekBBS offer certain features for a fee, yet so far as I'm able to discern you're still here, posting, for free. Monetisation does not necessarily translate to charging for core services, in the case of Battle.net it almost certainly doesn't. The comparison makes perfect sense, assuming that "monetisation" means "we're going to charge a monthly fee for access" is like assuming that the introduction of premium memberships on TrekBBS marks the end of free memberships.

And that sort of thing has worked out great!

To be fair, it's worked great for Korean game makers and Blizzard's biggest audience is South Korea.
 
That's great and all, but I don't see any reason why I should be happy that they've found a business model that works for someone who isn't me :p
 
Oh, of course. I imagine they'll just keep the basic level of service that we have now free then, I dunno, have premium crap for people who want to pay... like an actual friendly to use UI or something. :lol:
 
I was planning to buy SC2 (I hardly ever buy PC games anymore), but now it looks like another trip to piratebay.

I suck at RTS's, so no multiplayer isn't a big deal to me.
 
Honestly, I find the custom maps to be more fun than normal "death match" so in that respect I think it's worth it.
 
I was planning to buy SC2 (I hardly ever buy PC games anymore), but now it looks like another trip to piratebay.

I suck at RTS's, so no multiplayer isn't a big deal to me.

So... you're going to pirate a game because you'd have to pay if you wanted to use the multiplayer which you aren't going to use anyway? :wtf:
 
The really strange thing about Blizzard possibly charging for Battle.net is that they really don't need to. I would imagine they pull in enough revenue in a year to keep it running for a very long time.
 
So... you're going to pirate a game because you'd have to pay if you wanted to use the multiplayer which you aren't going to use anyway? :wtf:
His problem might be the limited campaign choice at launch rather than the multiplayer.
 
So... you're going to pirate a game because you'd have to pay if you wanted to use the multiplayer which you aren't going to use anyway? :wtf:
His problem might be the limited campaign choice at launch rather than the multiplayer.

That doesn't really make it much better.

The best way to protest this sort of thing isn't piracy... it's just not playing the game.
 
So... you're going to pirate a game because you'd have to pay if you wanted to use the multiplayer which you aren't going to use anyway? :wtf:
His problem might be the limited campaign choice at launch rather than the multiplayer.

That doesn't really make it much better.

The best way to protest this sort of thing isn't piracy... it's just not playing the game.
Or to give it hundreds of one star ratings on Amazon. :techman:
 
I was planning to buy SC2 (I hardly ever buy PC games anymore), but now it looks like another trip to piratebay.

I suck at RTS's, so no multiplayer isn't a big deal to me.

So... you're going to pirate a game because you'd have to pay if you wanted to use the multiplayer which you aren't going to use anyway? :wtf:

:wtf: No. I'll pirate it because of Blizzard's policy of selling one game for the price of three.
 
You seemed to be making a point about the multiplayer, which is why it seemed odd.

Irregardless, that's a poor justification for piracy.
 
Premium memberships on TrekBBS offer certain features for a fee, yet so far as I'm able to discern you're still here, posting, for free. Monetisation does not necessarily translate to charging for core services, in the case of Battle.net it almost certainly doesn't. The comparison makes perfect sense, assuming that "monetisation" means "we're going to charge a monthly fee for access" is like assuming that the introduction of premium memberships on TrekBBS marks the end of free memberships.

And that sort of thing has worked out great!

Oh it could certainly be a complete clusterfuck, but we don't know that. Until we have some information regarding which types of features may be monetised, I think judgements are a little premature. Blizzard isn't going to start charging for core multiplayer services for the simple reason that nobody is willing to pay for it; which, given that one of the strengths of Blizzard's games is their long lifespan wrt multiplayer communities and the like, would impact significantly on retail sales also.

In 4 years, I'll want to be playing Starcraft III, not Starcraft II part 3.

Warcraft IV before SC3, sorry. ;)
 
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