Soooo . . . I've basically been utterly p0rning out on control panels for a little while, with about 800 of my 2500 images being Star Trek control panels, heavily leaning on the 3-D bridge models at Roddenberry.x.io.
These are an amazing resource, even if they slip Futura onto TOS control panels and displays where Gorton and another typeface were actually used. It's made me realize that I really dig the original TMP consoles in a way I never did before.
That said, for Star Trek IV's introduction of the Enterprise-A, the console structure was retained but the actual control panels were replaced with O.G. Mk. I Okudagrams. For nomenclature's sake, I refer to this as the 2280 standard versus the TMP 2270 standard:
The 2280 standard is the blue/white oval button type, and it features green monochrome dynamic display areas. There are various other unique aspects to this style, such as the buttons that occur on the borders separating different areas . . . I tend to assume those are mode switch buttons, but that's mere supposition.
For Star Trek V, the bridge was re-done completely, and now featured large black panels reminiscent of the original Excelsior bridge from Star Trek III, but with a much different interface style I refer to as the 2290 standard (though obviously appearing at least slightly earlier):
Most of the white coloration is gone in favor of a strong blue-green palette. Almost gone completely are oval-shaped buttons, with somewhat boring rounded squares (squircles ... literally the real word for that) supplanting them.
I'd assumed that the blue/white oval style went away fairly quickly, but was surprised to realize that the Stargazer, NCC-2893, which featured the movie helm console, was complete with some remaining blue/white oval controls.
Even on a dimly lit rounded prism bridge console that Data used to pull up the final log on some godawful UI, the control panel itself was a reuse of the ST4 style.
As far as I recall, the earliest appearance of the 2290 standard is actually 2278 with the Bozeman, but I prefer to think that's a little too early. That said, I'm still working on a little survey of the timeline of late-TMP era control panels showing up in Trek, e.g. the Hathaway, Bozeman, et cetera. It's also interesting to me that the Enterprise-C featured a weird return of the ovals, apparently silkscreened on its lower console surface, even after ST5 had changed the game. I'm not sure why that is.
All that said, it seems that the original Okudagrams and the late-TMP-era version must have existed for awhile side-by-side. Certainly there wasn't a lot of change of Starfleet UI for decades, and while most ships seemed to get the 2290 standard it appears that it wasn't swapped out on some ships that apparently never got much in the way of upgrades, like the Stargazer.
(Personally, I actually prefer the ovoid 2280 standard, but I find that both rather nerfed the information available to the user compared to what came before. The TMP control panels gave information by color and button shape, whereas the later touchscreen stuff with its limited palette was basically monochromatic by comparison.)
Thoughts?
These are an amazing resource, even if they slip Futura onto TOS control panels and displays where Gorton and another typeface were actually used. It's made me realize that I really dig the original TMP consoles in a way I never did before.
That said, for Star Trek IV's introduction of the Enterprise-A, the console structure was retained but the actual control panels were replaced with O.G. Mk. I Okudagrams. For nomenclature's sake, I refer to this as the 2280 standard versus the TMP 2270 standard:


The 2280 standard is the blue/white oval button type, and it features green monochrome dynamic display areas. There are various other unique aspects to this style, such as the buttons that occur on the borders separating different areas . . . I tend to assume those are mode switch buttons, but that's mere supposition.
For Star Trek V, the bridge was re-done completely, and now featured large black panels reminiscent of the original Excelsior bridge from Star Trek III, but with a much different interface style I refer to as the 2290 standard (though obviously appearing at least slightly earlier):

Most of the white coloration is gone in favor of a strong blue-green palette. Almost gone completely are oval-shaped buttons, with somewhat boring rounded squares (squircles ... literally the real word for that) supplanting them.
I'd assumed that the blue/white oval style went away fairly quickly, but was surprised to realize that the Stargazer, NCC-2893, which featured the movie helm console, was complete with some remaining blue/white oval controls.

Even on a dimly lit rounded prism bridge console that Data used to pull up the final log on some godawful UI, the control panel itself was a reuse of the ST4 style.

As far as I recall, the earliest appearance of the 2290 standard is actually 2278 with the Bozeman, but I prefer to think that's a little too early. That said, I'm still working on a little survey of the timeline of late-TMP era control panels showing up in Trek, e.g. the Hathaway, Bozeman, et cetera. It's also interesting to me that the Enterprise-C featured a weird return of the ovals, apparently silkscreened on its lower console surface, even after ST5 had changed the game. I'm not sure why that is.
All that said, it seems that the original Okudagrams and the late-TMP-era version must have existed for awhile side-by-side. Certainly there wasn't a lot of change of Starfleet UI for decades, and while most ships seemed to get the 2290 standard it appears that it wasn't swapped out on some ships that apparently never got much in the way of upgrades, like the Stargazer.
(Personally, I actually prefer the ovoid 2280 standard, but I find that both rather nerfed the information available to the user compared to what came before. The TMP control panels gave information by color and button shape, whereas the later touchscreen stuff with its limited palette was basically monochromatic by comparison.)
Thoughts?