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How easy is it to get holodeck time?

I would think that if you just want to use the holodeck to simulate going for a run along the ocean that you could probably get the time easily enough as long as you were willing to share it with other people who might want to use the same program. As we've seen in the past, you wouldn't need to stay together.

Alternately, perhaps the gym has 'good enough' holotech that lets you do the same thing.
 
I would think that if you just want to use the holodeck to simulate going for a run along the ocean that you could probably get the time easily enough as long as you were willing to share it with other people who might want to use the same program. As we've seen in the past, you wouldn't need to stay together.

Alternately, perhaps the gym has 'good enough' holotech that lets you do the same thing.
Heck, while we are at it, why don't they utilize a couple holodecks where a bunch of people from different departments/labs can do tasks, by accessing systems from the holodeck. No need for specialized rooms
 
Though I wouldn't be surprised to learn such a policy was instated because of that incident :)

It seems reasonable. The holodeck could certainly be programmed to refuse to create recreations of a person without their permission. Might have been, pretty quick... of course, Mariner did it, but when have rules stopped her?

And indeed, even on DS9 when Quark created the Kira hologram for Jeffrey Combs, Kira's objections were strictly moral, nothing about regulations, legalities or policies. Indeed, if there had been any laws, regulations or policies against that sort of thing, you'd think Odo would have pounced on Quark for it.

If I remember right, Odo actually wanted to pounce on him (for stealing Kira's file), but Kira persuaded him to let her go with a more... poetic form of justice.
 
Maybe Holodeck time is used as a form of batering for objects that can't be replicated
 
There's probably that one nasty holodeck that people are are getting through like every ten minutes and is being fucking sterialised straight after.

Picard: "The ship cleans itself."

Something I wonder about is what kind of fantasies the holodeck will let you get away with. If you say, for instance, "Create an idyllic summer camp populated exclusively by teenage humans. Now produce for me a hockey mask and a machete, 55 centimeters in length, razor sharp." Will the holodeck do it without question? Or do it but send memos to the ship's security chief and the counselor? Or just say "unable to comply, you sick bastard you"?

Why would a landscaping and gardening scenario send up a red flag? A hockey mask sounds like a decent (if admittedly eccentric) substitute for typical face protection and a machete is useful for clearing light undergrowth.
 
I think a single holodeck could conceivably host several individuals running different simulations in isolated corners of the room. Although that gets a little weird when you think about what your buddy is doing behind a holographic wall five meters from you.
 
I think a single holodeck could conceivably host several individuals running different simulations in isolated corners of the room. Although that gets a little weird when you think about what your buddy is doing behind a holographic wall five meters from you.
If you account for the tallest person ever in human history, you need at least a 3 meter diameter Sphere surrounding the person to fool them that they were farther away then they really are in the HoloRoom.

That means, the room's limitation is based on the Holo Projectors technologies and capabilities of how many people it can reasonablly keep fooled and seperated when they're supposed to be at distance.

In a HoloDeck, that could be ALOT of people given how large it is.

Here's what I think the general room sizes for Holographic Rooms will turn out to be:
byxqKKy.png
 
If you account for the tallest person ever in human history, you need at least a 3 meter diameter Sphere surrounding the person to fool them that they were farther away then they really are in the HoloRoom.

That means, the room's limitation is based on the Holo Projectors technologies and capabilities of how many people it can reasonablly keep fooled and seperated when they're supposed to be at distance.

In a HoloDeck, that could be ALOT of people given how large it is.

Here's what I think the general room sizes for Holographic Rooms will turn out to be:
byxqKKy.png
What about huge aliens, like the original Hirogen. Surely there are aliens somewhere in the Trekverse as big as the ones in the Avatar movies....or bigger.
 
What about huge aliens, like the original Hirogen. Surely there are aliens somewhere in the Trekverse as big as the ones in the Avatar movies....or bigger.
Then you'll need larger Holographic projection spheres to account for them, it doesn't seem to be a limit of technology, so much as a combination of how many independent tracking HoloProjectors do you have in the room and how big the individual is.

If you get to Macross Zentradi size, you'll start having problems because they're just literal giants.
The average Zentran at full size is ~ 10 meters ~= 33' in size.
They are literally multi-story buildings tall.

So you got to reasonably limit how big some people are for production reasons.

If we go on the opposite scale and find Liliputian Aliens, we can probably house alot more of them when they're ≤ 6" (15 cm) in size.
 
Here's the thing... because humanity essentially grew up and outlived the need for 'escapism' (because they changed the socio-economic system/nightmare known as capitalism and replaced it with something akin to Resource Based Economy).
In essence, you're talking about people who find reality more interesting than fantasy.
Hence why the holodeck is likely unoccupied a lot of the time.

People are occupied with their day to day tasks... research, etc.

And given the fact the crews seem to encounter new planets and species every single week... that reality keeps them occupied and interested enough not to seek out fantasies.

In fact... we have seen that indulgement in fantasies is relatively rare... and people tend to use the holodeck a lot of the time for research purposes.

But, during longer Warp travel times in some instances, its likely the holodeck would be used more frequently... like the time the crew found themselves in the void (in the 5th year).

Also, the holodeck can have multiple people in it at the same time running what are essentially compartmentalized simulations.
 
Here's the thing... because humanity essentially grew up and outlived the need for 'escapism' (because they changed the socio-economic system/nightmare known as capitalism and replaced it with something akin to Resource Based Economy).
In essence, you're talking about people who find reality more interesting than fantasy.
Hence why the holodeck is likely unoccupied a lot of the time.

People are occupied with their day to day tasks... research, etc.

And given the fact the crews seem to encounter new planets and species every single week... that reality keeps them occupied and interested enough not to seek out fantasies.

In fact... we have seen that indulgement in fantasies is relatively rare... and people tend to use the holodeck a lot of the time for research purposes.

But, during longer Warp travel times in some instances, its likely the holodeck would be used more frequently... like the time the crew found themselves in the void (in the 5th year).

Also, the holodeck can have multiple people in it at the same time running what are essentially compartmentalized simulations.

Which bit of things like Minuet, Dixon Hill, Robin Hood, The Alamo, Battle of Britain, the Irish town in Voyager indicate that people outgrew escapism?

I do agree that people are more focussed/fulfilled by their day to day and "self improvement" but escapeeism is alive and well in everything we have seen.
 
People are always going to look towards entertainment mediums as a form of escape, mostly because no matter how much one loves their job and feels fulfilled by it, they'll only make themselves miserable and develop a pathological hatred for their profession if their life is dedicated to it 100% 24/7. And indeed, given programs like Vic Fontaine and Fair Haven actually did end up running all day every day proves there was obvious demand for such outlets as escapism on a constant basis.
Hell, season 3 of Picard shows Starfleet actually encourages people to go to the holodeck in the middle of a crisis in order to relieve stress and improve their mental health. Which is ironic, given another particular detain in season 3 of Picard would indicate Starfleet actually doesn't view mental health as important.
 
Which bit of things like Minuet, Dixon Hill, Robin Hood, The Alamo, Battle of Britain, the Irish town in Voyager indicate that people outgrew escapism?
Was there a Robin Hood program featured in Star Trek? I thought it was just something Q created. Which is why Geordi couldn't just say "computer, create a new lute, identical to the one Worf just smashed".
 
Surely at least one must exist, though what we're shown in the episode doesn't seem to be a holoprogram.
 
Was there a Robin Hood program featured in Star Trek? I thought it was just something Q created. Which is why Geordi couldn't just say "computer, create a new lute, identical to the one Worf just smashed".

My memory of one of the Barclay ones is that it was Robin Hood but it may simply have been Robin Hood adjacent - I'm sure we see him sword fighting with people in medieval style garments but if I have remembered that incorrectly then I'll hold my hands up

E.T.A - just looked it up and what I remembered was 3 Musketeers, not Robin Hood
 
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