Too bad everything wee learned from watching TNG, "DEEP SPACE" Nine & Voy. contradicts most of this, if not all of it.
Seriously? That's it?
No. Nothing I said is in any way
contradicted by any episode of TNG, "DEEP SPACE" Nine (

) or Voy. Everything in my post is either backed up by the shows, or is speculation/my opinion, in which case it is clearly labeled as such. Sorry.
And if that's REALLY all you're going to do... tell me you disagree and post a rebuttal to my points, then when I post a rebuttal to your rebuttal, just go "Oh yeah? Well... NO! So there!" then I really don't see any point in trying to hold a debate with you.
Xerxes1979 said:
A Galaxy class would blow Voyager out of the water in terms of sensor ability.
This is untrue. To quote Memory Alpha: "The class boasted the best navigational sensors, and the highest top speed of any Starfleet vessel until the development of the Prometheus-class." Most of Voyager's systems were technologically superior to those of a Galaxy class, and this includes sensors. How they were portrayed on screen in terms of scanning range etc, is another matter entirely, since it never seems to be constant - for example, one day they can detect ships approaching from nearly a day away, sometimes only minutes away. And this is true in TNG as well as Voyager.
I have to agree with
tvih here. I did see your reasoning,
Xerxes, and it does make sense. However, as I myself made a point of earlier (in regards to why I reject the "
Voyager was built for combat" line as evidence that it's primarily a combat-oriented ship), as strange as it sounds, on-screen lines of dialog are not always the best measure of what a ship "really" can or can't do.

There are just far too many contradictions throughout Trek. This is partly why there are so many divergent opinions. In this case, I think it makes more sense to go with creator's intent, that the Intrepid class is supposed to have the most advanced overall sensor systems of any Starfleet design at the time it was launched, and to write-off the contradiction with your example comparing "The Wounded" and "Year of Hell" as writer goof-up.
As to your point about a Galaxy having a lot more surface area on which to mount external sensors... I think that's probably correct. The Intrepid would outdo the Galaxy on pure sensor power and range, but the Galaxy would likely outdo the Intrepid on how many different scans it could be running and processing simultaneously. This ties into one of my earlier points: a newer ship is not just blanketly better in every way than an older ship. When they designed the Intrepid, they went with a smaller spaceframe, knowing full well the advantages - and disadvantages - that would provide compared to other ships.
Also, as for the holodeck having a separate, incompatible power source compared to the rest of the system's power sources... I think the writers at least partially realized how silly that was, because for example in Fair Haven they draw power from the holodecks to the rest of the ship, and a few other such interactions with the main power grids are made as well. Of course, it could just be that they forgot it was supposed to be a separate system...
That's a good point. I haven't seen any eps involving Fair Haven in a LONG time (once was more than enough for me when it comes to that dreck, thank you), so I didn't remember this. But if they did indeed draw power from the holodecks as you say, then that pretty much throws the "incompatible power source" idea out the airlock, which leaves us with NO reason - not even a dumb reason - why this crew that was stuck in the DQ with limited resources and power reserves kept playing on the holodeck.
Saying the ship is "designed for combat" isn't saying it's the ships primary function.
It implies exactly that, actually. It's not the same as saying "This ship was designed primarily for combat"; that would be a direct, unambiguous statement. But "It was built for combat, not for..." (whatever it was that Tom was saying
Voyager wasn't built for, I don't remember the exact line) does imply that it was designed "for combat", i.e. that Starfleet's intention was to design a class that would be among the top candidates to be sent on combat missions. Now, is there
wiggle room for the idea that he didn't mean that it was PRIMARILY designed for combat, just that it was very combat-capable? Sure. But it's a pretty small amount of wiggle room, and really, if they didn't want to imply that it's primarily a combat ship, they shouldn't have worded the line that way.
It is saying however, that if the ship ends up in a hostile situation that it's also designed to take care of itself. Bringing up "It's designed for combat" was to address a specific question being asked about Voyager. Nobody said Voyager was a combat ship at it's core, not one.
Uh...
Then why did you argue with me!? What you are saying now is EXACTLY what I said when I first brought up Tom's "built for combat" line: that it IS combat-capable, and would even be considered above average for its size and purpose, but that its purpose was NOT primarily combat.
That's all I ever said. So if that's what you think, why did you come back with "Sorry, I disagree" and a post about why you think I'm wrong??
I don't want to get into a bashing VOY kind of thing but given how the show was written, I doubt the kind of ship would have made any difference in seven years. However, if we accept that VOY was written as well as DS9 in a parallel universe then I'm cool, lol.
Hmm... well, this gets into an interesting question, about what things would have changed, and in what ways, not just in-universe but OUT of universe. Voyager, as it was, had plenty of problematic writing. But a Defiant-class ship would have, for example, no holodecks. And I don't think even the Voyager writers would be ridiculous enough to then have them
build one, or something, because the crew is bored.

So that cuts out Paris' bar from the early seasons, Fair Haven, and the entire ridiculous concept of the holodeck power source being incompatible with the rest of the ship. So there are at least SOME improvements that would seem to be "automatic". But overall, no matter the ship class, I would think a major shake up in terms of who was writing the show - and who was in charge of the show - would be necessary to get a show that was different in some significant way than what we got.
Anyway, I think that the show would have been far more interesting with an older ship. A major tenant of drama is starting your characters out from a disadvantageous place and seeing how they get out of it. I mean lets really put them in a difficult place where replicators barely work, transporters are iffy and your lucky if the warp engines don't threaten to blow up in your face.
Hm... possibly. I dunno, tho... I don't think the new-ness of
Voyager was really a problem, per se. They may start off on better footing, but they could still end up in dire straits easily, depending on what they face (and really, should have been shown in something approaching dire straits in terms of the state of the ship far more often than they were). Look at "Year of Hell". (Before anyone says anything: NO, I am not saying that I wanted the ship to be trashed THAT BADLY
all the time, just that I wanted it to not look
pristine almost all the time either. I was just using YoH as an example of the fact that - new ship or not - you face tough enough times, things are gonna get ugly).
On the other hand, having the older ship may have been the only way to force their hand in terms of depicting those things, so maybe it
would have been a good idea.
