Latent Image - After having to choose who lives and who dies in triage (picking the one he knows better over another also-ran never references until now), has a breakdown and can't function properly until his memory is wiped
Real Life - Faced with the inevitable death of his holofamily daughter Belle (someone he grows close to, despite her being "less real" than he is, she is family for the purposes of the program - like crying when your favorite TV/book character dies), shuts down the program and refuses to see it through, until convinced to do so. Afterwards, never re-visits the program again.
Is it a limitation of his programming, as originally, he is supposed to treat the person he is activated to help, and move on quickly to whoever is next, then be shut down? Most emergencies don't last anywhere near as long as Voyager's stranding did, after all, and he is only meant to be a stopgap, although I suppose his program ought to be capable (without active editing) of learning and applying what he's done in previous situations to new ones.
Does anybody else have other examples?
Real Life - Faced with the inevitable death of his holofamily daughter Belle (someone he grows close to, despite her being "less real" than he is, she is family for the purposes of the program - like crying when your favorite TV/book character dies), shuts down the program and refuses to see it through, until convinced to do so. Afterwards, never re-visits the program again.
Is it a limitation of his programming, as originally, he is supposed to treat the person he is activated to help, and move on quickly to whoever is next, then be shut down? Most emergencies don't last anywhere near as long as Voyager's stranding did, after all, and he is only meant to be a stopgap, although I suppose his program ought to be capable (without active editing) of learning and applying what he's done in previous situations to new ones.
Does anybody else have other examples?