That's why I stopped being a pure-paragon and became a paragade, I found myself blindly picking the upper-right option in every conversation and wasn't happy with some of the things Shep said. Once I stopped doing that the game became much more personal and far more interesting (and upsetting, poor MordinFor instance, since I habitually always pick the upper right dialogue options on my paragons, I told Kelly to keep helping the refugees...
Call me shallow, but I'm obsessed with always trying to have the happiest outcome whenever I play a Bioware RPG. Bugs the heck out of me when something turns out bad. I started playing Dragon Age II for the first time over the weekend and if I encounter a choice where I'm doubtful of the outcome, I go and look it up on the wiki to make sure I make the "right" one.That's why I stopped being a pure-paragon and became a paragade, I found myself blindly picking the upper-right option in every conversation and wasn't happy with some of the things Shep said. Once I stopped doing that the game became much more personal and far more interesting (and upsetting, poor Mordin).
I don't think it's shallow, I just think you're missing out on part of the experience by not owning your mistakes.Call me shallow, but I'm obsessed with always trying to have the happiest outcome whenever I play a Bioware RPG. Bugs the heck out of me when something turns out bad.
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