I really don't like that new armor though. Way too generic.
I really don't like that new armor though. Way too generic.
Welcome to my thoughts, circa Halo 2's release. It's as if Bungie/Squee43 set a project for goal to make MC's armor more slapped together.
Oh, and 343 Ind., if you really want to give a gift to the fans, try these suggestions:
- $30 rebate for everyone who purchased ODST full price. 4 hours of gameplay is NOT worth $60.
- Add Multiplayer Fighter Combat to Reach because, you know, it was the only fucking interesting part of the game.
- Give everyone who purchased Halo 2 a change to kick the Level Designer in the nuts. A PURPLE MAP IS NOT A GOOD MAP.
Yeah, they at least could have made the AR behave like a real AR and make the Library a lot less repetitive. But whatever, I'm not buying another Halo after the fail that was H3.Summary: Instead of taking the time to put effort into this "gift to the fans", we've decided to have two fucking game engines running at the same time, while not even bothering to implement improvements to the original code after a decade of successor games. And half-assed Co-op that was already in the original game.
Enjoy the processor and ass rape, Halo fans.
I'm so glad I stopped playing after H2. If they spent more than 5 months on this I'd be shocked.
Summary: Instead of taking the time to put effort into this "gift to the fans",
Right, the original engine plus the new graphics engine. They did that to keep the gameplay faithful to the original game while having newer graphics. I'm no expert in the field, so you have to tell me how that's a bad thing.we've decided to have two fucking game engines running at the same time,
That's like saying they "didn't even bother" to completely rewrite the story. Why would they? It wouldn't be the same game if they did that. Same here. The whole point of this game is that it plays exactly like the original, just with improved graphics.while not even bothering to implement improvements to the original code after a decade of successor games.
Could you explain what's half-assed about it?And half-assed Co-op
Xbox Live co-op was not in the original.that was already in the original game.
How do you know it will be particularly hard on the console's processor? Has someone come out with a report on that?Enjoy the processor and ass rape, Halo fans.![]()
Ok. So what if it took only 5 months? If that's how long it took to make it, that's how long it took to make. I think the condition of the final product is what really matters.I'm so glad I stopped playing after H2. If they spent more than 5 months on this I'd be shocked.
Yeah, they at least could have made the AR behave like a real AR and make the Library a lot less repetitive.
I still maintain that ODST being full-price was 100% justified (even if you had already purchased all of Halo 3's multiplayer map packs).As for ODST, it was a bit on the short side, but I loved the story, and I replayed that campaign multiple times and gathered all the audio logs. Sure, perhaps it shouldn't have been full priced but I certainly got a lot of enjoyment from it. More so than other games I've purchased I'll tell you that.
Right, the original engine plus the new graphics engine. They did that to keep the gameplay faithful to the original game while having newer graphics. I'm no expert in the field, so you have to tell me how that's a bad thing.we've decided to have two fucking game engines running at the same time,
That's like saying they "didn't even bother" to completely rewrite the story. Why would they? It wouldn't be the same game if they did that. Same here. The whole point of this game is that it plays exactly like the original, just with improved graphics.
Xbox Live co-op was not in the original.
Dude, you have no fucking memory of how limited the original game is compared to the rest of the series is, do you?
Right, the original engine plus the new graphics engine. They did that to keep the gameplay faithful to the original game while having newer graphics. I'm no expert in the field, so you have to tell me how that's a bad thing.we've decided to have two fucking game engines running at the same time,
![]()
Actually, I have perfect memory of how limited the game is.Dude, you have no fucking memory of how limited the original game is compared to the rest of the series is, do you?That's like saying they "didn't even bother" to completely rewrite the story. Why would they? It wouldn't be the same game if they did that. Same here. The whole point of this game is that it plays exactly like the original, just with improved graphics.
Not the correct one, apparently.Aaaaaaaaaaaaand there's my answer.Xbox Live co-op was not in the original.![]()
I am quite aware of that. I never said it was.Xbox Live wasn't around when Halo was launched,
I am well aware of that too.and because it lacks multiplayer bots, you had to actually link multiple systems together to have a multiplayer match.
That it's a "clone" of the original is the whole point. It's supposed to be the same game (the campaign, anyway), just with updated graphics and other minor bits. They could have made it "better", but then it wouldn't be the same game. I must admit that I'd love to try a more tweaked version, but I understand why they wanted to stay faithful to the original.Guess what you still won't be able to do with Halo Anniversary Edition? Even given the "choice" they had between online co-op and online multiplayer, they went with the dumbest option possible, given that you can only play with one other person in Campaign co-op, which isn't so much a "gift" to old-time fans as a clone of the same game I already have sitting next to my still-hooked up Xbox.
That it's a "clone" of the original is the whole point. It's supposed to be the same game (the campaign, anyway), just with updated graphics and other minor bits. They could have made it "better", but then it wouldn't be the same game. I must admit that I'd love to try a more tweaked version, but I understand why they wanted to stay faithful to the original.
I do admit though that I'm disappointed that they didn't include Live muliplayer.
What $60 price? It's $40.[...] Don't even start trying to excuse the $60 price [...]
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