Oh, nice catch. I heard the voice and just thought it was the Man in Black, but reviewing that scene, you're right: It's Bernard.the fact that we've heard or seen Bernard talk to her in each of the 3 episodes so far (and that it was his voice that told her to "kill him" when she was able to pull the trigger and shoot Rebus),
I'm glad someone else noticed, too. This stood out like a sore thumb which made me question everything I thought I understood about Ford and his goals concerning A.I. sentience.Ford being far less attached to the "hosts" than we were initially led to believe and the implication that he might've had something to do with Arnold's as-yet-unexplained death.
Again, you're completely dismissing the fact that this has been ingrained into people for at least 30 years. They're not real; they're just the next phase of video games/virtual reality. Murdering and maiming pixelated characters from the 1980s is no different from murdering and maiming photo-realistic characters from the 2010s, which will be no different from murdering and maiming super-realistic characters once VR is perfected, which will be no different than murdering and maiming hosts in Westworld.
On top of that -- and also once again -- people are encouraged to see and treat them like this. At no point is it shown to be a bad or even taboo thing by, well, anyone within the context of the show.
People have essentially been conditioned after decades and decades and decades of this sort of thing. Just because the game keeps getting more realistic doesn't mean it's not still a game.
Also note that despite all that, there's still a few people who are, in fact, still uncomfortable with the prospect, too. Much like there's people who get squimish murdering and maiming people in video games.
I hate shoot 'em up games specifically because of the graphic violence portrayed yet I play strategy games such as the Civilization series where the violence is largely tokenised and abstracted, even though the "death toll" per game is likely far greater. Perhaps I adopt the ethics of politicians, who claim to abhor violence within society yet condone it for the purposes of promoting a wider national agenda provided that proxies (spies/soldiers/drones...) do the dirty deeds. Perhaps I need to examine whether my entertainment choices are morally acceptable if they appear to condone violence in any form.
The implied subject of the verb "condone" was "politicians" not "games" so the verb "depict" is not appropriate. I agree that games and other entertainments only depict simulated violence but perhaps they desensitise us to it and we should be aware of this effect.You do realise that "condone" and "depict" are not synonyms, yes?
If we have free will, we can choose to eliminate all forms of violence by man, including violence against the animals that we slaughter for food. We do not have to settle for the world as we find it.To me, trying to deny it's existence and role altogether in media would be delusional at best. Wilful ignorance at worst, which is just condoning via sophistry. Violence is a part of our world and has been since before we were even human enough to be aware of it.
The implied subject of the verb "condone" was "politicians" not "games" so the verb "depict" is not appropriate. I agree that games and other entertainments only depict simulated violence but perhaps they desensitise us to it and we should be aware of this effect.
If we have free will, we can choose to eliminate all forms of violence by man, including violence against the animals that we slaughter for food. We do not have to settle for the world as we find it.
Congratulations on spotting a typo! Here, have a banana.(By the way, "it's" should be "its", which is the possessive form of "it".)
You might have missed the last paragraph of what you were quoting...While I hear what you are saying, I think you're overlooking a big fact of life. Yes, what you are saying is true - we have been ingrained by TV, movies and games over the decades to accept vastly immoral actions as normal when it comes to entertainment. However, there are many people out there who feel the current games currently on the market are extremely violent and immoral. Some of these people have felt this way for decades. Movies didn't used to be rated at all until enough people felt their morality was being trampled on and they influenced the MPAA to start a rating system. Television shows and video games likewise never used to be rated until enough people felt the entertainment was stepping past a level of morality and needed to be rated. Every year a new group of people are saying "enough" and they stop watching shows or they reach their own limit of moral comfort.
Or you could just decide to be like most, sane people and realize that there's a difference between entertainment, imagination, and reality. (And I'm sorry, even Gandhi fantasized about killing a brother at least a few times in his life. That's just normal.)I hate shoot 'em up games specifically because of the graphic violence portrayed yet I play strategy games such as the Civilization series where the violence is largely tokenised and abstracted, even though the "death toll" per game is likely far greater. Perhaps I adopt the ethics of politicians, who claim to abhor violence within society yet condone it for the purposes of promoting a wider national agenda provided that proxies (spies/soldiers/drones...) do the dirty deeds. Perhaps I need to examine whether my entertainment choices are morally acceptable if they appear to condone violence in any form.
Who the hell said that? He said you can choose to eliminate it, not ignore it.You don't eliminate something by pretending it doesn't exist. To suggest otherwise is despicably irresponsible.
And congratulations for arguing against points that I didn't make. We don't eliminate or reduce violence by pretending it doesn't exist, we have to strive to make this so. I believe fictional violence can desensitise some vulnerable people to real violence and even make them more likely to be violent, although I agree most of us would consider ourselves immune and studies appear to confirm that is the case (see, for example http://christopherjferguson.com/desensitization.pdf).Watching fictional violence only desensitises people to fictional violence. If you don't understand the distinction, then you've never witnesses real violence. No amount of fake blood and foam latex or silicone prosthetics can prepare you for that.
You don't eliminate something by pretending it doesn't exist. To suggest otherwise is despicably irresponsible.
Congratulations on spotting a typo! Here, have a banana.
I've been avoiding "Arnold is the Man in Black" theory because it feels like the obvious line to draw to connect the two characters. Assuming what Ford told Bernard is true, it doesn't seem likely the two are the same, but it's entirely possibly he's not telling the whole truth. Your explanation is a bit on the extreme side, but I could see it working.I'm starting to wonder if MiB was either some friend of Arnold's or actually *is* Arnold.
And it's starting to seem to me that his reason for brutalizing the hosts isn't sadism but an application of his theory about strong emotions making the hosts the most human. He's creating situations similar to their storylines and creating extremely painful memories for them, so in the next loop they may remember in a similar situation and break the script. He tortured Dolores so she would do exactly what she did.
No specifics were given about Arnold's death, but it was seem genre appropriate and consistent with the information we currently have if he were to attempt to transfer himself into a robot mind. I don't know where that story thread is going but it's certainly setting some big reveal up.
Evidence seems to suggest that depictions of fictional violence don't affect the majority of people but may affect people who are already prone to violent outbursts.
I believe fictional violence can desensitise some vulnerable people to real violence and even make them more likely to be violent
I'm inclined to believe the opposite - fictional violence giving people a release, a way to let off steam. And thus make them LESS likely to be violent IRL.
Some studies don't agree.I'm inclined to believe the opposite - fictional violence giving people a release, a way to let off steam. And thus make them LESS likely to be violent IRL.
Abstract
- An experiment was conducted to examine the effects of repeated exposure to sexually violent films on emotional desensitization and callousness toward domestic abuse victims. Results indicated that emotional response, self-reported physiological arousal, and ratings of the extent to which the films were sexually violent all diminished with repeated film exposure. Three days following exposure to the final film, experimental participants expressed significantly less sympathy for domestic violence victims, and rated their injuries as less severe, than did a no-exposure comparison group. Five days after the final film exposure, their level of sensitivity to the domestic violence victims had rebounded to baseline levels established by the comparison group. Emotional responsiveness at the final film exposure was correlated with levels of sensitivity to the domestic violence victims 3 days later but not at subsequent observation points. (PsycINFO Database Record (c) 2016 APA, all rights reserved)
These results suggest that video games can actually create a curriculum for teaching aggressive and risky behaviors. Unfortunately, they do not provide a good outlet for anger and aggression. Instead, they reinforce anger and aggression and allow players to transfer that behavior to the real world.
I'm sure that you can have that and for the right amount of money they let you dress them as cowboys or Wild West prostitutesBut would you pay 40.000 $ per day for that?
The guests we've seen are all quite young too. They must be super successful.
As for the drinking and sex thing it's the same, you can have that much cheaper and the persons are real. I found the bed scene with William's friend rather hillarious. They hinted some bisexuality there, where the male robot was caressing the arm of the male guest. How depraved! Surely you cannot have that in the real world.
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