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Mass Effect 2 - Carrying Over Saved Games Question

Jax

Admiral
Admiral
As am sure you all know ME2 will configure its ingame universe to your actions in the 1st game assuming you played it) so the consquences to any choices you made will seen in the sequel. Also of course how your character looks will be passed over and I would assume the class too but...

I heard that BIOWARE apparantly stated that the storyline will explain why your character will reset and not carry over any abilities or level he was at the end of MASS EFFECT 1. Has anyone else heard this ? and does this mean you can change class ?

I hope its true because I have played it twice (currently on 3rd playthrough) and am only really happy with my 1st universe choices but of course I am not level 60 in that one. Also being my 1st one I didn't know what to expect so my choices just make the game feel more natural. Do you like the idea of a reset ? and if you have played it more than once which of your saved games are you carrying over into Mass Effect 2 ?
 
The following will carry over:

1. Your romantic partner
2. If you let the council die
3. Who died during the huge explosion

Your level will not carry over.
 
The following will carry over:

1. Your romantic partner
2. If you let the council die
3. Who died during the huge explosion

Your level will not carry over.

And the little things like letting the Rachni live etc...I would love to hear what people did in their Mass Effect games ?

Personally I hooked up with Ashley, let Kaiden die and let the council due because I ordered my ships to attack Sovergien because I didn't want to risk it getting away, it was the greater risk.

Also other minor things, saved wrex, let Rachni live, didn't betray that old women who was that crime lord wen I took out her partner...can't remember other ones I know there was a few more choice moments in the game.
 
Yep, the choices one made during ME1 is really going to make ME2 awesome.... assuming that they live up to their promises of course. That said, I was an evil son of a bitch in the game and went along the path of creating a new human military empire mwuahahaha. I cant wait to see how that turns out in ME2.
 
I get the feeling that I overwrote the character I actually played how I wanted to play with another to grab some more achievements. Hopefully my original character is still in there somewhere. My main worry with this choices carry over stuff is that they probably have to minimize the effect of those choices to some extent. I mean, letting the council die or not seems like it would have huge implications on the game universe, enough to where I would think the second game would be completely different.

I get the feeling that they just write around having the council in the second game and you get some offhand communication from them that doesn't really affect the game if they're still around, while the rest of the plot goes off in some new direction with new characters.
 
They're also removing New Game+, so... I wonder if you can import the same character for two different playthroughs.
 
I've heard about ME 2...
that YOU can die a perm death and also your entire team can be killed come the end too so that would leave ME 3 to be so different for you compard to others.

I love how we can all play this trilogy but come the end have a totally different experience.
 
The following will carry over:

1. Your romantic partner
2. If you let the council die
3. Who died during the huge explosion

Your level will not carry over.

And the little things like letting the Rachni live etc...I would love to hear what people did in their Mass Effect games ?

Personally I hooked up with Ashley, let Kaiden die and let the council due because I ordered my ships to attack Sovergien because I didn't want to risk it getting away, it was the greater risk.

Also other minor things, saved wrex, let Rachni live, didn't betray that old women who was that crime lord wen I took out her partner...can't remember other ones I know there was a few more choice moments in the game.

You played it just as I did then. A friend of mine told me the Rachni decision will be key to ME2, but I haven't confirmed this.
 
I've heard about ME 2...
that YOU can die a perm death and also your entire team can be killed come the end too so that would leave ME 3 to be so different for you compard to others.

I love how we can all play this trilogy but come the end have a totally different experience.

That's non-canon. Apparently, if you do that, you essentially just have to start over in ME3.
 
I've heard about ME 2...
that YOU can die a perm death and also your entire team can be killed come the end too so that would leave ME 3 to be so different for you compard to others.

I love how we can all play this trilogy but come the end have a totally different experience.

That's non-canon. Apparently, if you do that, you essentially just have to start over in ME3.

Where did you hear that?
 
I believe it was the Listen Up podcast during E3, because that's when the spoiler was first revealed... but I'm not quite sure.
I mean, it makes sense because then ME3 would require two different stories... but it's still disappointing.
 
That's what I read about too. If your Shep happen to go that way, it will not be the same person built up from ME 1-2 in ME 3. I'm not planning to have that happen with mine though. :p

I've a few Sheps who made different decisions so it should be interesting to find out the different path branches.
 
Yeah, although I'm sure they'll have an achievement for that path anyway, so I'll probably be doing it just... because. :lol:

What I'd like to know is how they handle the game if you just start at 2. I mean, what if you wanted your Shep to be a badass in 1 even if you never played it?
It would kind of suck if all the characters you met in 1 are set to a kind of "neutral" stance as a result.

Although, I guess it's not much of a problem for me since I have an evil save as well. :lol:
 
Well there is the possibility that when you start your game, there will be a questionaire of sorts that would help the game decide what kind of playthrough you may of ended up with if you had played the first one.

The questions would be less story specific, i.e 'Would you bring back a genocidal species', but more general philosophy based, like 'What lengths would you go to in making sure you obtained your objective' or 'How receptive are you to alien allies' etc.
 
Yeah, they could mask it as a psychological test as part of the "corrupted file" thing they did in the first game.

I still remember how strange it was in KoTOR2 where you basically created the "reality" of the universe by speaking to a party member near the beginning of the game.
 
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