• Welcome! The TrekBBS is the number one place to chat about Star Trek with like-minded fans.
    If you are not already a member then please register an account and join in the discussion!

Looking for screen cap TMP warp effect

gen0551bl4.jpg
Might want to compare the d orbit veridian shot (consciously designed as an homage to the original series by Bill George) with the e orbit earth shots, which are pretty bright. They have that awful noclouds earth in FC, and that messes with the credibility as well.

firstcontact0371mz5.jpg


This ship has a much lighter color, the light sources come from different directions, the difference isn't that big.
The difference is HUGE! Look at the planets: from the highlight on the Earth you can see that the sun should be above the frame, and the underside of the ship should be in a lot more shadow than it is.
 
Might want to compare the d orbit veridian shot (consciously designed as an homage to the original series by Bill George) with the e orbit earth shots, which are pretty bright. They have that awful noclouds earth in FC, and that messes with the credibility as well.

firstcontact0371mz5.jpg


This ship has a much lighter color, the light sources come from different directions, the difference isn't that big.
The difference is HUGE! Look at the planets: from the highlight on the Earth you can see that the sun should be above the frame, and the underside of the ship should be in a lot more shadow than it is.

True.
But this and the EVA-scene later are the only ones (except for the initial fly-by during the Borg-battle) are the only one that show the Enterprise to brightly lit.
Partly it could be explained by the white paint-job on the Enterprise-E.
 
BTW:
Here is another example of a close-up model having different details and shapes than the actual hero-model:

Close-up:
firstcontact0968td1.jpg



Hero-model:
firstcontact0970rm3.jpg

It is even more confusing than that ... my understanding from Knoll and the fx dp (Sweeny? Rosenberg? don't recall) is that they only had the big model, that the only scaled up stuff they had were a couple of those cigar hull sensor dish thingies that get jettisoned and blow up.

For the shots you post, they shot the 10 ft model from something like a 1/4 inch away, and then for at least one of them, they added cg geometry matchmoved onto or over the miniature to give more scale. Maybe they didn't figure people would be comparing shots a decade later (silly them!)
 
BTW:
Here is another example of a close-up model having different details and shapes than the actual hero-model:

Close-up:
firstcontact0968td1.jpg



Hero-model:
firstcontact0970rm3.jpg

It is even more confusing than that ... my understanding from Knoll and the fx dp (Sweeny? Rosenberg? don't recall) is that they only had the big model, that the only scaled up stuff they had were a couple of those cigar hull sensor dish thingies that get jettisoned and blow up.

For the shots you post, they shot the 10 ft model from something like a 1/4 inch away, and then for at least one of them, they added cg geometry matchmoved onto or over the miniature to give more scale. Maybe they didn't figure people would be comparing shots a decade later (silly them!)

I couldn't tell that it was CG. They made very good use of it in these shots :)

BTW: I posted this in another thread here, but ... what do you think about this one:


http://www.scifi-meshes.com/forums/3d-gallery/47076-tng-caps.html
 
It is even more confusing than that ... my understanding from Knoll and the fx dp (Sweeny? Rosenberg? don't recall) is that they only had the big model, that the only scaled up stuff they had were a couple of those cigar hull sensor dish thingies that get jettisoned and blow up.

For the shots you post, they shot the 10 ft model from something like a 1/4 inch away, and then for at least one of them, they added cg geometry matchmoved onto or over the miniature to give more scale. Maybe they didn't figure people would be comparing shots a decade later (silly them!)

One of the ships of the line calendars had what must have been the un-CGIed version of the 10 foot model shot. I remember being extremely surprised when I noticed brush strokes in the paint on the thruster/sensor thingy in the lower right corner.
 
It is even more confusing than that ... my understanding from Knoll and the fx dp (Sweeny? Rosenberg? don't recall) is that they only had the big model, that the only scaled up stuff they had were a couple of those cigar hull sensor dish thingies that get jettisoned and blow up.

For the shots you post, they shot the 10 ft model from something like a 1/4 inch away, and then for at least one of them, they added cg geometry matchmoved onto or over the miniature to give more scale. Maybe they didn't figure people would be comparing shots a decade later (silly them!)

One of the ships of the line calendars had what must have been the un-CGIed version of the 10 foot model shot. I remember being extremely surprised when I noticed brush strokes in the paint on the thruster/sensor thingy in the lower right corner.

that's wild. I thought those calendars were usually all just new cg renderings of old movie scenes, I might have to go look that up, thanks!
 
As far as I'm concerned, the original TMP effect will never be equaled. Right behind the original TOS nacelle cap light effects, it's my holy grail of "how do I duplicate that in CG".
 
If you are not already a member then please register an account and join in the discussion!

Sign up / Register


Back
Top