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Game sequels that are better than the first game

Lance

Rear Admiral
Rear Admiral
I know, I know, the answer is probably "most of them" :p (because unlike movies, the second game in a series usually takes the winning formula of the first and tweaks it to perfection; whether that follows for multiple games remains in doubt).

But I was wondering, I guess, which game sequels do you think are among the best at this?

I was inspired to this line of thinking by the realization recently that I think Ms Pac-Man is on the whole a more satisfying game than Pac-Man. It doesn't mess with the fundamentals too much, but it makes improvements (like multiple screen exits) and generally tidies up the gameplay a bit.

Another one that springs to mind is Tomb Raider. The original Tomb Raider was great, but the sequel added exterior scenes and this led to a general widening of what the game world can do. Really, each Tomb Raider was technically better than the last, but it just fell victim to falling further and further behind as technology advanced and they were still using the same game engine five years later.

I remain unsure if Quake II is really better than Quake. I liked the original Quake's gothic/tech mixture in the level design, and found Quake II's antagonists had less variety. Doom 2 on the other hand is generally a better all-round game than Doom, largely because of it's devious levels and vastly expanded roster of enemies. Going back and playing the original Doom after the sequel always made me feel that Doom was like a prototype and that Doom 2 was the real deal.

What say you, fellow gamers? :)
 
Mass Effect 2. ME1 wasn't bad, but it got extremely tedious with the driving stuff. Some people prefer it over the planet probing, but I actually liked that. ME2 also had a better story (although ME1's was good, too) and better companions and gameplay (although, again, ME1's weren't bad, except for the driving gameplay stuff).
 
TIE Fighter. Many gameplay reasons, but also for adding in difficulty levels.
 
Most of the Final Fantasy games are better than the first, which I suppose is not a huge accomplishment. ;)

Same for the Ultima series.

Wing Commander 3 and 4 are the best games in that franchise.

Civilization II is easily much better than I, no matter what you think of the later entries. (I think 4 and 5 each make a good case for being the best in the series, personally.)
 
Mario Kart 64 was better than the first, and DS was better still. Hell, putting nostalgia aside, they're all (except Super Circuit) better than the original just by virtue of 3D tracks.
 
Assassin's Creed 2 is probably the poster-boy for this... Just Cause 2 and Red Faction 2 also spring to mind.
 
Assassin's Creed 2, for sure. Also Uncharted 2. The first one was great, but the sequel just blew it out of the water.
 
Uncharted 2 vs Uncharted. Enough said :)

Also agree on ME2, although I found the probing rather tedious and pointless.
 
Mega Man II
Castlevania III
Sonic the Hedgehog 2
WarCraft II
The Legend of Zelda: A Link to the Past
Super Mario Bros. 3
Lufia II: Rise of the Sinistrals
Phantasy Star IV
Super Metroid
Final Fantasy IV

These would be my top ten. All of these games took a decent (or maybe even great) original game and elevated the franchise to a whole new level.
 
Freespace was pretty epic, but Freespace 2 was epic-er.

Galactic Civilisations 2 was in every way better than GC1.
 
Maybe it would be more interesting to name bad sequels. ;)

I doubt any are as infamous as Duke Nukem Forever, though.
 
Mario Kart 64 was better than the first, and DS was better still. Hell, putting nostalgia aside, they're all (except Super Circuit) better than the original just by virtue of 3D tracks.

It's funny, because I remember a lot of people trash talking SMK64 when it was released, saying it had lost the simple brilliance of the SNES game, but I always liked it and I tend to think time had been much kinder to it than to the first one. :techman:

Solstice said:
Maybe it would be more interesting to name bad sequels. ;)

I doubt any are as infamous as Duke Nukem Forever, though.

True. :lol:

I think Quake II and Quake IV were both significantly worse than Quake and Quake 3 Arena respectively. A lot of that is as I say down to my dislike of the roster of enemies (the Strogg just aren't anywhere near as diverse and interesting as Quake's mixture of demonic abominations; while the level design in Q3A manages to excellently recapture the gothic/space feel of the original game in a way that the bland sterile enviroments in Q2 and Q4).

All just my opinion, of course. ;)

I'll throw Star Trek Elite Force II under a bus as well. The original game was great, effortlessly capturing the feel of 'being' in a real episode of Star Trek: Voyager. By contrast I found the second game bloated and unsure of what exactly it wanted to be; ironically, opening the setting up to being more broadly Star Trek, rather that 'just' being a Voyager game, meant that it lost some of the first game's focus. I also hated how they took away the ability to choose your gender, which is something I really encourage in games.

I'm in two minds about Deus Ex. I love both games, and there are some parts of Invisible War that I actually *like more* than the first game, but I also can see everybody's criticisms when they say the game got nerfed somewhat (simplifying many of the gameplay mechanics). On the other hand, I think the storyline was just as strong as the original, and I found it often had more points where you could actually shape and influence the plot in different directions. It's a personal favourite, but I see the flaws pretty clearly as well. :shrug:
 
True. :lol:

I think Quake II and Quake IV were both significantly worse than Quake and Quake 3 Arena respectively. A lot of that is as I say down to my dislike of the roster of enemies (the Strogg just aren't anywhere near as diverse and interesting as Quake's mixture of demonic abominations; while the level design in Q3A manages to excellently recapture the gothic/space feel of the original game in a way that the bland sterile enviroments in Q2 and Q4).

All just my opinion, of course. ;)

I'll throw Star Trek Elite Force II under a bus as well. The original game was great, effortlessly capturing the feel of 'being' in a real episode of Star Trek: Voyager. By contrast I found the second game bloated and unsure of what exactly it wanted to be; ironically, opening the setting up to being more broadly Star Trek meant it lost some of the first game's focus. I also hated how they took away the ability to choose your gender, which is something I really encourage in games.

I'm in two minds about Deus Ex. I love both games, and there are some parts of Invisible War that I actually *like more* than the first game, but I also can see everybody's criticisms when they say the game got nerfed somewhat (simplifying many of the gameplay mechanics). On the other hand, I think the storyline was just as strong as the original, and I found it often had more points where you could actually shape and influence the plot in different directions. It's a personal favourite, but I see the flaws pretty clearly as well. :shrug:

I actually preferred Q2/4 but that may have been more story/mission related. Quake 3 just felt like botmatch only to me and Q1 just didn't grab my attention.

(That's before mods though - With the right mods Q1/3 were great)

Elite Force. I have to entirely agree with you.

As for other games:-

Mass Effect. I'm hooked on all three, but for in action game play, 2 was where it started getting better.

Kotor 1/2. I actually played 2 first and am probably a little more fond of that.

Halo (PC). I can't speak to the Xbox versions, but for PC Halo vs Halo2, I much preferred Halo 1. One of these days though, I'm going to have to finish the second.
 
I doubt any are as infamous as Duke Nukem Forever, though.

DNF isn't that bad, really!

I felt they missed the point of the original Duke Nukem 3D, which had pushed the envelope of bad taste humor, but always had a moral compass of sorts. DNF to me lost sight of that moral compass, particularly in some of it's, shall we say, more mysoginistic elements. A lot of it's humor was just crass and, frankly, a little disturbing in places. But YMMV.
 
Hmm yeah DNF did have some moments where it's sexism went from just dumb and goofy to more outright disturbing.

That said Duke3D had abducted women in pods saying "kill me".
 
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