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Game: Identify the episode

Your guess has been stopped dead in its tracks.

Clue recap...

1. Needing information.
2. Trust is broken.
3. A look at this culture.
4. Repairs are made.
5. A speech from an unlikely source.
6. A good meal.
7. Two places at once.
8. I want to try it.
9. Take it back.

Next clue...

10. Bad time for a hole in the wall.
 
Hey, this looks like fun. I need to rewatch the episodes again, but for now I"m going to toss Similitude out there.
 
I’m going for broke with Fortunate Son.

  1. Needing information: the freighter crew spends a good deal of time torturing their prisoner for the Nausicaan pirates’ shield frequencies.
  2. Trust is broken: Matthew Ryan pretends to lead Archer & co to the prisoner, but attack and trap them instead.
  3. A look at this culture: boomer/early spacefarer culture.
  4. Repairs are made: Trip repairs some of the damage the Fortunate has sustained.
  5. A speech from an unlikely source: Travis ends up giving a big speech to Ryan at the end.
  6. A good meal: Travis and Ryan bond over the Enterprise’s excellent food in the mess hall.
  7. Two places at once: when discussing the transporter, Ryan says “They say that for a split second you can actually feel yourself in both places at once.”
  8. I want to try it: Travis responds to the above with “Why do you think I want to try it?”
  9. Take it back: Archer threatens to have Trip remove all of the spare parts they just used to repair the Fortunate.
  10. Bad time for a hole in the wall: some kids are playing hide and seek on the ship. One of them hides in a service hole in the wall.
  11. Drop it as a distraction: after Ryan’s betrayal, the Enterprise jettisons the cargo module they trapped Archer in, forcing the Enterprise crew to send a shuttlecraft over instead of giving chase.
  12. The name of the ship: Ryan mentions he was one of the few survivors of his previous ship, before ending up on the Fortunate. Also, the Fortunate is rather fortunate the Enterprise showed up when it did.
 
It is indeed "FORTUNATE SON"! You got most of the clues right, but I copied and pasted mine from scratch...

1. Needing information... A Nausicaan is captured for information.

2. Trust is broken... Matthew Ryan broke Captain's Keene's trust when he acted the way he did while he was injured.

3. A look at this culture... Even though they are human, the Boomers have a unique culture from the rest of humanity.

4. Repairs are made... Archer lends his crew to help repair the Fortunate.

5. A speech from an unlikely source... Travis gives a speech to Ryan over the com, something we don't expect from him.

6. A good meal... Ryan has a good meal, which he thinks was all Travis needed to leave the Boomer life.

7. Two places at once... Ryan says he heard that someone can feel they are in two places at once when using the transporter.

8. I want to try it... Travis says he wants to try the transporter.

9. Take it back... Archer threatens Ryan that he will take back all the upgrades and equipment he gave out.

10. Bad time for a hole in the wall... Ryan shoots at the bulkhead with Archer and his crew, causing air to get sucked out.

11. Drop it as a distraction... The shot open cargo pod Archer is on is dropped by the Fortunate to give them time to escape the Enterprise.

12. The name of this ship is apt, considering how the situation ended... Fortunate is lucky the Enterprise came along at the end when she did.


Also, Ryan surviving the previous ship works.

Your turn, Freshmeat!
 
Ah, I figured my interpretation of the hole in the wall clue was a bit of a stretch and that it had to refer to something else instead.

Ok, first clue:
  1. Can we please stop fighting each other?
 
Perhaps that was too vague a clue to start off with, so here's another:
  1. Can we please stop fighting each other?
  2. An away mission that requires special gear
 
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