LOL... aye just finished saying that to SCE2Aux in the above comment... lolI see you extrapolated from Giger’s work on Jodo’s DUNE for the Harkonnen ships.
Indeed... Wing Commander had them, as did Starfleet Battles with the JindariansYou don’t see enough asteroid ships—Jason Of Star Command style.
Thanks much!What a great game. Ahead of its time. You really make those ships come to life.
You have to honour the design language that was created, in order to design something that fits. Use those design cues, then inject your own influence.Ooh, Wing Commander! I miss those games. Interesting mix of influences in your art it seems. Some early pixel-graphics games, some later low polygon games, and some movie, but all mixed together.
Thanks, greatly. I will endeavour to do so.The word that comes to my mind with all of these diverse pieces of art is 'imagination', which seems obvious, but every time there's a new post, it just repeatedly strikes me how imaginative and different all these ideas are. Keep 'em coming![]()
Thanks(?) I am unsure. I am aware of him and enjoy his creations, I do not follow his work.A touch of Barlowe I see…did he finish Thype?
Thanks greatly, but there is only one Giger.Whoa, calling this “fan art” would almost be a misnomer … this looks as good as the real deal art of HR Giger. Seems like you’re very much dialed into how his creative mind worked. Very impressive, @Atolm!
Thanks as well... But I am pretty sure he'd say it is "Shit"... lolWas thinking the same thing. You've perfectly captured Giger's visceral style, Atolm. Stunning...
LOL... thanks.*Orders 70 gallons of bug spray..*
Well done!![]()
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