All Seeing Eye
Admiral
Things i'd like to see to improve Fallout 3:
Weapon making:
Instead of the whole getting schematics and items and just building pre designed weapons I want the ability to custom build some. This is how it will work:
You go to the work bench and click an option to design a new weapon, there is a list of different weapon 'casings' or 'shells' if you will, from a shotgun to a pistol to a rifle and others.
Now in order to choose a weapon frame you need the required amount of scrap metal to build it, so if you have enough scrap metal for a shotgun casing then you can pick that casing.
After you've got your casing you then can use other items you've found to develop your weapon. The weapon diagram will have 'slots' on it where you can put these different items to customise your weapon. If for example you have some bullets you place the bullets in the ammo slot and the gun becomes a projectile weapon and fires those particular bullets, if instead you have plasma cells and put those in the weapon it becomes a plasma weapon and fires plasma bolts, if you put lasers cells in it fires laser. Other slots can be for if you want a scope on the weapon, or there can be a slot for an 'amplifier' of which there will be different sizes you can scavenge so if you attach an extra large amplifier it amplifies the destructive force of the weapon. Another slot could be for a 'chargeup pack' which allows you to keep your finger on the trigger and it causes the weapon to charge up and upon release a more powerful shot is fired.
Followers
I'd like to see an extra interface option when talking to people. In Oblivion you could bribe people money with an extra interface, well i'd like to see an extra interface which allows you to bribe people or impress people and if they're impressed enough you can hire them to go with you and fight with you regardless of who they are (except main characters).
Bikes
In Oblivion you could ride horses so I don't think it would be too much of a stretch if they introduced motorbikes in Fallout for you to use to get about. The motorbikes could be custom bikes that are powered by energy cells, if you don't have the energy cells you can't ride the bikes. They can be scattered about the place like all the derelict cars.
Purchasing Houses.
In Oblivion you could purchase houses. In Fallout i'd like something 'similar'. I want to be able to come across a derelict run down damaged house and be able to 'squat in it' and become the owner of it. I then want to be able to go to a store and purchase some goods which I can then take back to the house and fix it up and create a mini fort. I think it would have been nice if you could go to the robo factory with tons of scrap metal and energy cells etc and turn the machines on and build a robot which you can then order to protect your new fort.
Anyone else got any ideas?
Weapon making:
Instead of the whole getting schematics and items and just building pre designed weapons I want the ability to custom build some. This is how it will work:
You go to the work bench and click an option to design a new weapon, there is a list of different weapon 'casings' or 'shells' if you will, from a shotgun to a pistol to a rifle and others.
Now in order to choose a weapon frame you need the required amount of scrap metal to build it, so if you have enough scrap metal for a shotgun casing then you can pick that casing.
After you've got your casing you then can use other items you've found to develop your weapon. The weapon diagram will have 'slots' on it where you can put these different items to customise your weapon. If for example you have some bullets you place the bullets in the ammo slot and the gun becomes a projectile weapon and fires those particular bullets, if instead you have plasma cells and put those in the weapon it becomes a plasma weapon and fires plasma bolts, if you put lasers cells in it fires laser. Other slots can be for if you want a scope on the weapon, or there can be a slot for an 'amplifier' of which there will be different sizes you can scavenge so if you attach an extra large amplifier it amplifies the destructive force of the weapon. Another slot could be for a 'chargeup pack' which allows you to keep your finger on the trigger and it causes the weapon to charge up and upon release a more powerful shot is fired.
Followers
I'd like to see an extra interface option when talking to people. In Oblivion you could bribe people money with an extra interface, well i'd like to see an extra interface which allows you to bribe people or impress people and if they're impressed enough you can hire them to go with you and fight with you regardless of who they are (except main characters).
Bikes
In Oblivion you could ride horses so I don't think it would be too much of a stretch if they introduced motorbikes in Fallout for you to use to get about. The motorbikes could be custom bikes that are powered by energy cells, if you don't have the energy cells you can't ride the bikes. They can be scattered about the place like all the derelict cars.
Purchasing Houses.
In Oblivion you could purchase houses. In Fallout i'd like something 'similar'. I want to be able to come across a derelict run down damaged house and be able to 'squat in it' and become the owner of it. I then want to be able to go to a store and purchase some goods which I can then take back to the house and fix it up and create a mini fort. I think it would have been nice if you could go to the robo factory with tons of scrap metal and energy cells etc and turn the machines on and build a robot which you can then order to protect your new fort.
Anyone else got any ideas?