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Ghost in the Shell prep

I liked it. I thought it worked well in certain sequences. In one explosion a piece of debris felt like it was flying right out of the frame into your personal space.
I'd rather a coherent story be told than sensory stimulus be applied to my hindbrain. Also I thought that the 3D experience would perhaps be reduced by the low light levels of some scenes. So I'm probably not going to "shell out" the extra few quid for that ride.
 
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It was a good cyberpunk movie. I took away what I wanted, which was to enjoy myself. I want a sequel but I doubt it will happen given the reviews and domestic box office projections. Maybe it will do well enough internationally to rate another film.

I can understand some of the reviews, but I wonder how this movie would be perceived if it were done before GITS had been ripped off so much.
 
I can understand some of the reviews, but I wonder how this movie would be perceived if it were done before GITS had been ripped off so much.

This reminds me of young people saying, oh, Blade Runner was kind of boring, we've seen it all before. In 1982 we hadn't. But so much ripped it off or paid homage to it, from music videos to TV shows to video games and on and on, that anyone who sees it now is living in the world Blade Runner made. They just don't know that Blade Runner was there first.

GitS, after all, owes a lot to other things that came before it. But it managed to create something distinctively its own along the way, which is how it became an influence in its own right.
 
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