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Janeway Pie 110...

Computer

Captain
Captain
... or whatever the numerical code was for auto destruct was.

TOS and TNG both established the concept of a confirming order to initiate an auto-destruct sequence from either the first officer or 2 lesser ranked officers (not entire sure about the rules regarding that but I know the Captain needs a second agreement)

If I recall correctly Voyager never required anything other than the Captains voice and code, wouldn't it make sense that such a decision would need to be confirmed by another officer?
 
True.
But taking into consideration Voyager was in a unique situation, it's possible the crew made modifications to the computer systems so the captain is able to initiate self-destruct on her own.

It is also possible that multiple officers confirmations for self-destruct are required only for larger star ships, and that smaller ones only need the captain to give that order.
 
I'm pretty sure it was Pi as in 3.1415926535897932...
Rather than as in Apple Pie
:)
 
I think on the Defiant there was an auto-destruct set then later canceled with commands from both Sisko and Kira.
 
Auto Destruct protocols seem to change routinely any more.

TOS/Movie Enterprise - Requires three officers to begin countdown.

TNG - Requires two officers

DS9 - Requires two officers

VOY - Requires Captain Only

TNG - First Contact - Requires three officers

TNG - Nemesis - Requires Captain Only.
 
One thing that always annoyed me about auto destruct is it never worked right. How can auto destruct always be one of the first things to go off line? Even if it did fail why couldn't the captain just say "Crap. Geordi use your phaser on the warp core. The ship must not fall into enemy hands."

PZZZZT...BOOM!

Problem solved. :thumbsup:
 
^ Agreed. I just rewatched Basics, where in the beginning the Kazon staged several minor attacks targetting only Voyager's secondary command processors.

Why did nobody stop to ask why they're doing that? Did nobody know what functions were coordinated there? A bit of deductive reasoning could've prepared the crew for what was coming up next.

Annoying.
 
Akillaprise said:
One thing that always annoyed me about auto destruct is it never worked right. How can auto destruct always be one of the first things to go off line? Even if it did fail why couldn't the captain just say "Crap. Geordi use your phaser on the warp core. The ship must not fall into enemy hands."

PZZZZT...BOOM!

Problem solved. :thumbsup:

I thought the autodestruct worked pretty well in most cases (since the only time it went wrong was on Basics, and only because the Kazon attack was centred on stopping it) - surely the case you're referring to is the warp core ejection system, which was always offline whenever it was needed on TNG (although it worked pretty well on Voyager :)

One thing that does prevent the 'phaser aimed at the warp core' theory is that even if you did that, 'Projections'* suggested that in order to breach the containment system, a phaser at level 16 would take quite a long time - certainly not long enough to prevent the Kazon boarding Voyager.




*Yes, I know 'Projections' was all in the Doctor's head, but that theory makes sense - after all there has to be some protection in case of a fire-fight in Main Engineering....
 
I'm sure there are multiple efficient ways of causing a warp core breach other than the self destruct sequence.

:)

As for the ejection systems ...
Yeah, on Voyager it worked ok, but on TNG never when needed (even though the ship was a short subspace call away from getting a new core if needed from a nearby star base).

If a phaser on setting 16 would take it's time to penetrate the containment system ... then why not set of photon grenades in close proximity to the core ?
Perhaps putting 10 of them to explode 5 cm away from the casing ?

Or ... even overloading hand phasers ... why not riffles (that would pack much bigger punch) ?
 
We've stumbled onto a bit of a continuity problem. In TNG the crew was very concerned when Worf's buddy had a phaser aimed at the core. They didn't seem to think it would take very long to cause a problem then. On the other hand we have "Projections." While this poses an issue for us debating this subject it makes sense for the warp core to be made of stern stuff.

What I think would work best is using photon grenades like Deks said. Pop open the dilithium chamber and throw a few of them in there. Should cause quite the commotion for enemy boarding parties.
 
Does anyone else have, "Bye, bye Miss Katie Janeway Pie / drove my starship to the Delty but the Delty was dry" going through their heads?

Or...is it just me? :D
 
Sisu said:
Does anyone else have, "Bye, bye Miss Katie Janeway Pie / drove my starship to the Delty but the Delty was dry" going through their heads?

Or...is it just me? :D

It was just you. Thanks for that ;)
 
Auto-destruct sequence: Driver A (Shannon O'Donnell) spills coffee, B rear-ends A, C rear-ends B, Captain Braxton . . .
 
Akillaprise said:
We've stumbled onto a bit of a continuity problem. In TNG the crew was very concerned when Worf's buddy had a phaser aimed at the core. They didn't seem to think it would take very long to cause a problem then. On the other hand we have "Projections." While this poses an issue for us debating this subject it makes sense for the warp core to be made of stern stuff.

Unless Starfleet updated the containment system. The safety protocols on the Enny-D must be shocking if you can take the entire ship down with a hand phaser. How could they develop the most advanced Starship ever built (at the time) with such a fatal design flaw?

Hopefully Picard raked the Starfleet engineering core over the coals, and the containment system was subsequently upgraded.
 
maybe he deactivated a couple redundant forcefields? Because the core is te eqivilent of thousands of Nuclear explosions happening every second. What's a hand phaser compared to that, unless the beam was set to the same frequencey as the containment field?
 
Akiraprise said:
Well, a hand phaser took down the Scimitar pretty quick. Just saying.

Which was fired at the unprotected generator that was building up Thalaron radiation.

Although it's a bit illogical the whole Scimitar was destroyed as a result.

It's possible that the phaser that was aimed at the casing had a same frequency as the containment field and therefore it presented a bigger threat than usual.
I would have suspected the casings would have been upgraded and modified with modulating frequency fields.
 
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