Yes, at the end of "The Enterprise Incident."
Ora. You drop the bridge entirely down to deck 2 within the teardrop.
b. You move the exterior tube around 35.5 degrees to port.
c. You scale the ship up substantially (far larger than you imagine).
I do recall those exchanges!Long, long ago, on this very BBS, Captain April and I debated this issue in one of the truly epic, long-running threads of all time. I am not sure that it is still preserved on the system, but if it is, revisiting it is not for the faint of heart. Some legends are best left buried...
Because inertial dampeners are imperfect. As seen many, many times in the show the crew get buffeted around willy nilly, be it from acceleration, weapons fire, collisions etc. In such situations it helps to know instinctively which direction the opposing force is coming from so the crew can "brace for impact" etc and not have to calculate an additional 36 degrees on top of that.Why does the bridge have to face forward? On the Discovery/Strange New Worlds and Kelvin universe Enteprises I get it because of the window. But TOS can be offset and it make zero difference.
Is it just some "must be straight to go forward!" thinking?
Why does the bridge have to face forward? On the Discovery/Strange New Worlds and Kelvin universe Enteprises I get it because of the window. But TOS can be offset and it make zero difference.
Is it just some "must be straight to go forward!" thinking?
But then you're applying a bit of real life to Trek, and in real life inertial dampner failure won't just knock you out of your seat, it'll turn you into a thin paste on the turbolift door.Because inertial dampeners are imperfect. As seen many, many times in the show the crew get buffeted around willy nilly, be it from acceleration, weapons fire, collisions etc. In such situations it helps to know instinctively which direction the opposing force is coming from so the crew can "brace for impact" etc and not have to calculate an additional 36 degrees on top of that.
If it was a real window you'd need that stuff for manual piloting (again, like the recent movies or Discovery), but when there's just a TV screen it's pointless. You're essentially piloting a videogame ship.There is no reason for it not to be facing forward. And as @Mytran said making the bridge facing forward gives less chance for human error.
That is only applicable to the three center seats; the perimeter seats already have varying "angles of toss" so the 36 degree offset wouldn't matter to them anyway (and the situation compounded by the fact they all face outward with their backs to the center of a round room. So no ready references to the room's orientation.)Because inertial dampeners are imperfect. As seen many, many times in the show the crew get buffeted around willy nilly, be it from acceleration, weapons fire, collisions etc. In such situations it helps to know instinctively which direction the opposing force is coming from so the crew can "brace for impact" etc and not have to calculate an additional 36 degrees on top of that.
Long, long ago, on this very BBS, Captain April and I debated this issue in one of the truly epic, long-running threads of all time. I am not sure that it is still preserved on the system, but if it is, revisiting it is not for the faint of heart. Some legends are best left buried...
The angle to Port is supported on-screen by the helm/navigator mostly flung out of their chairs to Starboard.Because inertial dampeners are imperfect. As seen many, many times in the show the crew get buffeted around willy nilly, be it from acceleration, weapons fire, collisions etc. In such situations it helps to know instinctively which direction the opposing force is coming from so the crew can "brace for impact" etc and not have to calculate an additional 36 degrees on top of that.
Yes, he had a very long conversation with the Romulan Commander, while multiple deck-lights flashed past in the window. I suspect Spock somehow programmed the car to take a roundabout route to deck 2 so he'd have some time to chat up the lady.Yes, at the end of "The Enterprise Incident."
I was about to get offended and it turned into a forehead slap. Crap, you're right. Rookie mistake.In the case of the drawing above, it suffers from the same mistake Khan made: Two-dimensional thinking.
Good point. To really add fuel to the fire, insert random comment on bridge +:You know the other day I was just thinking, it's been a while since the BBS had a good debate on the offset bridge.
Wasn't there an ep where Spock takes the turbolift to deck two from the bridge and it takes over a minute to get there?
If the Enterprise is 947' long; and the bridge is the same size as the actual set, the turbolift must be inside the exterior tube. Unless:
a. You drop the bridge entirely down to deck 2 within the teardrop.
b. You move the exterior tube around 35.5 degrees to port.
c. You scale the ship up substantially (far larger than you imagine).
Oh, yeah, thanks - that's TEI. Another reason why that episode is at the bottom of my lists and is (IMO) the most overrated Star Trek episode. How hard would it have been to have Spock say "Deck Fifteen" there?
Deck 14 was large enough for Doctor Van Gelder to run around and almost evade capture in Dagger Of The MindDo you really want to put your guest in the connecting dorsal where the refit will eventually put the torpedo tubes?
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