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Hardest Game You've Ever Played?

i found Actraiser 2 very hard... was it the hardest? i am not sure... if a game is too hard, i won't keep playing it (unless it's still fun).
 
Plumbers don't wear ties...

http://www.gametrailers.com/video/angry-video-screwattack/52921


I would call this difficult just because having to sit through it will drive most people insane...

Top 10 NES games according to some stupid local news website in Maryland. Must have been a slow news day if they're going to waste time with a pointless list that uses Wikipedia for a source...

1.) Bionic Commando
2.) Excitebike
3.) Castlevania II: Simon's Quest
4.) Metal Gear
5.) Tecmo Bowl
6.) Contra
7.) Mike Tyson's Punch-Out!!
8.) Ninja Gaiden
9.) The Legend of Zelda
10.) Super Mario Bros. 3

Source: http://www.abc2news.com/news/local/story/Top-10-Nintendo-Entertainment-System-Games/mkOwlOCeCku3DbivxyRJIA.cspx

Why the hell are Simon's Quest and Metal Gear on there? Those games sucked hard.
 
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Astyanax for NES is by far the hardest game I can think of. Don't think I even got past the first level.
 
Boy! Six pages and no mention of Cybernoid? Shame.



Plumbers don't wear ties...

http://www.gametrailers.com/video/angry-video-screwattack/52921


I would call this difficult just because having to sit through it will drive most people insane...

Top 10 NES games according to some stupid local news website in Maryland. Must have been a slow news day if they're going to waste time with a pointless list that uses Wikipedia for a source...

1.) Bionic Commando
2.) Excitebike
3.) Castlevania II: Simon's Quest
4.) Metal Gear
5.) Tecmo Bowl
6.) Contra
7.) Mike Tyson's Punch-Out!!
8.) Ninja Gaiden
9.) The Legend of Zelda
10.) Super Mario Bros. 3

Source: http://www.abc2news.com/news/local/story/Top-10-Nintendo-Entertainment-System-Games/mkOwlOCeCku3DbivxyRJIA.cspx

Why the hell are Simon's Quest and Metal Gear on there? Those games sucked hard.

Eh. C2SQ isn't so bad, and Metal Gear is awesome. Granted, it's not as good as the MSX version, but still tons of fun.

But that list is still pretty fucked up. Bionic Commando? :wtf:
 
Eh. C2SQ isn't so bad, and Metal Gear is awesome. Granted, it's not as good as the MSX version, but still tons of fun.

But that list is still pretty fucked up. Bionic Commando? :wtf:

I wondered about Bionic Commando myself. I'm also wondering why SMB1, SMB2 and Metroid aren't on there.
 
I finally beat Deus Ex tonight. Opted to join with Helios. I found the experience to be most rewarding, yes, yes.
Love that game. :bolian:

Actually I found that to be the easiest ending, but also agree it was probably the msot satisfying plot-wise. The hardest ending seemed to be the Dark Age (Tong's) ending, possibly because it was the most involved.
 
I just completed Conan on the PS3 and let me tell you, that was one hard struggle, especially the last level and the last boss Graven....a total nightmare, i have been on and off this level for about a month now, giving it little go here anf there and getting to the next save point.

The final boss in that game is pure bullshit. I played through the entire game in a weekend and then spent that monday playing just the final boss, in full-on controler hurling nerd-rage. Ended up falling back on an IGN online walkthrough and it still took several more hours.

I liked that game, too, until the end. It's like the designers decided to reward the players' dedication and diligence playing through the whole game with a solid kick to the balls and karate chop to the neck before stealing their wallets, throwing their car keys in the sewer and running off laughing into the night.
 
This is pretty much the reason why it got such a bad review from the Angry Video Game Nerd.
I never thought of it as that hard. In fact I quite clearly remember finishing the game, then that night dreaming there was more game. :lol:

You must have gotten extremely lucky with the swimming section.

There's also the part where there's a small gap (a tile wide) in the floor with a low ceiling right at the top of the screen that the AVGN points out. If you try to jump it, you will almost certainly be sent back to the start of the area - with respawning enemies.

Then he just walks across the gap.

The swimming section is easy once you understand the timing of the electricity. I can get through it without losing a single turtle. The hard part is getting enough grappling hooks and missiles in level 3, and using them in the right places.

msabe said:
All the Metroid games. (They are awesome but, damn, are they tough!)

Metroid's difficulty is solely the result of the lack of an automaping system. with a map and some idea of your location, it became fairly easiy. Later Metroid games were fairly easy because of automaping, but at least Super Metroid still had enough secrets and shortcuts to make it fun and interesting.

Personally, I've always found bullet hell shooters to be much more difficult than platformers. I've won't plenty of platformers, but very few shooters.

I'm voting Ghouls and Ghosts for most difficult platformer, and Defender for most difficult shooter. Dragon Quest 1 gets the most tedious RPG award in my book.
msbae said:
The first Mega Man. (Try beating that without Game Genie, I dare you!)

I've done so, many times. The hardest part of the Yellow Devil, and once you learn how to dodge him he isn't too bad, even without the pause trick.

msabe said:
Little Nemo the Dream Master. (Christ, I hate that fucking game!)

I love it. Difficult yes, but not too diccult. Also huge and fun.
msabe said:
Castlevania II: Simon's Quest

Getting the good ending is very nearly impossible, but if you can take your time then its fairly easy.

msabe said:
Star Trek: 25th Anniversary for the NES (Thankfully, the GameBoy and PC versions rocked. The NES version did get easier when you had the Nintendo Power issue that covered that title. Metroid was in there too.)

The puzzles were difficult. The combat, not at all. The biggest problem is that they game left you with no idea what to do at too many points, at it was possible to make the game unwinable by using a certain item on the wrong character.

msabe said:
Zelda 2 is hard, But I actually won it before the original. The Great Palace isn't nearly as bad as Death Mountain is in the original.

msabe said:
Mike Tyson's Punch-Out!! (Iron Mike is a beast!)
Hell yes. Getting to Mike was hard enough, but actually fighting him. After learning the code to skip straight to him, I spent a great deal of time getting kocked out before just giving up. It was very fun, though.

I'm surprised that no one has mentioned the original Ninja Gaiden. It was very unforgiving in certain parts, and many times I have fallen to my death due to knock back during or after a jump. And lets not forget the three final boses that you have to fight back to back. I've never gotten past the second one.
 
msabe? :vulcan:

I need to go back to Zelda 2 and MTPO. It's been a while since I have had significant challenges.

Also, I just got Star Fox Adventures from a local Play N' Trade. That game is pretty good so far. I don't understand why anyone bad-mouthed the title.
 
Meh, I'll list a few in no particular order.

1: Ancient Domains of Mystery (ADOM) (PC)
2: I wanna be the guy (PC)
3: Megaman (original) (NES)
4: Super ghouls and ghosts (SNES)
5: Ninja Gaiden 2 (Xbox 360) (This is the only game in the last 5 years or so that's actually been challenging, although part of the reason is the dodgy camera imo)
6: Hyper Load Runner (Various platforms but I had it on my old gameboy)
7: Krusty's fun house (NES)

I enjoy the challenge and eventual satisfaction of a hard-as-hell, smash-your-controller game. They're also good for keeping my reflexes sharp ;)
 
I just completed Conan on the PS3 and let me tell you, that was one hard struggle, especially the last level and the last boss Graven....a total nightmare, i have been on and off this level for about a month now, giving it little go here anf there and getting to the next save point.

The final boss in that game is pure bullshit. I played through the entire game in a weekend and then spent that monday playing just the final boss, in full-on controler hurling nerd-rage. Ended up falling back on an IGN online walkthrough and it still took several more hours.

I liked that game, too, until the end. It's like the designers decided to reward the players' dedication and diligence playing through the whole game with a solid kick to the balls and karate chop to the neck before stealing their wallets, throwing their car keys in the sewer and running off laughing into the night.

I know how you feel bud, i was a month alone on the last boss, dont ask me how but a month of jumping, rolling, magic and dealing with one lever at a time eventually saw me defeat his ass....but its not a game i will ever ever ever go back too, that once was enough.

And i have one cracked sixaxis for my efforts.:lol:
 
Ghosts 'n Goblins for SNES. Absolute hardest game ever. When you "finish" the game, you have only to find out that you have to play through the whole game again to get the ending.

Quote from Wikipedia:
The game is considered by Gametrailers.com to be the worlds second most difficult game ever made. [1] The player can only be hit twice before losing a life. If the player loses a life, he is returned to the start of the level, or the halfway point if he has managed to get that far. Furthermore, each life can only last a certain length of time (generally around three minutes), the clock being reset at the start of a level. If the clock does run out, the player instantly loses that life.
 
I'm baffled, just plain hornswoggled that we've gotten to 6 pages and no mention of I Wanna Be The Guy.

Webpage here:
http://kayin.pyoko.org/iwbtg/

Notice how "Be The Guy" rhymes with "Die"?

Personally, I wouldn't suggest playing this one. Just watch videos of it on Youtube so you can spare yourself the aggravation.

Honorable mention must go to the PC version of Medal of Honor: Allied Assault. There were a few spots in this that required a thousand attempts to get through. Storming the beach on D-Day was one. If you survived the millions of bullets flying at you your next task was to clear a minefield. I would almost swear the game wouldn't let you pass until you died a certain number of times.

There was also a level where you have a slow-reloading six-shot sniper rifle and you have to prevent the Nazis from blowing up a bridge that is already wired (so all they have to do is get to it). They show up about six at a time. So if you miss one, you lose and have to start over.

There was also a "gauntlet" at the end of one level where you had no choice but to run through endless hidden enemies and dogs. There was no chance of fighting them all, they could shred you as soon as they saw you. So if you had full health and armor (which you really couldn't have by that point since you had to clear huge buildings full of enemies first) you might live just long enough to reach the finish line.

I gave up on the level where you have a tank and you have to go up against German tanks two at a time. The problem was that the tanks you were fighting could and would kill you in one hit.

Soldier of Fortune II had an impossible jungle level. You can't see the enemies but they can see you no matter where you are and they throw lots of highly accurate grenades that have a huge area of effect. If you ran away from a grenade you were running into a wall of fire.

Soldier of Fortune: Payback gets stupidly hard in the last levels but no one would know that because of one level where you have to kill a heavily armored helicopter. You have to pound on it for about half an hour with your best weapon just to get it to begin to smoke and then pound for another half hour to finish it off. All the while, enemies are constantly spawning on the ground and attacking you.

The last level of Payback is like so: take two steps, get attacked, die. Take two steps, get attacked, die. Take two steps... And then if you have the patience to get to the boss you find that he's incredibly well armed and somehow immune to weapons that you've been ripping people in half with.
 
I was reminiscing with a friend yesterday, and we just happened to come on to The Simpsons game for the Megadrive, I remember that game being utterly impossible. I only ever made it as far as the third level.

Although I might have to buy it again soon, and see if I can complete it.
 
I'm baffled, just plain hornswoggled that we've gotten to 6 pages and no mention of I Wanna Be The Guy.

Webpage here:
http://kayin.pyoko.org/iwbtg/

Notice how "Be The Guy" rhymes with "Die"?

Personally, I wouldn't suggest playing this one. Just watch videos of it on Youtube so you can spare yourself the aggravation.

Honorable mention must go to the PC version of Medal of Honor: Allied Assault. There were a few spots in this that required a thousand attempts to get through. Storming the beach on D-Day was one. If you survived the millions of bullets flying at you your next task was to clear a minefield. I would almost swear the game wouldn't let you pass until you died a certain number of times.

There was also a level where you have a slow-reloading six-shot sniper rifle and you have to prevent the Nazis from blowing up a bridge that is already wired (so all they have to do is get to it). They show up about six at a time. So if you miss one, you lose and have to start over.

There was also a "gauntlet" at the end of one level where you had no choice but to run through endless hidden enemies and dogs. There was no chance of fighting them all, they could shred you as soon as they saw you. So if you had full health and armor (which you really couldn't have by that point since you had to clear huge buildings full of enemies first) you might live just long enough to reach the finish line.

I gave up on the level where you have a tank and you have to go up against German tanks two at a time. The problem was that the tanks you were fighting could and would kill you in one hit.

Soldier of Fortune II had an impossible jungle level. You can't see the enemies but they can see you no matter where you are and they throw lots of highly accurate grenades that have a huge area of effect. If you ran away from a grenade you were running into a wall of fire.

Soldier of Fortune: Payback gets stupidly hard in the last levels but no one would know that because of one level where you have to kill a heavily armored helicopter. You have to pound on it for about half an hour with your best weapon just to get it to begin to smoke and then pound for another half hour to finish it off. All the while, enemies are constantly spawning on the ground and attacking you.

The last level of Payback is like so: take two steps, get attacked, die. Take two steps, get attacked, die. Take two steps... And then if you have the patience to get to the boss you find that he's incredibly well armed and somehow immune to weapons that you've been ripping people in half with.
The worst part of 'Allied Assault' was the sniper alley level, where the computer gets perfect accuracy, can see you just about anywhere, and are well-hidden.
 
I'm baffled, just plain hornswoggled that we've gotten to 6 pages and no mention of I Wanna Be The Guy.

Webpage here:
http://kayin.pyoko.org/iwbtg/

Notice how "Be The Guy" rhymes with "Die"?

Personally, I wouldn't suggest playing this one. Just watch videos of it on Youtube so you can spare yourself the aggravation.

Honorable mention must go to the PC version of Medal of Honor: Allied Assault. There were a few spots in this that required a thousand attempts to get through. Storming the beach on D-Day was one. If you survived the millions of bullets flying at you your next task was to clear a minefield. I would almost swear the game wouldn't let you pass until you died a certain number of times.

There was also a level where you have a slow-reloading six-shot sniper rifle and you have to prevent the Nazis from blowing up a bridge that is already wired (so all they have to do is get to it). They show up about six at a time. So if you miss one, you lose and have to start over.

There was also a "gauntlet" at the end of one level where you had no choice but to run through endless hidden enemies and dogs. There was no chance of fighting them all, they could shred you as soon as they saw you. So if you had full health and armor (which you really couldn't have by that point since you had to clear huge buildings full of enemies first) you might live just long enough to reach the finish line.

I gave up on the level where you have a tank and you have to go up against German tanks two at a time. The problem was that the tanks you were fighting could and would kill you in one hit.

Soldier of Fortune II had an impossible jungle level. You can't see the enemies but they can see you no matter where you are and they throw lots of highly accurate grenades that have a huge area of effect. If you ran away from a grenade you were running into a wall of fire.

Soldier of Fortune: Payback gets stupidly hard in the last levels but no one would know that because of one level where you have to kill a heavily armored helicopter. You have to pound on it for about half an hour with your best weapon just to get it to begin to smoke and then pound for another half hour to finish it off. All the while, enemies are constantly spawning on the ground and attacking you.

The last level of Payback is like so: take two steps, get attacked, die. Take two steps, get attacked, die. Take two steps... And then if you have the patience to get to the boss you find that he's incredibly well armed and somehow immune to weapons that you've been ripping people in half with.

I mentioned it 5 posts ago :techman:
 
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