You're correct. (Nor will "reaffirming" a relationship with Liara in the DLC.)Actually, I think I read somewhere that "romancing" Kelly in won't unlock the paramour achievement, so you're probably safe. Don't hold me to that though.
You're correct. (Nor will "reaffirming" a relationship with Liara in the DLC.)Actually, I think I read somewhere that "romancing" Kelly in won't unlock the paramour achievement, so you're probably safe. Don't hold me to that though.
SPOILER.
I just finished Mass Effect 3 and I don't understand what I was told about a crappy ending. I thought it was a good ending. I never got red, white or green choices at the end like I heard other people talk about.
I ended up talking to some little ghost kid who was the catalyst on the Citadel and he gave me two choices: Go to the red machine and destroy the Reapers and all synthetics, however humanity may end up making synthetics that may end up killing them or go to the blue machine and become one with the Reapers and end up controlling them.
I chose red and my female Shepard limped over to the red machine and shot it until it blew up. When it blew it sent out a ball of energy that pretty much destroyed all the reapers and what looked like all life on earth and all the relays. Joker was flying his butt off to get away, but the Normandy gets sucked into the energy release.
The scene then cut to a crashed Normandy on a jungle planet and the camera focuses on the door and the door opens then it cuts to the credits so you never see who or what is coming out the door.
After skipping the credits there was a scene with a man and young kid walking through a snowy landscape on a planet that has two other planets in the sky and the man is telling the kid about "The Shephard" and her heroics that happened "a long time ago" and the kid wonders if he someday will be able to venture out to the stars and the man tells him he will one day and will meet unusual cultures.
Then the screen goes black and I go to the main menu.
I thought it was a great ending and a friend of mine told me the ending he got and it was nothing like what he got.
It's sad that the worst possible ending makes the most sense.
I've started questioning that due to a tweet (I can't provide a link because I didn't keep it) from CM Jessica Merizan to another user - that EDI can walk out of the Normandy at the end on the Destroy ending because her technology was Reaper based rather than the body having been built with actual Reaper tech.Yeah, I take the view that the "it will kill the geth" bit was BS on the star child's part. So in my imaginary ending, the reapers die while EDI and the Geth live. I justify this view on the basis that the version presented in game it horrendously contrived.
You really don't need to go into so much detail about what happened in your ending, all endings are functionally identical. We all saw the same cutscene for the most part no matter what choices we made throughout the trilogy.I ended up talking to some little ghost kid who was the catalyst on the Citadel and...
No offence, but I think you're the first person on this forum to achieve the worst possible ending in their first playthrough.When it blew it sent out a ball of energy that pretty much destroyed all the reapers and what looked like all life on earth and all the relays.
I'm sorry to say that your friend is a liar, because (once again) all endings are near-identical.I thought it was a great ending and a friend of mine told me the ending he got and it was nothing like what got.
Now that you mention it, you're right.It's sad that the worst possible ending makes the most sense.
TIM has been indoctrinated since before Cerberus was founded (per the comic miniseries with him, I forget the name).It's been bothering me for a while now, but exactly how much control did the reapers have over Cerberus and when?
I'd have to break out Final Hours again and check, but I thought the Citadel attack originally was later in the game. I guess Casey & Mac (again) didn't think things through enough when they brought it forward.Indeed, why even try to overthrow the council? What would that gain them? It's not like the other races would obey a Cerberus regime. It would make more sense in the coup attempt happened *after* sanctuary as at that point TIM would know the citadel is the catalyst AND they'd have a reliable indoctrination system with which to deal with the population.
If you waited to rescue the turians, the reapers would finish exterminating them before you could rescue the primarch...It's not like there's a logical reason why the turian/salarian/krogan plot must be resolved before the quarian/geth one, is there?
You could say the same thing about why Mass Effect 2 is so linear, and they did record all that dialogue, at least for Legion.The only reason I can think as to why they kept things so linear is that it cut down on the amount of extra dialogue they'd have to write and record. Mostly anything Tali, Ash or Kaiden might have to say on the earlier missions.
In theory, sure, but there's no real sense of the passage of time during these games. In ME1, the *only* thing that's affected by choosing to do certain missions later than others is a few (very funny) lines of dialogue from Liara if you leave her till last. Doesn't make any difference if you leave Feros or Noveria till last, Benezia still arrives a few days (?) ahead of you regardless and the Zhu's Hope colonists are no worse off for waiting longer for rescue than if you turned up right after leaving the Citadel.If you waited to rescue the turians, the reapers would finish exterminating them before you could rescue the primarch...
You could say the same thing about why Mass Effect 2 is so linear, and they did record all that dialogue, at least for Legion.It was probably a deliberate design chose to do the same thing this time.
Another oddity about Cerberus was their determination to kill Shephard? Um, why? I gave their 'man' the damn collector base and was with him all along with his quest to make humans the all conquering race. And for no reason at all he wants me dead!Not to mention the third Mass Effect novel, which showed Cerebus being dealt a massive loss, and they made it sound like the Illusive Man was on the run to his last hiding spot and without resources anymore...
This has nothing to do with the ending, but I can't be arsed to muck about with spoiler tags in the main ME3 thread, so I'll ask this here.
It's been bothering me for a while now, but exactly how much control did the reapers have over Cerberus and when? I mean it couldn't have been total right from the off because they wouldn't have been allowed to get as far as they did in Sanctuary, right? But on the other hand, what did the raid on Sur'kesh or the planetary defence cannons & turian bomb on Tuchanka have to do with their goals?
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