Interesting. And frustrating, and disappointing.
"We talked about getting dancers to be the Pahvans, but it had to be VFX. We tried a costume, but to be something that ethereal and it’s not TOS days anymore when we can put a guy in a goofy costume. You have to really charge the audience with something exciting."
Right. Because a bunch of sparkly dots of light (that look almost exactly like the sparkly-dots-of-light aliens in space just a few episodes earlier, and the sparkly-dots-of-light alien spores in the engine room in almost every episode) are
so much more exciting!
Of course, it doesn't make much sense that incorporeal sparkly-light aliens would build a yurt. But, after all, the yurt was just an asspull devised in ten minutes based on orders from the network. Not the way they did things back in the TOS days, right?
"So, when I started out I was like “Wow, this isn’t TOS.” You can never go back to TOS. Those were charming, lovely sets made out of cardboard and sticky tape. You can tell if you watched them what they did. ... [So] yes, we are pre-dating TOS, but no we are not going to offer you TOS again fifty years later."
Wow, the disrespect for TOS practically jumps out and assaults you here. That is
not how the TOS sets were made, and it's insulting to say so. More importantly, however they were made, that is definitely not how they were
designed — the designs were brilliant and thoughtful, and there's absolutely no reason current 3D printing and lighting and whatnot couldn't be applied to designs like those. (Just like they did, in fact, with the phasers and communicators.)
[Regarding the show's color scheme and past statements about it]: "Boy, you guys are really digging around! I guess it depends what we build!"
Gosh, yeah, imagine asking detailed questions about the show's production design in an interview with the show's production designer! Who woulda thunk? And imagine believing that there was actually some coherent plan to it all, rather than just whatever they decide to build on the fly... isn't that quaint?
"And also it’s what people expect now. They expect darker parts. It’s not all dark, though."
They do? Who says? Who are these people? Did someone do actual test-audience research about this? Or is it perhaps just an easy
post hoc rationalization?
"Well I started around episode 6, so I’m just getting caught up. ... At first I was like, “Star Trek, sci-fi, hmm, I don’t know.”"
Nice to know she has so much respect for the milieu she's working in.
"I was thrown in and all of a sudden I had to do the Terran ship, which is this massive ship and the sets for it. When you start a series, you have months to build, and we had episodic timing. So, I had to think quick on my feet about what to design that we could do quick enough to get it to make it look great."
Well, that makes sense. I mean, it's not like it's an arc-based series where you can plan the stories way in advance... much less one with major production delays to give everyone more time to get up and running. But hey, at least they weren't designing things by the seat of their pants like back in the TOS days, right?
Seriously, though, at least this explains why the
Charon looked absolutely nothing like any other ship ever seen before in Star Trek, ever.
"And getting up to speed with canon; having to go to “Star Trek University.” There’s a lot of stuff out there. I grew up with TOS, because that’s my generation. So, I had to do a lot of going back. You know there’s amazing resources out there, like fan sites that you can just go and with a click I can get, like Section 31."
No, really?

Who knew that such things existed? (And honestly, what's the point of saying that she grew up with TOS if she obviously never liked it, respected it, or knew anything about it?)
Seriously, I weep to think that this woman is in charge of the look of the show. Compared to the level of devotion shown by past design and production staffers like Sternbach and Okuda and Drexler, it's just pathetic.