• Welcome! The TrekBBS is the number one place to chat about Star Trek with like-minded fans.
    If you are not already a member then please register an account and join in the discussion!

Galaxy class Firepower

Gerbil13

Ensign
Newbie
just curious, I have seen a load of essays in star destroyer.net about firepower and other stuff and it says star wars firepower is a lot more than star treks anyway they do a calculation about vaporizing a asteroid around 40 metres in size to determine SW turbolasers, Im wondering what a Starfleet ships Firepower would come out as if you used the drilling scene from TNG Legacy ,where they funnily enough cut threw a star destroyers length of rock 1,600m.
For the mods I have put it in trek tech as its about the Galaxy class weapons so I apologise if its in the wrong forum.
thanks
 
Not only that, but you'll never find consistent numbers. It's an exercise in futility.
 
The TNG Tech Manual figures on phaser output

a) are rather ridiculously on the low side in comparison with the wattage quoted in the actual episodes themselves
b) curiously often speak of joules rather than watts, which is nonsense.

Granted that the authors of the book themselves claim "in-universe" that the book contains deliberate disinformation to fool enemy agents who might have purchased the book... But we might also argue that there are scientifictional elements at play there. The joules quoted are meaningless in describing the amount of weapon output, so perhaps they describe the quality of that output? That is, perhaps the jouleage specifies the "frequency" or "caliber" of the phaser somehow, and the actual wattage is a trade secret or dependent on circumstances and therefore not quoted?

Anyway, since the Enterprise-D never felt particularly threatened by hostile asteroids, we never got true comparison figures on what she could do against inert rock. We saw the phasers perform precision drilling fairly effortlessly, which may or may not suggest that firing with less restraint would make short work of mountains or mountain ranges easily enough - arguably, keeping the effects contained is the demanding part. (Indeed, a primitive phaser in ENT "Silent Enemy" removed a mountain easily - accidentally, even!)

Personally, I feel that Star Wars weapons are intended to be "WWII" style, with each gun having a fixed rate of fire, a fixed caliber, a fixed devastating effect. In contrast, Trek weapons are science fiction tools, with nothing fixed: everything is tailored for the occasion by pressing the appropriate buttons, and thus "firepower" at any given moment depends more on the time of the day, precipitation on the plains of Spain, and the position of trams on San Francisco streets than it does on the design specs of the starship.

Timo Saloniemi
 
Personally, I feel that Star Wars weapons are intended to be "WWII" style, with each gun having a fixed rate of fire, a fixed caliber, a fixed devastating effect.

I remember Roger Ebert coming to the same conclusion as well. Otherwise, how would those turrets on the Falcon be useful against TIE fighters? Or those giant manned cannons on the Death Star?

Of course, then there's the retcon about targetting computers, but that still doesn't explain why people need to be behind them, moving and aiming them. (I love Star Wars -- just watched a marathon last Sunday, in fact -- but the sheer amount of retconning on stardestroyer.net was mindboggling. The worst was when it argued that in RoTJ, the Super Star Destroyer's communication tower, and not the bridge deflector shield, was knocked out by fighters, and that the SSD was actually destroyed from the inside. Despite the script, the sequence of events, the action right in front of our noses, all saying that the shield was hit, and that an A-Wing crashed into the bridge, causing it to lose control).
 
I wonder if Mike Wong noticed it says the same thing on the official SW website? :lol:
 
I don't know where I saw it, but years ago I swear some Star Wars fansite had friggin' Boba Fett's ship completely outgunning the Enterprise-D. Since in no universe would that ever be true, I decided that all that data was crap.
 
Comparing two scifi universes where military power is at the heart of the story would appear futile, as everybody is supposed to be the best in that game. But this need not ruin the drama of the crossover. Has somebody not yet seen the version of Star Wreck where substandard versions of Starfleet ships fight Babylon Five's finest? The enjoyment isn't hurt by the concept of Starfleet being deliberately hobbled, either for Trek fans or B5 ones... (Assuming there are people who aren't both.)

It's conceptually very different to actually assess in absolute terms the firepower of various scifi ships. Vaporizing of asteroids is just about the only yardstick one can use, as defensive shields defeat any assessment of firepower used in ship-to-ship fighting. It's ironic, then, that in the real life we know extremely little about asteroids and what is needed to destroy them! Our one and only yardstick snaps like a twig unless we're told in explicit detail not just the chemical composition but also the physical structure of the asteroid in question...

Timo Saloniemi
 
It's conceptually very different to actually assess in absolute terms the firepower of various scifi ships. Vaporizing of asteroids is just about the only yardstick one can use, as defensive shields defeat any assessment of firepower used in ship-to-ship fighting. It's ironic, then, that in the real life we know extremely little about asteroids and what is needed to destroy them! Our one and only yardstick snaps like a twig unless we're told in explicit detail not just the chemical composition but also the physical structure of the asteroid in question...

Exactly. And the asteroid blasted in TESB as referenced for SW has no explicit details for composition or structure.
 
As you all have mentioned, the quantifiable power of the various weapons was not specified, except in general terms. And I always wondered how everyone knew which ships were more powerful than others--from experience, from studying military history or just based upon size.
Because, the Duras sisters' small warship actually wound up destroying the Enterprise-D, although they had said their Klingon ship was no match for a Galaxy-class ship.
I think the victory was determined by the skill of the commanders of the various ships involved, rather than the ships' relative sizes or arsenals.
 
We should remember that in Star Trek, every starship is a strategic weapon, as long as the victim isn't shielded. A runabout could destroy a civilization if left to do its work in peace (say, if it attacked Earth today and thus could not be defended against). Any starship carrying full-strength photon torpedoes and phasers could do it even if somewhat harassed. It's shields that stop ships from achieving first-hit kills. (And orbital fortresses that stop fleets of ships from destroying planets, apparently.)

We should not be surprised, then, that Goliaths fall to Davids in Trek. It's a matter of being prepared, first and foremost. Firepower balance only enters the picture in a "pitched battle", that is, a fight both sides signed up for.

Timo Saloniemi
 
The TNG Tech Manual figures on phaser output

a) are rather ridiculously on the low side in comparison with the wattage quoted in the actual episodes themselves
b) curiously often speak of joules rather than watts, which is nonsense.

Where do you see Joules? It talks about Megawatts for how much energy the phasers can direct.
 
If Star Trek and Star Wars ever crossed over, they'd be an even match. Made up statistics in technical manuals wouldn't matter.
 
If you are not already a member then please register an account and join in the discussion!

Sign up / Register


Back
Top