• Welcome! The TrekBBS is the number one place to chat about Star Trek with like-minded fans.
    If you are not already a member then please register an account and join in the discussion!

Lack of female assassins in Assassin's Creed? 'Reality of production'

Re: Lack of female assassins in Assassin's Creed? 'Reality of producti

You just can't rely on a main character who might get pregnant during a crucial phase of development, I mean, these are multiple hundred million dollar productions.

:lol:
 
Re: Lack of female assassins in Assassin's Creed? 'Reality of producti

Given our changes in society however sooner or later i may be left in the dust if other companies realize the potential of the other half of humanity and that they like to be entertained too.
So if females aren't entertained by playing guys, why would companies want to throw away their existing audience of guys (who presumably feel the same way and don't want to play girls)? Game developers and release slots are a finite resource, and unless they're going to make more money by having female characters than male, it's a losing proposition.

If a game with a strong character & narrative arc can support both genders, like Mass Effect, with minimal additional work? Great. When you get something like Uncharted or Assassin's Creed II where changing the gender would require significant changes (gender-swaps of other characters), it's hard to see how that would be worth the investment.
 
Re: Lack of female assassins in Assassin's Creed? 'Reality of producti

Mass Effect is a great example for this where a company can write a story where the gender is not important and the development team took care to provide as many options as possible so gamers (male and female).

In fact i have a close female friend who's not much of a gamer but she's a massive ME fan also due to reasons mentioned above (you should see her kick ass as female Sheperd and squeal in joy when she defeats the enemies :lol:).

So it's down to the developers to broaden their horizon and publish games that have appeal to both genders or write games where guys wouldn't care they play a girl because the game is good (the new Tomb Raider for example).

I also don't believe gamers are misogynistic to begin with, merely immature which unfortunately gets amplified through the anonymity of the internet where they can blurt out the most insane stuff without fear of repercussions.
 
Re: Lack of female assassins in Assassin's Creed? 'Reality of producti

So if females aren't entertained by playing guys, why would companies want to throw away their existing audience of guys (who presumably feel the same way and don't want to play girls)?

Holy straw man.
I do play games with male protagonists and can enjoy them. That doesn't mean I and many other female gamers wouldn't prefer a little more balanced representation of women in video games.

Your reasoning is absurd.
 
Re: Lack of female assassins in Assassin's Creed? 'Reality of producti

Let's also be honest here: there are very few games where the player character's gender matters at all to the story. We just get a white dude as default because that's who the bean counters think they should be appealing to.
 
Re: Lack of female assassins in Assassin's Creed? 'Reality of producti

So if females aren't entertained by playing guys, why would companies want to throw away their existing audience of guys (who presumably feel the same way and don't want to play girls)?

Holy straw man.
I do play games with male protagonists and can enjoy them. That doesn't mean I and many other female gamers wouldn't prefer a little more balanced representation of women in video games.

Your reasoning is absurd.
The "straw man" would be FPAlpha's, then. I don't actually think that's the case (hence why that sentence starts with a conditional); but FPAlpha posited that as a fact. And if it is, then I'd like to know why the converse isn't.
 
Re: Lack of female assassins in Assassin's Creed? 'Reality of producti

Mass Effect is a great example for this where a company can write a story where the gender is not important and the development team took care to provide as many options as possible so gamers (male and female).


This. A thousand times this. I honestly don't see how an Assassin's Creed wouldn't be able to achieve this. Just give people the option and people will make their own adventures. Bioware has shown that they can leave the option and still make great stories.
 
Re: Lack of female assassins in Assassin's Creed? 'Reality of producti

This. A thousand times this. I honestly don't see how an Assassin's Creed wouldn't be able to achieve this. Just give people the option and people will make their own adventures. Bioware has shown that they can leave the option and still make great stories.
Bioware also didn't include Shepard's family, and treated romance as an afterthought. Compare that to Assassin's Creed II (where the romance with Caterina Sforza is a key driver of the plot in the second half of the game) or III (the story wouldn't work at all if Haytham was female).

Bioware shows that it can be done, yes; but not every story lends itself to that.

(And just to show that I'm not giving Ubisoft/AC a pass for whatever reason: the original Assassin's Creed by itself would've worked regardless of Altair's gender, though the sequels make that trickier or impossible. Black Flag would have required a little more work - not just the epilogue - but I think it would have been tweaking of details rather than a wholesale plot replacement like II and III.)
 
Re: Lack of female assassins in Assassin's Creed? 'Reality of producti

Bioware shows that it can be done, yes; but not every story lends itself to that.

That kind of goes without saying though. Yes, not every story can lend itself to it, but to close the door on it before it's even open? That's essentially what Ubisoft is doing. They're shrugging it all off. Nobody is saying they have to do it, but rather for them to acknowledge the possibility rather than outright dismissal.

(And just to show that I'm not giving Ubisoft/AC a pass for whatever reason: the original Assassin's Creed by itself would've worked regardless of Altair's gender, though the sequels make that trickier or impossible. Black Flag would have required a little more work - not just the epilogue - but I think it would have been tweaking of details rather than a wholesale plot replacement like II and III.)


First game, you're right. That could have worked. Haven't played Black Flag yet, though I do have it in my backlog. That one I think would require more stretching in terms of the pirate theme.
 
Re: Lack of female assassins in Assassin's Creed? 'Reality of producti

Bioware also didn't include Shepard's family, and treated romance as an afterthought.

:confused:

...treated romance as an afterthought.

:vulcan:

...romance as an afterthought.

:wtf:

...afterthought.

:guffaw:

DA and ME are the *gold standard* of NOT treating Romance as an afterthought. Just following a pre-written character is about as involving as mud. People go bonkers for Bioware games precisely because they *don't* treat romance as an afterthought. When I think Bioware I immediately think of the romance options. AssCreed, while being a series I very much love, is about the last game I'd hold up by comparison for it's involving romance options. Sheesh.
 
Re: Lack of female assassins in Assassin's Creed? 'Reality of producti

DA and ME are the *gold standard* of NOT treating Romance as an afterthought. Just following a pre-written character is about as involving as mud. People go bonkers for Bioware games precisely because they *don't* treat romance as an afterthought. When I think Bioware I immediately think of the romance options. AssCreed, while being a series I very much love, is about the last game I'd hold up by comparison for it's involving romance options. Sheesh.
Dragon Age I'd agree with you. The romance actually affects the plot, at least in Origins. But you could drop it entirely from Mass Effect, and there'd be no differences in the plot or in your party members. That certainly feels like a bolted-on afterthought to me.
 
Re: Lack of female assassins in Assassin's Creed? 'Reality of producti

"Optional" and "afterthought" are different words with different meanings. Final Fantasy games are famous for having lots of optional side quests, and yet they aren't generally considered afterthoughts.
 
Re: Lack of female assassins in Assassin's Creed? 'Reality of producti

Aisha Tyler wrote this obviously heartfelt piece on diversity in video games over on Facebook.
Okay this is the last I'll say on diversity in gaming for this round of slavering frothy machination. This is what I said in the long form version of my interview with NPR on the floor at E3, which unfortunately, because of time, was greatly truncated.

There is not enough diversity in gaming, both onscreen and in game development. I do not dispute that. HOWEVER.

It is changing. And the fact that TWD was the 2012 VGA Game of the Year, with a strong, complex black lead and an asian co-lead; that The Last of Us has a female co-lead who is revealed in the DLC to be a lesbian; that the co-lead in Gears of War was Latino; that there were multiple strong female characters in Bioshock: Infinite, a game that focused in an elegant way on issues of race and racism; that the last three AC games had leads who were, in order, black and female, Trinidadian, and Native American; that Tomb Raider, with a female lead, is one of the biggest-selling games of all time (despite the massive rack); that there are dozens of other examples I don't have time to Google — means we are making progress.

We are nowhere near where we need to be. The dearth of gaming execs who are female or of color belies a bigger problem with our educational system. We need to do a better job of training kids in math and science. And for sure, game developers need to do a better job of recruiting and developing diverse talent. Gamers of every gender and ethnicity are demanding it, both inside games and out. As widely reported, half of all gamers are women. And black and Latino teens spend far more time gaming than their white counterparts. So gamers already have the numbers. They already mean something. But to sit on the sidelines and whine changes nothing.

Gamers have to DEMAND change, both with their voices and their pocketbooks. There are plenty of games in which you can create your avatar, and I know hundreds of straight white guys who play as hot badass mohawked Asian lesbians when they are able to design their own characters (Skyrim, Fallout, Mass Effect, etc.).

We are creating our own diversity. We ARE our own diversity.

Gamers are not a monolith. And we are not perfect. But we know where our issues lie. One person's opinion does not define an industry. Not mine, not Anita Sarkeesian's, not any single game developer. We are not a monolith.

The only thing we truly and fully share, is our love of games.

Let's focus on what unites us instead of what divides us.

Our love of gaming.

Game on.
 
Re: Lack of female assassins in Assassin's Creed? 'Reality of producti

That's pretty nonsensical. Gamers and the gaming industry are only paying attention to diversity issues because they've become very prominent in gaming media, in response to the work of particular activists like Sarkeesian but also many others before her. Admonishments to "focus on what unites us instead of what divides us" read like hollow cheerleading rather than a call to continue the positive trend. Complacency is not the answer.
 
Re: Lack of female assassins in Assassin's Creed? 'Reality of producti

^ I don't get that from her at all, she doesn't propose complacency but rather continued awareness of the issue as well as continued strive for improvement.

Remembering that, for the most part, participants in this debate share a love for their hobby is not a bad thing - everyone wants video games to get better, inclusiveness is - in part - one aspect of that.
 
Re: Lack of female assassins in Assassin's Creed? 'Reality of producti

^ I don't get that from her at all, she doesn't propose complacency but rather continued awareness of the issue as well as continued strive for improvement.

Remembering that, for the most part, participants in this debate share a love for their hobby is not a bad thing - everyone wants video games to get better, inclusiveness is - in part - one aspect of that.

I don't think "everyone" wants video games to get better in terms of being inclusive. In fact, there is ample evidence, even in this thread, to the contrary.
 
Re: Lack of female assassins in Assassin's Creed? 'Reality of producti

"Optional" and "afterthought" are different words with different meanings. Final Fantasy games are famous for having lots of optional side quests, and yet they aren't generally considered afterthoughts.
Sometimes (at least when it comes to game mechanics) what feels like an afterthought is a case of the team not being able to meet the deadline.
 
Re: Lack of female assassins in Assassin's Creed? 'Reality of producti

DA and ME are the *gold standard* of NOT treating Romance as an afterthought. Just following a pre-written character is about as involving as mud. People go bonkers for Bioware games precisely because they *don't* treat romance as an afterthought. When I think Bioware I immediately think of the romance options. AssCreed, while being a series I very much love, is about the last game I'd hold up by comparison for it's involving romance options. Sheesh.
Dragon Age I'd agree with you. The romance actually affects the plot, at least in Origins. But you could drop it entirely from Mass Effect, and there'd be no differences in the plot or in your party members. That certainly feels like a bolted-on afterthought to me.

You can't say the words 'Mass' or 'Effect' around me without my mind *immediately* leaping to Shepard and Liara. Liara is more or less my definition of 'romance in gaming'. If ME didn't exist, I'd basically think romance wasn't really something that games could do. She's no afterthough. Her final goodbye to Shepard in ME3 is one of my favourite moments in all of gaming, period.
 
Re: Lack of female assassins in Assassin's Creed? 'Reality of producti

The only good excuse they could have is "We didn't think of it during initial design and at this point we don't have the budget to go back and put a female character in. Our bad. We will look into for future versions."

Other than that, there is no reason they couldn't put a female character in.
 
If you are not already a member then please register an account and join in the discussion!

Sign up / Register


Back
Top