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Morrow Project 4th edition and Twilight:2013 RPGs?

SicOne

Commodore
Commodore
Anyone have any information regarding these? Last I heard, they were languishing in development hell, the licenses having been sold to people who weren't planning on really doing anything with them anytime soon, though I thought I heard T:2013 was coming out with an online version.

There is an excellent MP site, www.thesupplybunker.com, but not much updated information on 4th Edition. In addition, a fellow named Nathan Decker has created an outstanding MP travelogue over at www.millionmonkeytheater.com, under "My Other Other Site".

I played second edition MP back in college in the mid-80s, as well as Twilight:2000, but sold all my MP and T2K books/modules in '91 when I got married and started having kids, and would like to find that stuff again (without paying scalper's prices on Amazon or eBay), though just to read and remember...no time these days to actually play!

Any MP or T2K information, or good stories of gameplay to tell?
 
I still have my copy of the original Morrow Project rules and the Morrow Project vehicle blueprints.
Our gaming group spent more time playing Aftermath when we went for the post-apocalyptic genre.
 
What was the backstory for Aftermath? What led to nuclear war in that game?
They left it open to the GM. It mostly focused on a 20 years after campaign but had some modules that were set in Australia over 100 years after. They even had some Planet Of The Apes rules.

There was even a chart for how much food and hide various animals would yield. Including humans. 30 hit locations and .0001 encumberance points.
 
The core rules for the Twilight 2013 tabletop RPG (as well as some other materials) can be bought as PDFs from DriveThruRPG.com. The print version should be available through gamestores (Leisure Games in the UK has it in stock at the moment).

You can also buy PDFs of the old Twilight 2000/Mercenary 2000 games from DriveThruRPG.com - the core rules are usually about $15 and the modules are about $6 each.

The only time I ever played Twilight 2000, it was a Paranoia crossover! :eek: Our characters (and their clones) never made it past the first scene. :lol:
 
Did acquire the Twilight:2013 core rulebook. It wasn't too bad. I was hoping for a better backstory fleshing out the timeline and events leading up to the nuclear war, as well as more details about the nuclear war itself, but sadly much has been left to the player's imagination...one of the things that I thought gave the original T2K editions their richness was the backstory and timeline of events.
 
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