I mean, it's like calling a person "Person."
All those guys named Adam don't seem to mind; but, indeed, a divinely powerful being should be referred to by a name specific to itself, like Baal or Zeus.
Just kidding, but it's a fair point. A omnipotent god probably wouldn't need a name at all, since the point of names is identification and definition, and also since you can't have
another omnipotence--and a number of people, from Spinoza to Cauvin, have argued persuasively that you can't logically even have another regular potence with a true omni-potence running the show, but that's another discussion--why bother with a name at all? If it, the deity, does have to bother dealing with the little people, description is probably sufficient: Lord, Skyfather, Change, God.
Of course, BSGod isn't omnipotent. It's semipotent at best, that's why all it can do is dick around and change things in small ways, instead of (as you would expect a powerful objective phenomenon to do) intervene directly and just give the Colonials the coordinates for Earth five minutes after Caprica eats it, atomically speaking.
What about Lost? It took a while to work in the genre aspects, and -- much like BSG -- stayed deliberately vague about whether its weirdness had a scientific explanation or a supernatural one, only clarifying it at the end.
I have no idea about Lost, so do not cite Lost. Never watched a single episode. Not out of any particular grudge, mind, but as a consequence I have no opinion on the show.
Although
stj reminded me of the matter-antimatter reactor of genre par excellence, Signs. Signs had a ending slightly worse than BSG's, actually, but at least managed to waste about eighty fewer hours of your life getting there.
And no, BSG didn't "hide" any of its genre leanings. All along, they showed us characters having visions, prophecies coming true, signs of divine intervention. They didn't hide them. They just put them in a context that left us unsure whether those mystical things had a rational explanation or not (although really the mystical explanations were the only ones that were consistent and non-contradictory, as with Angel Six above).
Dude, check this. There was some mystical stuff going on. I'm not arguing that it wasn't. It's a trivial claim that can be proved by nothing more substantial than watching "Daybreak." I'm arguing that these elements were concealed until very late in show, and used at nearly M. Night Shyamalan levels of ineptitude when they were revealed.
The problem with melding science fiction and mysticism is that the fantastic can be always be explained in science fiction.
Compare BSG to Jacob's Ladder. Jacob's Ladder could have been a science fiction film; indeed, if you interpret it in a strictly rationalist manner, it is, even at the end.
Both BSG and Jacob's Ladder initially offer potential rationalist outs for audiences who choose to take them; in fact, Jacob's Ladder is far more forgiving, because (again) the story is better crafted. In any event, in BSG, the part of the psychosis-inducing war drug imbibed by Jacob Singer is played by Cylon technology. Where in Jacob's Ladder, it's possible that Jacob is simply going crazy, in BSG it is explicit that many people are secret Cylons, and it is even strongly implied that everyone may in fact
be a Cylon from a previous generation (implied by what, you ask? by the physical indistuishability, despite obvious physical distinguishability; and by the "has happened before, will happen again" crap). In any event, when characters are capable of projecting (the VR tech, potentially explaining visions), processing vast amounts of information (Hybrids, to a degree regular Cylons, particularly Leoben, potentially explaining "prophecies"--and we have those ourselves, it's called "abstract thought") and downloading (potentially explaining Kara's resurrection).
And, yeah, it's partly sour grapes, because the ending I constructed in my head is not the ending I got (it sort of is, given that I do my best to imagine I'm in an alternate reality where the writer's strike went on another year). So what if the ending I constructed in my head actually made sense (or at least somewhat more sense); I
get that it's not
the ending, and that it is of substantial importance only to me.
But back to the comparison to Jacob's Ladder: there, the mystical elements are entirely subjective, in Jacob's head; in BSG, the mystical elements are
literal constructions with objective reality, and potentially explicable in terms of the show's science right up until the last couple of minutes Starbuck is on screen, where it is revealed she is a physical manifestation of the BSGod's will.
That is the difference, and it's simply unfair to the viewer. It leaves too many questions which have no satisfactory answers (why would BSGod use Zombie Starbuck as an instrument, yet give it no more than a smattering of information it needs to complete its task?; how does a spectre physically interact with its environment?). In that light, it is nothing more than a deus ex machina. And it's a deus ex machina that doesn't even do the work of a deus ex machina, which is to resolve questions with finality, no matter how
unsatisfyingly it does so.
And don't even
say that a god out of a machine that doesn't work is appropriate for a show about robots who act like below-average children. That would just be cruel.
stonester1 said:
Exactly. One of the things I love about BSG is a thing I love about LOST, the nerve to leave some things unanswered, some thing ambiguous, to leave room for multiple interpretations.
"Unanswerable" is not, strictly, the same thing as merely "unanswered." Those are just called "plot holes," and one of things I hate about BSG is that it had the nerve to create giant plot holes because it was being written season by season and maybe even week by week and then think those plot holes were filled because they invoked the lamest divine intervention since Jaoquim Phoenix hit the Martian Manhunter with a baseball bat. Or that part in the Iliad where Aeneas is teleported to safety by his mommy. I leave it up to the reader to choose the sophistication level of the cultural reference.